XCOM 2
The Lasgun
149 Comments
blasterscope 28 Apr @ 1:50pm 
1question what dose TLW stand for ? 2 dose this mod need wotc or any other dlcs? 3 can this be run with just vanilla and can it be run with other costmatic mods
Death Company 19 Feb, 2024 @ 4:35am 
Confirmed it breaks the game currently with TLW. Hopefully some moders can fix
BallsDeep69 8 Aug, 2023 @ 8:38pm 
i cant load my game with this mod enabled tried the Wotc version first as that is what im playing but that one isnt showing up in game
blueimp 30 Dec, 2021 @ 7:56am 
You have to build it in the workshop.
Michael J. Caboose 15 Feb, 2021 @ 12:48pm 
It says it need WOTC and isnt in my armory
Dr. Egg-man 14 Apr, 2020 @ 2:03pm 
not working
Suk Mah Nutz 11 Mar, 2019 @ 8:36am 
I do not have it in my armory?
ULTRAMARINES Cannard Royale 19 Oct, 2018 @ 1:34pm 
I dont have the las gun on my amrory thats normal ?
Samantha 16 Aug, 2018 @ 11:34am 
hey I am unable to reload the gun after firing all my shots, is it intended? that's the first time something like that has ever happened
Viking Warrior 11 Aug, 2018 @ 11:51am 
Hey mate I was wondering if you had any plans for a Heavy Bolter and Stalker Bolter as well as maybe Bolt Pistol and Chainsword or such
Blazer15 29 Jul, 2018 @ 5:49pm 
Do i have to Purchase this in the armorery or does come default
DarthTwinkie 8 Jul, 2018 @ 12:39am 
are the other class weapons in?
Pokemastuh 21 Jun, 2018 @ 4:00pm 
Glorious! I was just hoping the project wasn't wholly abandoned. Praise the Emperor!
Mr RogerRogers  [author] 21 Jun, 2018 @ 3:43pm 
@Pokemastuh
Sort of? I would like to add those at some point, along with a redo for the bolter mods, but would also like to finish my other mods that Im working on first. Those should finally be done sometime in July I think when I might actually have some spare time to work on them, then the revamps/additions should be done shortly after
Pokemastuh 21 Jun, 2018 @ 12:55pm 
Is this project still alive? Those hotshot and longlas versions are highly interesting to me.
Kad Gaming 11 Jun, 2018 @ 3:02pm 
Would you be willing to add a Las Pistol to this mod for any classes that can use pistols? Tha would be awesome.
Vissy 12 Feb, 2018 @ 5:09am 
Also - as a further question, I've only seen two versions of the Lasgun (Decayed and regular) despite being in the last tiers of research. Or do you get the last two tiers of Lasguns only after researching Plasma weapons?
Vissy 12 Feb, 2018 @ 5:07am 
Love this mod. As it stands though, the Lasgun is a bit OP, not that I complain as I play LW2 with Better ADVENT. Rapid fire saved my ass more than once with this gun. Is it possible to make another weapon model / change the firing sound though? The lasgun sound is always described as a "crack" rather than the pew-pew sound default to this mod. Also is this still in development? :D
Scarface One 2 Feb, 2018 @ 3:43pm 
I use the 8 man squad Mod along with some other mods to make Space Marines. Now with this I can fully equip my Guardsmen have them charge in the name of The Emperor, locate enemy positions, annoy them before they get slaughtered, and then have the Space Marines come in and steal the glory. 4-5 Guardsmen, 4-3 Space Marines. I'd love to see the other variants for the rest of the classes.
Dwatch Razgriz 20 Jan, 2018 @ 12:43pm 
@Jo11y R0g3r any news on the varients for snipers, heavies, and assaults?
Mr RogerRogers  [author] 20 Dec, 2017 @ 4:45pm 
@Gravity @[UB]WWMTLD
WotC version should be up and running now
Three Goblins in a Jumpsuit 20 Dec, 2017 @ 12:21pm 
Is there any more news about WotC?
[UB]WWMTLD 2 Dec, 2017 @ 10:09pm 
awesome, thanks for the good work dude, no pressure here, just glad for an update
Mr RogerRogers  [author] 2 Dec, 2017 @ 9:03pm 
@[UB]WWMTLD
Yeah, it should be up shortly. Coming up on finals and starting a business has kinda cut into my time to mod. Im just testing and bugfixing at this point, it should be next weekend at the latest, more likely within the next few days
[UB]WWMTLD 30 Nov, 2017 @ 4:42am 
Any news on the WotC version?
