Serious Sam 3: BFE

Serious Sam 3: BFE

Approaching Hell - part 1
58 Comments
CobraToon 12 Jul, 2023 @ 1:14pm 
This mod has several levels of solid street warfare with a simple feel and a tough fight at the end, but not enough wide open areas for the enemy numbers and too much vegetation / obstructions. Overall average difficulty on Normal with infinite ammo.
F_DAML 14 Feb, 2023 @ 6:02am 
Excellent! Excellent battles and cool secrets) Cannon secret and space cockroach secret scared all shit out of me:grinsam:
\1Z\4e\7r\2o 19 Nov, 2020 @ 12:24am 
loading error level :(
Mr.serious 18 Apr, 2020 @ 7:29am 
Unable to load the map please help
Ziek ka darai 21 Feb, 2019 @ 4:02am 
i can't play, when i want to start the map it pops out and says unable to load level help pls :D
Mega Man[ITA] 25 Oct, 2018 @ 5:39pm 
I'm starting playing this campaign and really like it.
Can you do a list of the secrets? I cant find everyone :P
S†rider 19 Oct, 2018 @ 8:47am 
Doesn't load up here on my Mac :(:steamfacepalm:
krecik 27 Mar, 2018 @ 9:38am 
i have a problem when i want to play this DLC i got a error unable to load level
PootisMayo 5 Sep, 2017 @ 7:06pm 
Could this be ported to Fusion 2017 at some point?
erc493 22 Feb, 2017 @ 7:32am 
good gameplay, nice work
marco.nadal.75 16 Jan, 2017 @ 4:05pm 
I get stuck on the second map after I kill all the Kleers and Khnums, there's a boss health bar at the top of the screen that's nearly empty, but no idea where to go next. I noticed the pathfinding isn't implemented properly, must be difficult to get just right.
51umut 19 Mar, 2016 @ 6:16am 
The End is the best! Too Much Action and Enemys !
51umut 18 Mar, 2016 @ 3:02pm 
I love this Campaign
Ed the Killer of Carrots 22 Nov, 2014 @ 3:47pm 
This was pretty fun
avenger711 7 Jul, 2014 @ 10:41am 
I killed monsters and then found the cannon on Mental's tower level. Nothing happens. Generators still work and force field is active. What should I do?
Raymoo 4 May, 2014 @ 1:30pm 
I think you guys went way overboard with Kleer spawns on the second map. No matter how I try to complete in on Serious, it just can't happen. Minigun and Devastator simply don't provide enough firepower destroy the Kleer flood even with close to 100% accuracy, and then more Khnums join the fun, completely sealing the player's fate.
Also another thing, the enemies seem to work badly with the environment in general. I've had Werebulls and Biomechs jumping up and down as they go over bus stops or ruined cars.
[-:-]Harbinger 15 Feb, 2014 @ 12:45pm 
Me and my friend tried this and let me say you need to redo the whole mappack again You can't just Spam so many enemies in Tight Spaces and lay of the Khnums and BioMechs dammit.
Hypercycle 27 Jan, 2014 @ 4:05am 
This mappack is awesome, but... ENEMIES, HORGES OF ENEMIES, you have only pistol and ENEMIES EVERYWHERE :D
Pere_Hypessie 26 Dec, 2013 @ 3:29am 
Formidable !
Nous avons joué à trois en coop et le nombre d'ennemis est tout bonnement impressionnant (plusieurs dizaines à la fois, les murs vomissent des kleers de partout, il est impossible de survivre plus de deux minutes, etc ...).
Beaucoup de secrets à découvrir (caves, toits, immeubles entiers) et du fun à revendre.
C'est vraiment un des meilleurs niveaux jamais joués dans SS3:BFE.
Merci beaucoup aux auteurs.

Thanks a lot to the authors !!!!
Black Magic! 25 Dec, 2013 @ 1:38am 
someone went spawn crazy.
BearPig 16 Dec, 2013 @ 12:29am 
"unable to load this level"
BNJ 12 Nov, 2013 @ 12:31pm 
loading level failed can anyone help me? already installd solais pack
NonnyFox 28 Oct, 2013 @ 12:24pm 
Cool campaign.
Damage 29 Sep, 2013 @ 3:39am 
So.. Many... Kleer.... Wow. I'm gonna have nightmares. Awesome.
Tayzor Azul 21 Aug, 2013 @ 12:46pm 
Is there a video on youtube that shows all secrets I have missed some and would like to find them all.
Brutal Dumbass ☢ 18 Jul, 2013 @ 5:35am 
do you REALLY need the resource pack? <:( i can't find the download button and i hate to add stuff to play one thing.
Xellor 1 Jul, 2013 @ 11:04am 
Slightly unbalanced in normal mode, but who cares.. Brilliant campaign. Very well done.
Alfredox123 26 Jun, 2013 @ 7:45pm 
most awesome campaign evaaa!. full of action and gore everywere. the only problem is that sometimes the monsters get stuck on certain places, sometimes it helps a lot! xD and the performance drop on final level :tradingcard:
ChaoSquid (quickliem böi) 11 Jun, 2013 @ 6:10pm 
Here's another issue: When I uninstalled this, I couldn't play Jewel of The Nile anymore.
Serious 5 Jun, 2013 @ 5:37am 
where are the secrets and how i can get them?
Serious 5 Jun, 2013 @ 5:37am 
where are the secrets and how it can get them?
HappieFunBall 21 Mar, 2013 @ 5:47pm 
I'm getting a ss3 crash right after finishing Desert Run.
Errors in the logs:
Temp/Workshop/41070/Subscribed/zz0f84f1fa8d9c58cc.gro: 57 files, signature: NONE
19:24:47 LOG: Temp/Workshop/41070/Subscribed/zz0f84f1fa8dcaba52.gro: 324 files, signature: NONE
19:24:47 ERR: There were group file errors:
19:24:47 ERR: Temp/Workshop/41070/Subscribed/zz07c0edf14f045e9a.gro: Cannot find 'end of central directory'

any thoughts?
Хороший➳День 23 Feb, 2013 @ 3:02am 
why the map don't work??
hombre 28 Dec, 2012 @ 4:37am 
Hombre: Thanks guys for the suggestions on the version mismatch issue. We both have
the ultimate resource packs, and the campaigns (parts 1 and 2), and all were
gotten here in the Steam Community. This weekend we may just unsubscribe
to all and sync the relevant local content file directories, then subscribe again to
Approaching Hell 1 and 2 and the Ultimate Resource pack, and then try again.
Will let you know. Thanks again, and the work you guys do and the time you put
in to it is appreciated more than you know by all the people in the community
who benefit.
og_duelldisk 28 Dec, 2012 @ 1:37am 
You need to download these Monsters (Scroll page down) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=103407646
JackStillAlive 28 Dec, 2012 @ 1:34am 
The third map is not working!I waited 10 minutes!
NHunter  [author] 28 Dec, 2012 @ 1:16am 
It may be because: 1) of the other mods you're running; make sure that all game-play modification modes you have are the same. 2) if one of the campaign copies was obtained through Seriously! forums, it is possible that it is old or just incompatible because workshop version is split into two archieves. (haven't checked this yet)
og_duelldisk 23 Dec, 2012 @ 9:37am 
GOOD WORK !!!!!! VEERY GOOD you are awesome !!!!!! sooo much Aliens i ever wanted to kill !!!!! THANK YOU !
JackStillAlive 28 Nov, 2012 @ 9:51am 
WOW!!!! THAT'S AWESOOOOOOOOOOOOOOOOOOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
MasterBlaster 20 Nov, 2012 @ 11:53am 
Really loved this campaign. The waves were more similar to the original game in trying to figure out what to do. But I will be darn that those kleers in downtown game me difficulty! The last level was great and the secret with the hidden golden Scorpion dude was hilarious! Good job :D
Muggy 18 Nov, 2012 @ 3:50pm 
sure this looks good!
Subject_119 16 Nov, 2012 @ 1:01pm 
OMFG, so good! i really liked the fucking war at the end of 2nd or 3rd map, so long time on it i forgot wich one it is! really good!!!
Subject_119 16 Nov, 2012 @ 12:03pm 
... need the resource pack, my bad
Subject_119 16 Nov, 2012 @ 12:03pm 
me too sonic!
Speedy Von Gofast 16 Nov, 2012 @ 7:07am 
Doesn't work. Blocked in "saving game, please wait".
Strange_Music 16 Nov, 2012 @ 1:19am 
I don't think you should reduce the enemy amount. I admit it's difficult in some areas (would never have passed it w/out cannonball lazer mod on serious difficulty) but that's what makes it fun :) The enemy amount reminds me of SS 1st En. and 2nd En. which SS3 BFE was really lacking imo :/ Overall I think these maps are great and I especially liked the secrets because they were a lot easier to find than BFE campain secrets and a lot more interesting too.
NHunter  [author] 15 Nov, 2012 @ 7:42am 
@Snowywaffle: the levels are undergoing revision right now. I'm fixing as many bugs and glitches as I can, and I'd be thankful if you can provide me with the info about the ones you've found.
As for the kleers - at least on Normal you can kill them all with minigun (longer distances) and devastator (close range) rather easily. And even the spawning additional monsters won't be a great problem... plus, in the new version, this boss will be at least 40% easier. I'm still trying to figure out where the border between hard and you_must_be_godlike_to_win is.
LuiG1 Skins 14 Nov, 2012 @ 6:45pm 
pp
snowywaffle 14 Nov, 2012 @ 3:33pm 
Really fun. There are a few parts where it gets extremely hard, but it's still doable. Except the kleer skeleton part on downtown, that's impossible. I had to jump up on a truck where they couldn't get me and kill them one by one. There are also a few walled off areas that trap you if you jump into them, as there's no way to get out.