Garry's Mod

Garry's Mod

Gm_Sunnyisles
97 Comments
KLX 29 Dec, 2022 @ 5:04pm 
Lantern in the house is missing textures for many players. Not me however.
Adamo00 28 Nov, 2020 @ 3:32am 
Only 29000 people have their own private island in garry mod, plus 1000 people in reality that's mean only 30k people in whole world!! Have their private island.

7,5 billion human: 30000 = only one person per 250k have their own island!
Edgy name 30 Aug, 2019 @ 7:54am 
how do we download stuff from the gmod site up there
Darn 8 May, 2019 @ 6:44am 
Heeeey can u make map like this but bigger?
Doodle 18 Feb, 2019 @ 6:14pm 
This is really good for making some screenshots. like touhou or some other type of addons i have. But i love it and like it.
A_Yeti 6 Jan, 2018 @ 6:42pm 
Did not read description :steamfacepalm: skybox is messed up I can see things in the sky floating
Zhu 24 Sep, 2017 @ 11:19am 
Installation :
1.Subscribe, rate.
???
3. Profit. ... i like that haha nice man
Pact Commander 1 Sep, 2017 @ 6:44pm 
hoyl shit, that lens flare is too goddamn bright... but i guess it's supposed to be realistic, because looking at the sun in real life, could, and will fry your eyes, like eggs...
hazy 27 Jul, 2017 @ 1:01pm 
cool
Amoreloba  [author] 25 Jul, 2017 @ 10:26am 
No.
hazy 25 Jul, 2017 @ 7:51am 
so do we need cs:s?
Amoreloba  [author] 19 Jul, 2017 @ 10:25am 
extremely unlikely. Your best bet is just running a lua to remove env_sun and then use the in game entity to create a new, singular one.
Trini._ 19 Jul, 2017 @ 9:53am 
@Arblarg
Is it possible that changes will be made in the future to update the way the Sun works?
Amoreloba  [author] 18 Jul, 2017 @ 3:01pm 
This was made long before gmod added control entities for env_sun and skybox. I wager the env_sun entity controller in game just ends up making a new one or overriding the original, and since mine uses custom textures... :awoo:
Trini._ 18 Jul, 2017 @ 12:31pm 
One little problem: The Sun and the 'light' effect from the Sun do not 'stick' together, so you can have a sunset with the Sun on the horizon but the light from the Sun is still at the top of the sky.
NB_Apex 19 Jun, 2017 @ 5:07pm 
ok, thanks for the reply. Day/Night cycle should be ok too? i can add the antlion hills n stuff
Amoreloba  [author] 19 Jun, 2017 @ 3:25pm 
It would, you would just have to place anthills and such via lua
NB_Apex 19 Jun, 2017 @ 9:02am 
think this would be usable for a Stranded gamemode? Looks awesome
CyberMassacre 7 Mar, 2017 @ 1:43pm 
Reload view movement? I wish there was an addon for that, I love the effect. :c
stardancer 19 Feb, 2017 @ 6:46am 
I love this music
The_Illuminati_Confirmed 21 Oct, 2016 @ 12:20am 
+ 1 Rep for no requirements! :steamhappy:
matthaberdasher 3 Oct, 2016 @ 4:06pm 
Ok so ... no requirements or ...
Amoreloba  [author] 17 Aug, 2016 @ 12:40am 
A couple years late, but go for it.
Sleep Token sucks ass 16 Aug, 2016 @ 11:49pm 
Arblarg*
Sleep Token sucks ass 16 Aug, 2016 @ 11:49pm 
Hey, Arblrag. Would you mind if I made a little trailer for this map? Like a showcase?
Aviation 19 Jun, 2016 @ 12:38pm 
so i can add backround stuff that apears bigger xD
Amoreloba  [author] 19 Jun, 2016 @ 11:38am 
Its there...somewhere. Its just water, not sure why you would want to go there.
Aviation 19 Jun, 2016 @ 8:50am 
wheres the skybox? i looked all over the outside of the map and didnt find anything?
Temari8 23 Sep, 2015 @ 3:04am 
what is the realodview moment
Ohhh Nelly! 22 Mar, 2015 @ 2:23pm 
I can't find the map anywhere in the main menu.
XenoGuy123 25 Feb, 2015 @ 4:40pm 
Oh, I misunderstood the description, sorry! Nice map, I like the nice nature.
Amoreloba  [author] 23 Feb, 2015 @ 11:45pm 
This map doesn't require any of those things. Try reading the entire description.
[REDACTED] 22 Jan, 2015 @ 2:37am 
Solaire of Astora love this map praise the sun.:summersun:
bluewod[DE³]™ ☢☭ 19 Dec, 2014 @ 12:57pm 
Really made good on and on in such a way
Unlimited 17 Dec, 2014 @ 5:27pm 
Subbed and followed :)
Allgrunfan50 14 Sep, 2014 @ 1:42am 
does it need other contents than css?
Runn__Jake 7 Sep, 2014 @ 6:41am 
Nice job on the map love it.
Shkeli 11 Aug, 2014 @ 2:22pm 
Are your maps A.I. noded?
Ace Windhover 4 Jul, 2014 @ 4:05pm 
What weapon pack did that SKS come from?
Amoreloba  [author] 25 Jun, 2014 @ 10:10pm 
Far too late to do that, that and its such a trivial thing anyway.
neoge 25 Jun, 2014 @ 4:00pm 
why you don't provide an in game icon for the map? just take the image from above resize it to 128x128 px and save it as png with same name as the map and place it in the maps folder.
Rayshen 28 May, 2014 @ 5:21am 
Love the map its very peacful
Have you thought of making a night version of this like you have done with "GM Arid Mesa Night"
Moonman 30 Apr, 2014 @ 3:53am 
what is the music that randomly plays on the map?
Garlikk 25 Apr, 2014 @ 5:07am 
oh, okay ^^' sorry, I got confused
Amoreloba  [author] 24 Apr, 2014 @ 5:50pm 
"Content Used : All packed in."
Garlikk 24 Apr, 2014 @ 4:00pm 
wait.. do we need any requirements? or is it all fine..
I saw the Custom, CS:S, etc.. so do we need those?
OrchidBlade 18 Mar, 2014 @ 9:33pm 
Yeah but the only extractor I've used was the Gmad converter but it doesn't work anymore so I thought maybe you can release an SFM version which is why I asked in the first place.
Amoreloba  [author] 18 Mar, 2014 @ 9:10pm 
Because the workshop compresses things into a gma format. You'll need an extractor to get the bsp. Check your addon folder to find the .gma
OrchidBlade 18 Mar, 2014 @ 9:08pm 
SFM needs the .bsp file of the map only. I didn't find a .bsp file for Gm_Sunnyisles in the maps folder in the Garry's Mod folder.
Kit-Kat 18 Mar, 2014 @ 8:40pm 
oooo ok