Sid Meier's Civilization V

Sid Meier's Civilization V

Ynaemp City States for G+K
11 Comments
Gedemon  [author] 3 Jul, 2013 @ 4:08pm 
Can't confirm ATM, I'll do some test after BNW release.
$aint.Luci 3 Jul, 2013 @ 12:54pm 
does the 34 civ mod work w/ this?
Janteportas 26 Jun, 2013 @ 5:22am 
Awesome work Gedemon !
Does this Mod work with 34 civs dll ? is there a way to start it with all the tsl CS ? i started a couple of games and somr CS were missing, though they have enough space.
Gedemon  [author] 29 Mar, 2013 @ 6:17am 
are you using the 34 civ DLL mod ?
locikw 29 Mar, 2013 @ 5:56am 
Gedemon, love what you are doing... I am having trouble making the mods (and only the collection G+K mods) work together.... game wants to crash out right away with the CS mods enabled it seems... what should CS distance be set too, does it matter? Thank you for amazing work.
Gedemon  [author] 12 Feb, 2013 @ 3:39pm 
addition.
Te 12 Feb, 2013 @ 3:37pm 
Do these city-states replace some of the standard ones, or do they become available in addition to the 40 standard (with G+K) city-states?
Nguyen 8 Jan, 2013 @ 7:13pm 
Get rid of the city-state Aksum. Axum is an Ethiopian city.
builder680 13 Nov, 2012 @ 7:16pm 
Going to get this, but I'm not sure if it's TSL for G/K city states or not. Does anyone know? Thanks in advance.
Wabango 22 Oct, 2012 @ 8:50pm 
I cannot express how happy I am that you got around to this! Thank you Gedemon!
brownybrown 22 Oct, 2012 @ 4:24am 
Cool , i was just thinking about this for GK and boom its just been uploaded, thanks Gedemon you're a superstar