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But what's most disappointing is that I love highly logical puzzles and simulating calculators in games, and this map, in my opinion, fails with this goal.
Get rid of those four buttons. They're not logical enough. Get the player to directly cut the lasers with the cubes to draw the right digits. Be absolutely logical.
Just taking it from the laser to repair the digit is too simple in my opinion, no? :)
"take me down, let me help you, use another one here instead!"
Can't you hear it now? =^-^=
Anyway you can still simply remove the limit :p
Maybe, link the cube button to some hidden useless object so that the antlines will go close to the light bridges? Not sur if players will get the idea better anyway...
Solved it by trials and errors anyway, only understood that the cubes buttons where here to make the counter and all the lasers for display :p
it is a good concept.
if I could count to 3, I might love it.
so I have given it the thumbs up.
thankyou for your help :)
oh. solved it at last:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=117391832
thankyou
& a Happy new year to you :}
Gotten unsure because of your comments, I played that chamber again and I must confess, I forgot, that the ball only lowers, when a cube sits in the left button, where the companion drops. So first thing, at the most clear way may look like: take companion down with you, take the other cube up and into that button. That was the only way for me, to prevent somebody from 'cheating' numbers without solving.
I wish you and all subscribers a happy new Year!!!
& I do think geneosis is 1 of the best map makers around.
genius.
mevious is another 1, & I have done some of his maps.
but geneosis maps to me are more fun.
At least you are right with "sphere first".
By you being a fan of Genoisis maps, I thought, you are also a little into digital circuits.
Two droppers are one bit at a time (FlipFlop). So you have to cut the puzzle in two half and to do two times the same. If you make the system count between 2 and 3 by just pressing the button again and again, half of the puzzle is done and you only have to fix the second bit.
Further hints would already make a walkthrough.
Well, maybe my newest map " Back from Infinity " (<click) is easier for you, as you built a part of the puzzle already by yourself. ^_^
never checked the exit again, as was convinced that the sphere was the needed 1st.
as I said, I give up.
their are so many items & possible scenarios, that I could spend months on this & still miss the correct sollution.
So I'm even more delighted that the chamber isn't clear to see through for everybody.
Tip#1: Did you light up the display numbers by pressing the intended pedestal button or by trying to place the cubes manually? For the second, I designed the sphere for not to decrease, as it's not the intended way. So the chamber is not just pretended to be fixed and actually to make it easier.
Tip#2: By the way, 2 cubes stacked will definetively appear, but I don't think of that being an exploit in here, even if that can happen (too many cubes are just confusing here, not helping). Although up to six overall is still fine, you finally have to clean up the right way and you are done!
Tip#3: Once totally confused, the way to success is to kill all cubes and to start over!
1,2,3. in that order.
but sphere was still on top light bridge.
(resting on the part attatched to the wall)
cube droppers need to be raised, to stop exploit:
where by you can get 2 cubes, from 1 cube dropper.
I give up with this map, again.
will probably try again tomorrow or friday.
It's not really a laser puzzle. You just have to focus to the numbers and cube droppers. With 4 cubes around, you nearly have solved it anyway. It's a bummer, you lack on motivation, as it shall not be a big skill to press a button ;)
Thanks, that you find the layout nice and It was definitely a lot of work. I didn't have had any ideas in logic gates in Portal before this map was built.
did try, got 4 cubes & killed all turrets in 2nd chamber.
but I lack the skill & motivation for these types of puzzles.
looks great. a lot of work has obviously gone into it.
I presume you are up to or near the item limit.
So in the end, looking at it, I thought it would become a great logical game by messing it up a bit. Or two bit - ehehehehe......