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However, this can be fixed by changing the .org to .cc so that the url is http://s32.postimg.cc/vx8kvqfxx/pir3.png
will this version be in Russian?
rules say that u can pay 1 silver in "Town”, “Forest Watch”, "Hidden Camp", "Pandemonium" to flip it back
when game says "money" - meant both silver and gold, when game says "souls" - meant weak and strong souls, there is conversion only for ur convenience so u don't have to build towers of coins
if there are no words "silver/gold", costs are just money u need to pay
so if an item costs 18, u can give for example 2 gold coins and take back 2 silver, the same principle applies to souls
We love Diablo, and you have an awesome idea. We would like to help
@Funeral Mushroom - THANK YOU! That really makes some things clear!
(Reflection fight)
Roll the dices twice, the first roll is yours, the second is your reflection. Compare "Attack" and "Defense" by the principle of pvp fight. The player and his reflection have the same modifiers, equipments, bonuses, etc.
https://docs.google.com/document/d/1Gbyira24w382B-UNzvvYs61hL8lAx4kjj22ayxKwepA/edit
Multiple monsters works like, u have to fight 1 by 1, kill one of them than another one.
We tested to play for 4 players and monsters were enough to gear up and start clearing act III and IV. By the way, its Survival game :)
How do Multiple monsters work in an encounter?
The silver gain seems very slow versus the progression of the game. Are we intended to clear out all the monsters in attempts to get enough money? Or do items drop from encounters?
love the game, but more clarification would be awesome!