Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
How about fading sounds out?You can bind a button to fade out the sound you played from the other key you bound to play that sound.For example,I'm using zinv with the tank nextbot and I bound the tank music to m to press when he spawns.When he dies,I have to press n which is bound to stopsound to stop the music,instead of fading out,it comes to an abrupt stop,plus,other sounds stop with it.
I'm trying to create button commands.
Unknown command: soundmenu_filelimit
incase you aren't using it right here's a step by step guide:
1. bring up console (default key is `)
2. type "spawnmenu_open"
3. hit escape to close gmod menu(even sounds won't run with it up)
4. find sound file you want to play
5. click "play sound" button
(pac3 can do it just fine so saying "that's impossible" would be lying)
(this is for my roleplay server)