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Shivers can telefrag
That's a thing
The way of modifying this tree could be done in "a shop menu" (Before joining the game, or even in the Main Menu) where you could buy perks for free, but only your 12 points are the limit.
Google sheet page about the idea:
https://docs.google.com/spreadsheets/d/1gLSM-RoGHJN2_AUtJ7d7QiFi4kTEp1DONnUGqsLExIU/copy
(You need to login, to copy the sheet for yourself)
In Call Of Duty Ghost i remember how there was a point perk system, where you could have certain amounts of points to spent in perk tree. This idea is like the same.
More in here:
https://www.eurogamer.net/call-of-duty-ghosts-perk-system-detailed
I'm confused.
What game mode are you playing? Are you playing The Baron's Game, where one random player gets blamed each wave? In other modes, it shouldn't be the case.
https://steamhost.cn/steamcommunity_com/groups/ScrNBalance/discussions/6/610575007209675730/
They just stuck in the index.rom loading screen.
Is there a maximum Number of Weapons you can add?
but do my current perk lvls has anything to do with this mod or i can just dive on it?
1. M4 203 has a normal burst mode, not the retarded one. If you release the firing trigger earlier, it stops shooting - not always shooting 3 rounds like in other games. So you can do single shots if you're capable of fine-controlling the trigger.
2. Heavy Machine Gunner and Horzine Technician perks and not parts of ScrN Balance. Those are separate packages that are included in ScrN Brutal KF Bundle.
3. Non-ScrN perks do not work with ScrN Balance. Hence, you cannot use AliensKFPerks.
https://steamhost.cn/steamcommunity_com/groups/ScrNBalance/discussions/2/483368526570475472/