Portal 2

Portal 2

1971
103 Comments
Revincx 12 May, 2024 @ 6:51am 
Nice map!
The Escapist 24 Mar, 2024 @ 8:56am 
I personally find maps with elements too far from each other a bit exhausting. The timer also felt a bit overwhelming but it meant you do not have to get too far from the portal. I even made it in my first try. People will feel satisfied as long as they can finish the map and feel smart :steamthumbsup: And I am no exception
BUG 7 Feb, 2023 @ 7:04am 
That was great fun.:steamthumbsup::steamhappy:Thanks.
c4shurik 6 Nov, 2022 @ 6:53am 
Cool and Fun!
Caerbannog 29 Aug, 2022 @ 8:48am 
Good map. But those flashing office lights straight up hurt me.
hub 19 Dec, 2021 @ 3:14am 
:cupup:
dot 31 Mar, 2021 @ 7:19pm 
I liked the map, my only complaint is that I disliked having to do the puzzle all over again at the end to reach the elevator .
sinot 23 Mar, 2021 @ 3:24pm 
That timer is really frustrating. It is almost impossible to time it right. Would be fun if it weren't for this thing.
Dogman15 17 Feb, 2021 @ 2:21am 
Great atmosphere, super puzzling.
Gabriel Bacon 3 Jan, 2020 @ 5:40pm 
Loads of fun, decent difficulty too. Thanks for making this.
Bolun Hu 10 Dec, 2019 @ 6:00am 
really good
Calwin 13 Oct, 2019 @ 5:01pm 
Fun, for some reason I forgot I had access to that huge fall and tried to use propulsion gel on the last jump...facepalm. I figured it out in the end though. The biggest challenge in this kinds of maps is seeing the places to go.
GSC 20 Jul, 2019 @ 2:57pm 
Would have been a pretty good map if it weren't because it was very unclear what the buttons did and I didn't know what was happening for a long time. I also agree with You's criticism about the button in the office having a rather short timer.
You 19 Dec, 2018 @ 11:52pm 
Very well made map! :D

but in my opinion the button where you press it to activate the ramp and accelerate is a bit too tight. You press the button from the right and then have to aim the ramp to shoot portal into it then make another portal to accelerate. But honestly I felt that time span was too tight.

But except for that everything else is perfect! I really enjoyed it!
Winnie Wheatley 12 Nov, 2018 @ 11:18pm 
:steamhappy:Great map! Amazing puzzle and jumps! Thank you for making this! 10/10:steamhappy::steamhappy:
Braite 6 Jul, 2018 @ 9:25pm 
did you find the secret companion cube?
santa 7 Apr, 2018 @ 12:01am 
Nice map.......well done
shadowyblade 15 Dec, 2017 @ 9:59pm 
This was really well-designed. Keep up the good work! Quite impressive.
Fuku Yamama 20 Sep, 2017 @ 8:14pm 
Very nicely done indeed!
bullfrog 12 Jul, 2017 @ 3:03am 
Great puzzle. Got up to the last button OK and got gel where it needed to go, then forgot for a while how to get up to the last button again :steamfacepalm:, but that's my problem not yours.
GrtWhtBuf 3 Feb, 2017 @ 12:23pm 
Nicely done, thanks.

plixplax... FC 30 Oct, 2016 @ 4:48pm 
Amazing!!!!
WK2Trailhawk 11 Jul, 2016 @ 11:55pm 
For me, this is almost a perfect map. I give it 9.5/10 only because of the angled portal in the last room. It seems quite obvious but everytime I used it I would either come up short or hit my head on the ceiling and end up in the drink. I ended not using it to get across which leeds me to think that I must have missed something.
z34chris 5 Jul, 2016 @ 6:18pm 
nice job, i got stuck in the middle but found my way eventually
Rydellfd 14 May, 2016 @ 8:29pm 
awsome map but the exit jump was a bitch for whatever reason. walking off the cat walk did not work ofcorse but jumping was a jerk kept getting out of line with the portal and landing on the edge of it or nicking it and just falling straight down. but the map was awsome great work
vallibus 11 Apr, 2016 @ 8:47am 
Very nicely done.
MapleMakes 22 Feb, 2016 @ 12:31pm 
Random crow is random. there are several areas where strict physics flings can be messed up, specifically the exit bounce. Also an unintended solution that I used was the speedgel office and the flat wall portal surface in the final "chamber".
Turrets Turret 11 Feb, 2016 @ 12:10pm 
i rememer..
favorite!
dire.fcs 11 Feb, 2016 @ 6:50am 
Great work with both gels and portaling.
tu7650x 24 Nov, 2015 @ 4:48pm 
Beautiful map, great puzzle! Had some really interesting challenges along the way. BTW I DID loiter for more than 20 minutes... :steamhappy:
Volka Kostylkov 18 Jun, 2015 @ 9:31am 
Good
wildgoosespeeder 9 Feb, 2015 @ 1:18am 
I remember this map when it was released on ThinkingWithPortals.com before the Workshop went public! Nice to see an old favorite resurface from the "olden" days. :P

