Cortex Command

Cortex Command

INSANE Industries
63 Comments
yotesnacks 28 Jun, 2021 @ 3:19pm 
so uh, whats the internal file name?
RandomCoderZ  [author] 31 Mar, 2018 @ 4:38am 
There are better modders than me. I'm small fry in comparison to what others can achieve. The forums are proof of that. Its just they dont mod anymore.
And thanks :) :ccgold:
RandomCoderZ  [author] 30 Mar, 2018 @ 9:28am 
RandomCoderZ is "Life" and "Love" might be overexaggerating hahaha xD. But i truly appreciate you love my mods. It makes me very happy :D.
I wont stop 100%, but i will mod surely and slowly. In my own pace so to say, so that i dont burn myself out. :ccgold::cortex::ccmine:
alemismun 12 Feb, 2018 @ 3:04pm 
Np fam, im glad I inspired you.
RandomCoderZ  [author] 12 Feb, 2018 @ 1:58pm 
Wow! That is some nice material to go for. I loved the robots in the first and last link. Sadly i dont mod, otherwise this would have become a really great mod.
I will def save these anyway, good for inspiration :ccgold::cortex:
RandomCoderZ  [author] 7 Sep, 2017 @ 10:01am 
That is a very nice comment, I know exactly what you are talking about. Same and similar stuff happened to me aswell. Its very kind of you to say the workshop wont be the same haha.
Life carries on and stuff i guess. Been modding for a long time and i still love to mod but right now i have other stuff to focus on.
Im afraid i can really never leave CC alone tbh, I like making stuff in CC alot. Therefore i call it a "Vacation" of some away from modding, instead of quitting.
Rawr'kraine 🐉 6 Sep, 2017 @ 8:41am 
I can sympathize with you there RCZ, the curse that all modders bare: requests from people/fans who have no idea what it takes to do what they are asking for.

There's also my case where I do stuff for people, and then they backstab me. (I did this for free for YOU, and you treat me like trash afterwords-type of deal) That's why I only do some things for only close friends; or paid commissions.
Eitherway the CC workshop won't be the same without you, but I'm sure you've found something you like doing more in your time and I wish you the best of luck in future endeavors!
RandomCoderZ  [author] 2 Sep, 2017 @ 4:01pm 
Ah it is, ive gotten requests yeah. The difference there is that I'll gladely listen to people when they come with suggestions to my mods that is already released or if theres any balancing or bugs which might be needs to be done. I simply just decline mod requests as i cant make quality stuff if its forced. Just look at my CMF mod lol, its a failure.
And thanks, i was just fooling around in Skyrim.
TheAlmightySancho 2 Sep, 2017 @ 2:56pm 
That's a shame. I won't question your reasoning though but I hope it isn't why so many other modders I've seen quit, because the community pesters them with impossible requests.

