Portal 2

Portal 2

FastTrack- Part 1 - The Factory
30 Comments
Andy T 1 Jul, 2022 @ 10:24pm 
Badly made and buggy to the point progress trigger is missing but since there are puzzles here I'll refrain from doing :steamthumbsdown:
TaughtFiber 19 Feb, 2016 @ 5:35am 
i love it
Petutski 3 Nov, 2015 @ 2:16pm 
Nice mixture of test chambers, and factory adventure! Great work!
Welsh Mullet 19 Aug, 2015 @ 11:20am 
No cube maps used, walkways and factory at the start is a little sloppy, turret makers missing robot arms
dven1 3 Aug, 2015 @ 4:54pm 
I gather there's a door triggered by the button in the glass office area but I couldn't find it after rushing back a few dozen times. Unfortunately, "Skip to next chamber" for me. ; (
Slordar 20 Jun, 2014 @ 6:21pm 
Found a few ways to by pass areas but other than that was fun
Nortisop029 13 Oct, 2012 @ 1:55pm 
Overall, this is a fun map. However, I found the signage on the light bridges to be little frustrating, because many of them weren't present. It would also be nice to be able to see them from where you need to stand; you could flip the light bridges around the other direction to do this.
Atlass 13 Oct, 2012 @ 12:15pm 
cool level
Mr Fraggle (UK) 13 Oct, 2012 @ 7:46am 
I enjoyed it.
I Kinda Fail 11 Oct, 2012 @ 12:09am 
1. Got stuck behind conveyor belt
2. Fell through the bridge, although that's more a Valve problem than yours
3. The signs for the light bridges were confusing
4. I couldn't get the first arrow button to work, and I had to aim my camera a certain way to hit the other 2 arrow buttons.
Other than those 4 things, good map!
Conundrum 10 Oct, 2012 @ 2:56am 
Ooohh... GLaDOS moniters.
Nulono 9 Oct, 2012 @ 2:18pm 
A few frustrating bits.

1. It's possible to fall down and get stuck on the far side of the assembly line.
2. The timer that opens that one door is too short.
3. When one of the walkways is broken, the diagonal part becomes intangible.
LoneWolf2056 9 Oct, 2012 @ 7:31am 
A few minor visual glitches, but interesting map with lots of little details, I enjoy exploring maps, interesting puzzles.
potemkinhr 9 Oct, 2012 @ 5:33am 
The signange on the light bridges is not recognizable, other than that a great map
Brad 9 Oct, 2012 @ 2:31am 
Cheers Grim, and thanks again for the map! It'd be great if you could playtest mine https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=95424799
It's completely PeTI, but hopefully that isnt too disappointing for you. :) I'm trying to see if I can incorporate some beemod elements into it (such as doors, instead of clumsy flip panels, and some terrific autosave points) but I am being thwarted by the pesky item limit!
Fish  [author] 9 Oct, 2012 @ 12:14am 
I should probably fix that... Thanks for reporting that bug
Brad 8 Oct, 2012 @ 8:29pm 
Good work sir! Only problem i had was getting stuck on the 'wrong side' of the conveyer belt in the first area.I fell down there and had to restart.
Chiscringle 8 Oct, 2012 @ 7:05am 
Kind of disappointed that when I finally managed to get a laser on GLaDOS, it didn't do anything. She is definitely better prepared than the moron was.
Warbear 7 Oct, 2012 @ 7:30pm 
Good map. Nice work on the environment and animation.

Try Mine?
https://steamhost.cn/steamcommunity_com/profiles/76561198040980447/myworkshopfiles?appid=620
Chalk E. Cheese 7 Oct, 2012 @ 12:40pm 
i was surprised when i saw the human in the observation room...
zazaza 7 Oct, 2012 @ 7:02am 
Very good! A few small things to mention: I could step into a turred being assembled, and stand in the middle of it unharmed. After that, when a big thing broke and fell down in front of me, it fell right through the floor.. also these portalable surfaces near catwalks are always so conveniently placed.. The laser test was simply boring, I think I've seen very similar ones before. Still, the map was very well done, upvoted, will try your other maps.
Fish  [author] 6 Oct, 2012 @ 9:56pm 
Thankyou everyone for your feedback. I'll be working hard on Part 2 for now. If im lucky i'll have it finished by Tuesday.
Carl123 6 Oct, 2012 @ 5:43pm 
This is amazing! If you work really hard on this im sure it could be in great competition with Angry tests. One of the best maps I have ever played!
Snarplord XVI 6 Oct, 2012 @ 12:35pm 
Keep accidentally going around in circles and I can't get out of the first two rooms with arrow buttons. =)
mausilibaer 6 Oct, 2012 @ 5:06am 
Really a great map. It was worth to watch a few minutes the details of the factory. Well done.
ajar 6 Oct, 2012 @ 2:00am 
extraordinary map: not so hard but fun and rich in content. excellent work! :)
Shooting_Star~ 5 Oct, 2012 @ 2:38pm 
Well done! Good map. Cant wait for Part 2 and 3.
Zorxon 4 Oct, 2012 @ 3:18am 
A really nice map! Awesome views, nice - and not too difficult - puzzles and it was fun to play! I'm looking forward to the next 2 parts, please keep this work up, it was great!