Portal 2

Portal 2

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17 Comments
Petutski 29 Apr, 2018 @ 10:54am 
Nice map! Thanks!
Mathey2009  [author] 6 Dec, 2015 @ 6:00pm 
@ovb1c
Yep, it is. Good to see u going through my maps...keep going!
76561198065623090 4 Dec, 2015 @ 6:51am 
Yes, nice map. The start is the key
dire.fcs 12 Nov, 2015 @ 12:34am 
Great layout map again (as usual), not hard to perform, and very funny the sequence of tasks!
Mathey2009  [author] 6 Aug, 2015 @ 1:50pm 
@lfairban:
Thanks, glad u liked it!
lfairban 6 Aug, 2015 @ 1:15pm 
Not very hard but a lot of fun.
Spaceminnow 25 Jul, 2015 @ 12:24am 
Replayed it after the puzzle edit. Looks good :)
Spaceminnow 24 Jul, 2015 @ 1:12am 
I enjoyed this map. I may have done some unintended stuff but I did it :D
Almisuifre 14 Apr, 2014 @ 5:15am 
Easy "wandering" map. A bit confusing first, but clear after lookin at all the rooms. Nice design. I'll try other maps from you.
Mathey2009  [author] 13 Mar, 2014 @ 9:03pm 
@ken.roberts
Thanks a lot. That was the intended idea.
Hope you enjoyed it.
ken.roberts 19 Feb, 2014 @ 2:31pm 
I LOVE this Map ! ! Even the end was very cool with the fling up via the faith plate. The best part was the start - trying to get to those higher areas to get the Cube and finally realizing there was a better way. I noticed when I had to set the cube into motion with a yo-yo from the big square in the water . . . the cube speed and height never decelerates, which made it much easier on the player to take his time in getting into position.
mausilibaer 25 Oct, 2012 @ 2:16am 
Not as hard as it looks at first but a very nice map. Thanks.
MachManX 23 Oct, 2012 @ 8:16pm 
This was a pretty decent chamber. Though I got stuck in the beginning trying to figure out how to get the cube to me, but since I explored as much area as possible the solution of receiving the cube finally hit me. After that and noticing that the portalable floor in front was a big area, the rest seemed to fall in place. The difficulty mentioned is about right. Good job Mathey!
toncica 23 Oct, 2012 @ 4:13pm 
Needs more glass, you left a gap there.
http://youtu.be/3JdawIWqrls

Like everybody else I enjoyed the open maps in the Mevious style. Now I feel like I'm growing weary of it. The excessive use of glass like this does not further transparency but clouds the puzzle. One of Mevious' secrets that makes his puzzles difficult: misleading visuals. When you think the puzzle is easily solved you realize you have been looking at glass all the time and you have to search around again to find the spot where no glass is hindering you. On such maps I sometimes feel like a guy working for Google's Street View, roaming into every corner and mapping the glass walls.

Btw, I made a new map, too. :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104067667
Akiva 23 Oct, 2012 @ 3:43am 
Okay, you edited it now. :)
Akiva 22 Oct, 2012 @ 2:49pm 
Nalkahn 22 Oct, 2012 @ 1:25am 
A little bit easy compare to your other maps, but very nice, as always :)