Here's the old file:
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1481
XaetaCore 31 Dec, 2014 @ 6:07am 
Awesome puzzle!
KyloX 8 Dec, 2014 @ 11:24pm 
Very impressive map, one of the finest underground map I have played.
The puzzle was always on the thinking side and it didn't lose interest, simple yet confusing. Love the fact that the first part would be baby steps if the chamber wasn't broken.

The design was neat, as there was putted some detial were needed more than other places and some props to fill up the void, as well some extra stuff ( like crows and falling objects).

Very well done, great work.

[test for a test]
https://steamhost.cn/steamcommunity_com/profiles/76561198031548752/myworkshopfiles/
Petutski 15 Nov, 2014 @ 2:48am 
Excellent map! Had me almost stumped several times! Good work!
ncrecc 24 Oct, 2014 @ 5:24am 
I love how the exit sign hits your face when you think that you'd just be perfectly able to slide into the elevator... that was clever! Thumbs up!
Spaceman⁰⁵ 1 Sep, 2014 @ 9:02am 
Love it!! :D
term ammadin 1 Sep, 2014 @ 2:53am 
PERFECT LEVEL!!!!
TS_Mind_Swept 21 Aug, 2014 @ 5:03pm 
A bit confusing at times, but it was ok, I especially liked the ending, even though i died the first time i tried it (thank you quick save). one thing was busted though, the high angled pannel near the propulsion gel had some thing stopping me from going through it fast, a crouch right before i got there worked, but I don't think it's supposed to be like that. 8.5/10
Butane Boss 11 Aug, 2014 @ 3:44pm 
Although BEE2 is an easy way to make Underground levels, it's good to play levels made in Hammer that are expertly crafted. This is a good example of one. I like the reuse of the gel pipes between different parts of the test and the use of the test sphere's damage to add challenge. Well done!
KaystrySwine!!! <3<3<3 5 Apr, 2014 @ 7:35pm 
There was one panel I never had to use, so that kinda confused me. Probably just multiple ways to solve this map, which is good. Finding alternate ways is rewarding. Still, I'm so curious what that panel was for...
Konke 16 Jan, 2014 @ 2:43pm 
Immersive and well crafted architecture. I found some misses though and the level design let me get to some areas earlier than I suppose you wanted me to. None the less I managed to get myself around the puzzles and found them satisfying. I'm creating a puzzle myself in Hammer and that could be a reason why I scrutinize the custom levels I play. And I have to admit - of all the custom levels I tried I have to say this puzzle might find a place among the top. Well done and thank you.
Cuttle Fiend 7 Dec, 2013 @ 4:05pm 
Its good that its one of those testmaps you could fly through, it really has the "wait a minute..." factor to click what to do... very good map.
CoolDudeClem 25 Oct, 2013 @ 8:09pm 
Pretty good, but I had to noclip instead of use the panel that flips up when you press the button in the office, I just simply can't aim and place a portal on it, then get through the other portal I placed in the office before the time runs out, even with the office covered in speed gel. If the button timer was longer (or preferbaly had no timer at all), that would be perfect. I still give it a thumbs up though.
big red foot 10 Jun, 2013 @ 4:03pm 
Great map loved it
kimist108 3 May, 2013 @ 8:20pm 
Nice challenge!
Ravenscaur 3 Apr, 2013 @ 7:42am 
I thoroughly enjoyed this! The circuitous way you reused territory was just the right amount of misleading. The way you used the falling panel was great, a real surprise in an otherwise quiet area. Looking forward to more.
dj3 26 Mar, 2013 @ 2:00am 
Nice map
mikemoody 24 Mar, 2013 @ 7:27pm 
Well I'm glad I ran across this map, This was one well put together puzzle. Thanks for the time that went into making this headscratcher......Hope you have some more like this,, I going to look right now.. Thumbs up from me...
Mitch McWiggins 30 Jan, 2013 @ 11:43am 
Fun, thanks!