Killing Floor

Killing Floor

ScrN Total Game Balance + Gunslinger
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Update: 24 Oct, 2013 @ 1:12pm

Version 6.05

  • - Compatible with ServerPerks v6.75 and KF v1054
  • - Added perk bonuses for new weapons
  • - Enhanced Scoreboard - displays kill assists, story icons, and solves WebAdmin appearing in Objective Mode
  • - Some adjustments for Objective Mode (ObjMode)
  • - mvote spawn is working in ObjMode, if bBeta=True
  • - Default trader inventory now has perks as categories
  • - Config variable bReplacePickupsStory - allows to replace pickup and initial inventory with ScrN Editions (SE)
  • - Changed the way how pickup items is replaced with SE - it is save now to use this feature in Story Mode
  • - Single 9mm pistol can be dropped
  • - Syringe can be dropped in Story Mode
  • - When dying in Story Mode, players will always drop all their weapons, no matter of bSpawn0 setting
  • - mvote END WAVE - vote to kill stuck zeds
  • - Fixed DLC and LOCKED weapons
  • - Applied proper arm texture when cooking nades

Update: 22 Sep, 2013 @ 5:58am

- Compatible with ServerPerks 6.50
- Compatible with Objective Mode
- [TEST] Added GUI setting to switch perked weapons first
- Fixed Buzzsaw's ammo HUD

Update: 27 Aug, 2013 @ 5:49am

Version 5.55
Release Notes

Update: 7 Aug, 2013 @ 11:37pm

Version 5.53
Release Notes

Update: 25 Jul, 2013 @ 7:19am

Version 5.51.
Release Notes

Update: 8 Jul, 2013 @ 3:05am

- Made compatible with Summer'2013 event
- Added map achievements for KF-Steamland
- Ash's Chaisaw now has golden skin
- Removed pistol damage requirement from Gunslinger
- New perk icons for level 11+ (green, blue, purple and orange).
- Ability to revert back to old-style perk icon from GUI ScrN Settings page.
- "mutate forcezeds" - force apply mapzeds to the current game. Example:

mutate mapzeds 64 mutate forcezeds

WEAPON BALANCE:
SP Musket:
- Base damage lowered to 90 (down from 180)
- Headshot mult. raised to x4 (up from x2)
- FP has 50% damage resistance

SP Tommy Gun (LDS):
- Price raised to $1500
- Removed semi-auto fire
- Weight raised to 6

RS Tommy Gun:
- Price raised to $1500
- Removed semi-auto fire
- Weight raised to 7
- Removed magazine bonus (stays 50 for all levels)
- Increased total ammo count up to 400 (500 @ L6)

Update: 21 Apr, 2013 @ 11:29pm

Fixed bug in ScrnVotingHandlerMut

Update: 21 Apr, 2013 @ 12:05am

https://steamhost.cn/steamcommunity_com/groups/ScrNBalance/discussions/2/810922320188672458/

Update: 29 Mar, 2013 @ 6:05am

5.18:
- Added new ini settings: StalkerRequirementScaling, bAllowKickVote, bAllowBlameVote
- Fixed "TeamWork: Stunning Shot, Mate!" achievement, which previously didn't track xbow/lar/m14 stuns made to Husk.
- Fixed "TeamWork: Sniper Blow" achievement
- Fixed BerserkerT perk description [hegyeri]
- Adding W bonus for medic weapons gives reload speed bonus

Update: 25 Feb, 2013 @ 12:31am