Actually, I fully understand that reason. I reckon it's a pain. Enjoy your Skyrim anyway.:tobdog:
RandomCoderZ  [author] 2 Sep, 2017 @ 1:19pm 
I have quit modding, for an unspecified period of time. INSANE was my last mod.
TheAlmightySancho 2 Sep, 2017 @ 4:43am 
True, but I plan to be fluent in a few scripts since Javascript is currently the only useful thing I know a bit of. CC just seems like a little thing to do for side projects if I ever get the hang of it. Anyway, you working on anything at the moment?
RandomCoderZ  [author] 1 Sep, 2017 @ 3:29pm 
Haha true. Still Cc's coding isnt something you will use somewhere else. Only Lua can be used somewhere else.
TheAlmightySancho 1 Sep, 2017 @ 2:34pm 
If I ever get round to learning some of the more commonly-used codes, I'll probably mod CC. And maybe Skyrim, probably not Gmod though since that workshop is no longer safe. I'd have to mod CC though, this game has a horrible lack of saxophones.:papyruswacky:
RandomCoderZ  [author] 18 Aug, 2017 @ 9:47am 
If you refer on soldiers, then yes ofcourse because its the head you are hitting because they have a helmet to hit before head.
Code-wise it would be illogical to refer a "weak spot" to where you refer to. Its either head or body. Or attached items like helmets.
Mok 18 Aug, 2017 @ 9:21am 
But if you have 2 years of sniper rifle expirience and you can hit the part between head and body? It is one hit for almost all vanilla actors
RandomCoderZ  [author] 18 Aug, 2017 @ 9:10am 
I dont understand what you mean by neck. Its either head or body. Neck isnt an official thing. But i could believe you mean head, because head and body portion is a weak point on every character if either breaks the character insta-dies.
Mok 17 Aug, 2017 @ 4:51am 
Also, i want to ask why neck is the weak point of every vanilla unit?
Mok 17 Aug, 2017 @ 4:48am 
Just try to shoot him from EoD2's grenade burst a few times :)
RandomCoderZ  [author] 17 Aug, 2017 @ 4:28am 
Yo, check them out before saying i should increase them xD they are really really high already. But its just because he is so big that he takes hits and takes forces more fully.
Mok 16 Aug, 2017 @ 10:52pm 
1 shot from the the small rocket of EoD Mk.2 and he's dead*
Mok 16 Aug, 2017 @ 10:52pm 
Nope. EXTREME is winning just because insane robot (forgot the name) looses 35 hp every time he lands on the ground. He is very weak, 1 shot from the the small rocket of EoD Mk.2. I suggest you to boost hiswound limit and toughtness.
RandomCoderZ  [author] 16 Aug, 2017 @ 9:03am 
Ayyo! yeeeh xD. I wonder who wins. In terms of firepower i guess Insane is in winning favour.
Mok 15 Aug, 2017 @ 10:02am 
Insane vs extreme coming right up
Mok 15 Aug, 2017 @ 10:00am 
YoYoYo Mr.Z
RandomCoderZ  [author] 15 Aug, 2017 @ 6:33am 
I dont watch memes.
alexbali255 14 Aug, 2017 @ 11:15pm 
y o u b r o k e t h e m e m e
RandomCoderZ  [author] 14 Aug, 2017 @ 1:35pm 
I see. The wrench and screwdriver are free to use, if you're willing to repair your machines ;).
Have a nice day.
alexbali255 13 Aug, 2017 @ 10:52pm 
All machines broke
understandable have a nice day
RandomCoderZ  [author] 13 Aug, 2017 @ 11:34am 
Allright, thanks! :) :cortex:
Profile Name. 13 Aug, 2017 @ 6:26am 
Okay. understood. have a nice day.
RandomCoderZ  [author] 13 Aug, 2017 @ 4:17am 
I'm not sure. I have been doing this for a loong time now and things are starting to look busy in my life. I guess old habits die hard, If i ever have time and feel like modding im sure ill make something. But i dont have any specific time for how long atm. :) :cortex::ccgold:
Profile Name. 12 Aug, 2017 @ 10:24am 
Are you planning on making more mods? just asking.
RandomCoderZ  [author] 7 Aug, 2017 @ 1:55am 
Oh. I havent had proper field testing with the drone. I made sure tho that it could fit into normal tunnels. I will take a look at it. Thanks for telling me :) :cortex::ccgold:
_LordPL_ 6 Aug, 2017 @ 7:13am 
the drone is very wobbly and cant go down some tunnels
RandomCoderZ  [author] 5 Aug, 2017 @ 10:32am 
Thanks! Its funny i thought the small units on EXTREME ruined much of the mod. Well technically there is a small unit. And thats the boss, but he aint buyable. Then theres the small drone which i made so he could fit in normal bunker pieces.
_LordPL_ 5 Aug, 2017 @ 2:48am 
this is INSANELY good but needs smaller botst to go along with the big guy
Sharkboi Owen 4 Aug, 2017 @ 12:26pm 
All we need now to go with this are mods for kaijus and other huge mechs.
RandomCoderZ  [author] 31 Jul, 2017 @ 10:11am 
Glad youre liking the mod though :) :cortex::ccgold:
the 31 Jul, 2017 @ 9:24am 
oh.
ok.
RandomCoderZ  [author] 31 Jul, 2017 @ 8:51am 
The time and effort to make the DMM1 already took too long. I'm not going to make something bigger.
the 31 Jul, 2017 @ 7:46am 
then make an even bigger robot
RandomCoderZ  [author] 31 Jul, 2017 @ 7:31am 
Hah dreams are sometimes not meant to become true :dummy:
the 30 Jul, 2017 @ 1:21pm 
i dare you to make a mod with even bigger creations than this.
go ahead.
we all want it now.
RandomCoderZ  [author] 28 Jul, 2017 @ 4:07am 
You know the comment is good when they mention the giant robots! xD :cortex::ccgold:
Profile Name. 28 Jul, 2017 @ 12:46am 
You know that this mod is good when it has giant robots.
RandomCoderZ  [author] 22 Jul, 2017 @ 3:32pm 
Now Updated.
Increased lifetime by over 300% on DMM1. Also Increased overall resistances on DMM1.
Lowered the damage caused by wounds, this affects all units to be more durable in battle.
Impacts are still somewhat lethal to everything though. Remember that the DMM1 is big and soaks up most fast moving particles when being shot at, unlike small actors.
RandomCoderZ  [author] 22 Jul, 2017 @ 2:52pm 
Weird, They have over 400 woundlimit. A mine doesnt emit enough particles to exceed that amount. It has be the force that brings them down, force in cc is pretty hard to deal with and is op.
I'll be looking into making them sturdier, thanks for telling me this.
spooky skeleton 22 Jul, 2017 @ 1:45pm 
the health on the legs of the mech need to be increased or something. one blast from the vanilla mines blows off the legs and brings the mech down to around 30 health
RandomCoderZ  [author] 20 Jul, 2017 @ 2:37am 
Ah ive had requests about this aswell. (Diao dont lie i know you wanna use the Reaper Silver man too).
Haha "fav cc modder" youre too nice <3!
Thank you very much for liking the mod georgie, always happy to hear my hard work is appreciated. :ccgold::cortex: