Medieval Engineers

Medieval Engineers

Royal Fireplace (.7 Ready)
22 Comments
wolfgar7474  [author] 6 Dec, 2018 @ 6:17am 
ok thanks for the report. I never even thought to look at the smoke possible going the wrong way. I dont really have this set up for a chimney. I will see if i can make something work.
Shanna 5 Dec, 2018 @ 11:46pm 
FYI: The latest fireplace added blows smoke out of the back, straight through the wall behind it.
Also can't put a chimney above it. The chimney "pushes" the fireplace a bit into the "ground" just enough for the fireplace to not show any fire. As soon as you remove the chimney the fireplace rises up and the fire can be lit again.
wolfgar7474  [author] 2 Dec, 2018 @ 7:33am 
Update-Added a new fireplace.
wolfgar7474  [author] 12 Jan, 2018 @ 4:44pm 
Now updated and a new look size. sorry it was so large it took many textures to perform the look and this was a project i uploaded to Substance. It was made with 2k textures. Thanks to Kobi the fire now works again. Hope you enjoy the look.
wolfgar7474  [author] 17 Dec, 2017 @ 1:45pm 
Ya i'm rolling with the punches at the moment. I'm still gonna spread a little Holiday Joy later tonight. I noticed we don't have one and Kids play this as well.
TheBoot 17 Dec, 2017 @ 1:07pm 
Hey wolfgar, no worries. It seems like Keen has been making life rough for modders with this last update.
wolfgar7474  [author] 17 Dec, 2017 @ 12:38pm 
ya sorry I'm being a smart ass. The code was perfect for .6 now it's this crazy crap for .61
Guardsman Fallout 17 Dec, 2017 @ 12:36pm 
fireplace machine broke
wolfgar7474  [author] 16 Dec, 2017 @ 1:30pm 
Ok thanks TheBoot. It doesnt look right anyway with 15 flames rotating light. I wish I would get these errors when testing instead of waiting for network to figure out your mod isnt right.
TheBoot 16 Dec, 2017 @ 1:24pm 
ME throws up a warning about the mod upon load.
wolfgar7474  [author] 16 Dec, 2017 @ 10:13am 
Well sorry guys this is now .61 ready but the standard fire code that was real easy for .6 is now dumb again. I mean you have to alter the code like a collage student. Enjoy 15 flames and a lighthouse rotating fire ;)
wolfgar7474  [author] 4 Dec, 2017 @ 4:44pm 
Thanks, glad you enjoy.
ᴋᴇᴎᴏ 4 Dec, 2017 @ 4:27pm 
Very nice ! Thank you :ss13ok:
wolfgar7474  [author] 4 Dec, 2017 @ 8:09am 
Now Updated to version .6
Jimmi 30 Nov, 2017 @ 10:24am 
When does the update come to 0.6, please?
Skallabjorn 31 Oct, 2017 @ 9:02am 
Lol my eyes thank you for not torturing them :)
wolfgar7474  [author] 31 Oct, 2017 @ 8:13am 
I wish I could brother. The flame code and i do not get along. Unless you like strobe light fire ;)
Skallabjorn 31 Oct, 2017 @ 7:42am 
is is possible to have a version that just lights up and make the fire noises and doesnt cook / use fuel?
wolfgar7474  [author] 24 Sep, 2017 @ 7:16pm 
Hi there is a invisible bug. Just exit the game and re- enter and it will be back
Naruchan 24 Sep, 2017 @ 6:47pm 
i love your work, but this fireplace is buggy by me, i can only see the "inside" but not the Stones
wolfgar7474  [author] 18 Jul, 2017 @ 3:31pm 
Sure thing bro, hope it looks good with your castle.
Köbi 18 Jul, 2017 @ 8:26am 
Thanks :)