Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
y'all already know what it is for
Thanks very much. I love the gun personally with no regrets. Only thing it really needed was maybe a better reload animation and maybe a better texture to suit KF more.
It's actually why I made this as I couldn't be bothered to wait for the official one which took up to 6 months to release. It ended up being commando when I thought it was going to be for Firebug, which I did for mine.
I would have to reanimate everything and rerigg it.
http://cdn2.armslist.com/sites/armslist/uploads/posts/2011/05/09/134062_01_thompson_auto_ordanance_tommy__640.jpg
1.) Open up your KF/System/ folder.
2.) Open up the weapon .ucl file. Look at the PickupClass.
Use that code. Works with all weapons.