Nuclear Dawn

Nuclear Dawn

Sky
18 Comments
josé gabriel 4 Dec, 2013 @ 10:37am 
legal.................
76561198074971779 20 Jun, 2013 @ 11:12am 
this is like a parkour map
TheDad 21 May, 2013 @ 11:24am 
hieno
76561198074971779 11 Jan, 2013 @ 8:27pm 
kuhnta you jump on the blocks
baeheng 21 Dec, 2012 @ 12:50am 
:o
Snake 16 Dec, 2012 @ 1:38pm 
Nem semmi, érdekes!!!
mankol 15 Dec, 2012 @ 5:22pm 
how wold you get to red's bass?or blues
mynde 23 Nov, 2012 @ 8:03am 
wow
Voi ei 22 Nov, 2012 @ 1:44pm 
lpøå
[DFA] ThePunischer 22 Nov, 2012 @ 9:31am 
спасибо
DanilDanik 18 Nov, 2012 @ 8:54am 
Хорошо
Wolbang 12 Nov, 2012 @ 10:32am 
good job!
tw.tv/Vitstor 10 Nov, 2012 @ 1:29pm 
как поиграть на этой карте, отвечайте в ЛС, спасибо...
Kacklin Kobold 9 Nov, 2012 @ 8:16pm 
look up maunsell sea forts (or other sea forts)... maybe the two starting zones could be mocked up as the decks of naval ships?
Balek Jae 4 Nov, 2012 @ 8:56pm 
good deal, ill be keeping my eye on it. :]
Johni0702  [author] 4 Nov, 2012 @ 12:24pm 
@balek jae
Yes, we already thought of making the platforms like oil platforms out of water (because we weren´t able to get fog at the bottom of the map), but the idea with islands is even better (wonder why I hadn´t thougt of that earlier).
The bug: happened to me sometimes too, i think i allready know how to fix it, but at the moment the island/water thing is in progress so i can´t fix it now. But soon!
Balek Jae 4 Nov, 2012 @ 9:49am 
ever thought of turning this into a water/island map? (for texturing and what not) i do think this set up would be kind of fun. i also ran into some build bugs, on most of the little islands, you can build up in the air above them. i can post a ss if need be.
PentaPenta 2 Nov, 2012 @ 4:24pm 
Interesting concept, but it needs good texturing and some decor to make it seem like a real map.