Ishmael 10 Nov, 2017 @ 4:11pm 
ty for answering
Mr RogerRogers  [author] 9 Nov, 2017 @ 3:35pm 
@Jerry the Imperial Knight
Nope, but Ive got a second version compatible with WotC that should be done within a few days
Ishmael 9 Nov, 2017 @ 2:30pm 
does it work now?
Tatty Gumcancer 7 Nov, 2017 @ 2:34pm 
Lasguns are cheap and shit
Mr RogerRogers  [author] 25 Sep, 2017 @ 4:17pm 
@Zaberung
I plan on getting WotC so I can do mods for it the next time I have a bit of expendable income
Ninja Slayer 25 Sep, 2017 @ 6:15am 
Would be happy to see this mod in WotC, keep doing!
Blue Zergling 18 Sep, 2017 @ 10:09am 
Alright, since I'm apparently totally inept when it comes to anything involving a upk, I found a better work around. Mind accepting my friend request?
Blue Zergling 16 Sep, 2017 @ 4:46pm 
Messing around with it on the wotc editor, it looks like the error is stemming from the X2item_lasgun_weapons.uc file. I'll give you a heads up if I find a fix.
Paddy11B 12 Sep, 2017 @ 6:20am 
If you would like to update this, talk to the modder DimDim, he made clone weapons for WOTC and doesn't have the expansion
darkzero 10 Sep, 2017 @ 3:34pm 
His/her Bolter mod works fine with wotc.
teh1archon 8 Sep, 2017 @ 9:49am 
:( I hope you'll get WotC soon.
SalsaTheOne 3 Sep, 2017 @ 3:55pm 
Please do chainswords! PLEASE!
Artorias 2 Sep, 2017 @ 3:01pm 
How complex is it to get said tools?
Mr RogerRogers  [author] 29 Aug, 2017 @ 6:55pm 
Well, unfortunately with the release of the new expansion, they decided to split up tools for it and I cannot make mods for WoTC without said expansion.
darkzero 29 Aug, 2017 @ 4:36pm 
Sadly it needs an update to work with the new expansion. :(
Lord of Dread 29 Aug, 2017 @ 3:48pm 
By the emprah, you have it! BATTLE MAHREENS, SPACE BROTHERS, THE CODEX ASTARTES NAMES THESE MODS; FUCKING SWEEEEEEEET
generalmillsss 27 Aug, 2017 @ 9:48am 
I really enjoy this mod. Other than aliitle polishing i've seen no problems with it. exited to see more!
Cheapstall 24 Aug, 2017 @ 3:27pm 
they are so big
Mr RogerRogers  [author] 21 Aug, 2017 @ 11:09pm 
Sounds good, sorry youre having problems
Nightcall 21 Aug, 2017 @ 2:52am 
I don't have any rebalancing mod or whatsoever, I will keep on tinkering those code and share with you if I discover any solution
Mr RogerRogers  [author] 21 Aug, 2017 @ 1:36am 
@Nightcall
I unfortunately was unable to replicate the issue. Do you have a tier swap or rebalancing mod on? thats the only thing I can think of at the moment that i havent checked
Nightcall 21 Aug, 2017 @ 12:05am 
I have changed the code to DamageType="Projectile_MagXCom' , change the damage and other value to vanilia , deactive xskin, and i still cannot alter the damage and all the gun display a damage of 7-9. Similar things happen to bolter mod as well, dispite all the code changing things
Mr RogerRogers  [author] 20 Aug, 2017 @ 2:12pm 
Changed some values to hopefully alleviate some odd conflict issues ive been seeing. Let me know if there are still problems.
Xskin was causing several of the issues that have been reported, support for it has been temporarily removed while the problems are fixed
Nightcall 20 Aug, 2017 @ 1:15am 
I'm also have simliar case happen to me as The Hip Hop Hobbit. Even with buying just a decayed lasgun, the damagee is still 7-9
Mr RogerRogers  [author] 15 Aug, 2017 @ 10:17am 
@The Hip Hop Hobbit
Thats odd, but I dont claim to have much knowledge of how the xskin thing works. It may be an issue with how I implemented something, but I have had a few other people say it works fine. There was a guy that was having a similar issue a few weeks ago but his turned out to be a mod conflict I believe. Theres a mod out there causing some issues, but apparently folks havent quite figured out what the mod is I guess, or gave up trying to find it. I may go in and try renaming some values in hopes of fixing the problem some time in the next few days