GameMaker: Studio

GameMaker: Studio

Nuke-Nin
16 Comments
PuruPuru-Chan  [author] 10 Nov, 2017 @ 6:44am 
update to version 1.2

+ added player's katana cooldown finish sprite
+ added yellow ninja's before attack sprite
+ added green ninja's before attack sprite
* increased zone5 enemy rate
* changed blue ninja counter
# fixed enemy's katana hitbox position while scrolling

~released on itch.io
https://purupuru-chan.itch.io/nuke-nin
DoomSlayer54 4 Apr, 2014 @ 6:42pm 
great job!
PuruPuru-Chan  [author] 29 Mar, 2014 @ 6:01pm 
ありがたきしあわせ
ミノリ-MInori- 29 Mar, 2014 @ 10:40am 
DESURAでfreeで目立っとりますな!
disKO 2 Mar, 2014 @ 9:21am 
Love the updates!
PuruPuru-Chan  [author] 20 Feb, 2014 @ 1:00am 
Update to version 1.1

+ Random seed
0001 to 9999, 0000 = Disable seed

- Fixed Blue Ninja does not disappear correctly when out of screen
Blue Ninja spawn is correctly from now on

* Blue Ninja does not throw Shuriken during nonstop effect
Keep on running

+ New Terrain type
flat and many enemys

* Reduced max terrain height
8 -> 7

* all sound files
wav to ogg

+ New BGM for day
Legendary Ninja BGM style

* Improved existing BGM
For night

+ Sprites for repelling Shuriken
Flash

Future update plan
+ Time trial
+ Key config
+ Joypad support
+ Scenery
BlacKnight2806 11 Jan, 2014 @ 12:45am 
...
disKO 14 Oct, 2013 @ 4:09pm 
The Best Game.
I still play it sometimes.
PuruPuru-Chan  [author] 18 Sep, 2013 @ 5:59am 
さよう
devi1de 18 Sep, 2013 @ 5:56am 
おおお 英語やん!
PuruPuru-Chan  [author] 7 Jan, 2013 @ 2:45am 
thx :D
I am thinking about next game.
$_ 6 Jan, 2013 @ 9:18pm 
I really like this game, i feel though it's hard to attack sometimes when you are above or below, and when you become level with enemy you've accidentally touched them, it's lovely, make more!!
PuruPuru-Chan  [author] 2 Nov, 2012 @ 3:37pm 
*Machine translation
@Intoxicatious
Yes.Penalty is nothing.However, as long as your Shuriken exists, the following Shuriken cannot be thrown. The number of the Shuriken which can be thrown at once is one.
@Keevor
To be sure, green Green Ninja is dangerous.
However, since there is a measure, it is doing in this way.
@Darkrain
thx :D
Intoxicatious 2 Nov, 2012 @ 2:58pm 
Is there no penalty to spamming shurikens?
Eric 28 Oct, 2012 @ 12:13pm 
One suggestion. make the players Katana bigger than the enemies. I usually found that the enemy would always win in Katana fights.
Darkrain 28 Oct, 2012 @ 10:48am 
This game is insanely hard for me!!!! Lol. Nice job! Very small res. Mobile?