Team Fortress 2

Team Fortress 2

The Pendulumer
5 Comments
Sparkplug The arctic fox\ 14 Aug, 2017 @ 6:47pm 
im upset it came in last mainly because most of the weapons in arms race (or maybe it was frontline one or the other) seemed too realistic for tf2 like seriously did sniper really need an ak-47 or what ever it was ... no
Daniel 14 Aug, 2017 @ 4:03pm 
this was dead last in the arms race. sorry m8
SuperYay 7 Aug, 2017 @ 7:56pm 
I like it, but it would be cooler if you could model it in a way in which it looks like something you could use to actually pummel someone with instead what you have now, which looks like an awkwardly shapen blade that would fall apart on first contact.
Sparkplug The arctic fox\ 17 Jul, 2017 @ 2:34pm 
im pretty sure its not a pocketwatch, its based on the cenrer piece in a pendulum clock and based on the size its from one of the big grandfather clocks
FishTigress 17 Jul, 2017 @ 2:55am 
You shouldn't try to make a pocket watch look like a sword but rather something like a huge mallet, a staff or a rod.

Right now your creation looks like a giant fork with a pocket watch (or a pendulum) on the end... I suggest going for a different design. A more linear look on the middle part would be better, something that looks less like a fork. Maybe a single metal rod would do it with the clock on the end (as pendulums only hang from one string and not 5 or 6). You could add the golden details if you wanted to, atleast on the part binding the wooden handle with the middle part.

Right now I can't imagine this as a real TF2 weapon, I'm sorry. It needs improvement and possibly more items to support it (Similar weapons for other classes, perhaps, unless it's something heavily related to Demo, which... This isn't?).

Otherwise your model is well textured and well made but seems kind of off from TF2.

I liked your clock-shield though, it was a good idea.