Killing Floor

Killing Floor

Cube_563
Showing 1-8 of 8 entries
Update: 11 Jul, 2014 @ 5:39pm

The biggest update yet.
- Added a whole new area, the london underground tunnels and maintence station that have 3 paths from the facility down to it.
- Prettyfied the entire map with even more static meshes and brushes.
- Fixed some specimen clipping on static meshes.
- Fixed the big rooms little walkway being a bit shaky and dangerous to walk on.
- New lightning on the trader with the trap, new lightning with coronas on serveral places.
- Made a insta-kill pit for slow specimens. (Tested on hard difficulty)
- Made the little old biohazard water pocket instakill aswell (the big rooms water still has 100dmg/s).
- Changed the music on some waves.
- New trader down in an undeground train. (now a total of 4 traders)
- Dont remeber more, because im tired and have to go to bed.

Thanks for reading.

Update: 24 Apr, 2014 @ 1:08pm

Fixed a texture related issue on one of the trader rooms and added a new texture there.

Update: 3 Nov, 2013 @ 8:50am

More objects added so that the map look less boring.

Update: 18 Jul, 2013 @ 12:26pm

The big room has now be modified and it has been given a more interesting look and gameplay. I also have added some more props in a hallway to make it look less dead boring. Random weapons drops now appear instead of the DLC weapons.

Update: 9 Feb, 2013 @ 11:54am

Added music, ingame description and preview picture.

Update: 8 Dec, 2012 @ 4:49am

Update: 7 Dec, 2012 @ 8:34am

Update: 23 Sep, 2012 @ 5:03am