Nuclear Dawn

Nuclear Dawn

Ocean
37 Comments
mankol 26 Jun @ 1:51pm 
bot seen to not be able to spawn. Locking you out from be commander.
also are ever going to finish this map?
[CH14]FenilPropan-2 17 May, 2024 @ 11:51pm 
ok
FART ASS #KONY2012 20 Oct, 2021 @ 7:37pm 
unfinished
captainsnack 20 Oct, 2021 @ 7:37pm 
cool map but missing a lot of features
TerracepT 1 Jan, 2016 @ 9:46am 
Nice idea!

BUG > When placing a building at the side of one of the `pillars` it floats well above the surface
Johnny Silverballs 19 Jul, 2015 @ 11:27pm 
pickles
I Darkstar X 25 Jun, 2015 @ 6:44pm 
What am I supposed to do?
PlaguePaladin 1 Mar, 2015 @ 6:31pm 
i can't even spawn, dude!
Thomas The Molester 4 Jan, 2015 @ 9:02am 
WHAT
Dalek23 23 Feb, 2014 @ 6:07pm 
it will not let me play on the map
Beastien 15 Aug, 2013 @ 4:14am 
more pictures :Cogs: please ?
avackus 12 May, 2013 @ 5:12pm 
Impressive
RailEx 10 May, 2013 @ 6:42pm 
one problem is it is hard to get power out side of the spawn. also it wont let you spown normaly.
Despair For I Am 20 Apr, 2013 @ 3:19am 
DIMERDROLL
Despair For I Am 16 Apr, 2013 @ 6:40am 
is it from sunken island adventure
[ЧyДо3вEr`][TOS] 7 Mar, 2013 @ 2:20pm 
not bad.

AnSav 18 Jan, 2013 @ 11:00am 
Херь
Balek Jae 4 Jan, 2013 @ 4:15pm 
@nyandashxrainbow You hit subscribe, Nuclear Dawn will automatically download it. you will notice your maps from workshop synch on the main menu when you load the game. then play in offline mode and pick your map. there are a few servers that host a custom map or two.
RailEx 1 Jan, 2013 @ 5:20pm 
um how do you play maps in workshop?
Vertex 20 Nov, 2012 @ 7:23pm 
this might just be the perfect map to test jetpacks out on :)
[DFA] ThePunischer  [author] 20 Nov, 2012 @ 11:20am 
@balek jae normaly there is but my graphic card died so i am not able to work on the map I hope ill get my new one soon. I still have some ideas ;)
[DFA] ThePunischer  [author] 20 Nov, 2012 @ 11:18am 
@steventheslayer yup we did but when the nobuild is taller the comm isnt able to place assemblers on the islands and normaly its only possible to build on a surface but there is nothing you could build on ;)
Balek Jae 17 Nov, 2012 @ 2:07am 
any more work on this?
PentaPenta 16 Nov, 2012 @ 9:18am 
@Author, Pardon the perhaps uninformed question, but have you tried making the nobuild sections taller? According both to my experience and the wiki that seems to fix the problem.
eL-Mamarracho 11 Nov, 2012 @ 10:48am 
mu bueno
[DFA] ThePunischer  [author] 11 Nov, 2012 @ 2:51am 
@steventheslayer
Thank you for bug reporting! I will work on the prime water issue and I will try to get some ladders working ;)
The game mode is normal and you won the game because you eliminated ct. That means they have no player on the filed anymore and no possibility to spawn!
And we will definitely work on the air building bug but we couldn't figure out what exactly causes it.
Balek Jae 10 Nov, 2012 @ 11:43pm 
i would suggest making some more paths for the infantry to get around with out the commander
PentaPenta 10 Nov, 2012 @ 10:39pm 
Ok here's what I noticed in a single playthrough in an empty server:
1. Depite the fact that there was no fighting, the screen kept flashing the "building under fire" icon. You can see it in these pictures:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107741954
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107741978
2. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107742020
3. Prime had a couple small issues. One was this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107742074
Also, I would recomend making the water more shallow, and also putting a ladder on the edge to allow players to get on the ring.
4. What game mode was this on? Because when I played, I won once I had killed the turrts and the spawns.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107742161

Still, it looks like a very promising map. Keep up the good work!
trent 10 Nov, 2012 @ 10:47am 
this map might seem fun
[DFA] ThePunischer  [author] 10 Nov, 2012 @ 4:41am 
@Wolfey180 Youre right but the Ingame HUD only supports a BETA ;)
Wolfey 9 Nov, 2012 @ 10:12pm 
"Pre-Beta"?

I think "Alpha" would be a better term.
gNat834 9 Nov, 2012 @ 8:53pm 
I had an issue where I had about 8 relay towers in queue and none of them were building. Idk if this is a map bug or just a game bug tho.
Other than that an awesome map.
Balek Jae 9 Nov, 2012 @ 2:53pm 
cool, looking forward to them both then.
[DFA] ThePunischer  [author] 9 Nov, 2012 @ 2:19pm 
@steventheslayer snipers will defenitly be a important class but with the new cheap walls the commander must do his job well and prime and the base are covered up to provide the illusion of savety ;)
Johni0702  [author] 9 Nov, 2012 @ 1:55pm 
No the sky map will be replaced with the island map as promised before. (The islands just makes many problems so that we published this one before)
PentaPenta 9 Nov, 2012 @ 1:52pm 
I agree with Balek Jae.
Anyway, I'll test this out and leave any feedback.
I will say that this will probably become sniper heaven, which might be not be so much fun for eveyone else.
Balek Jae 9 Nov, 2012 @ 1:26pm 
is this taking the place of your sky map then? you should maybe delete that from the workshop.