Tabletop Simulator

Tabletop Simulator

Diablo Reload ENG
22 Comments
Zweiterversuch0 13 Jul, 2023 @ 9:48am 
Hi there! How are encounters with multiple enemies handled? The player determines who goes first? Does the player roll for each individual enemy or you must handle everything with one single roll?
LegoDuplo 22 Mar, 2020 @ 6:18am 
can some body tell me, where is placing graveyard? And all mechanic of graveyard and all this staff
Tyrant 13 Dec, 2018 @ 12:35pm 
The diffuse texture for the silver is no longer valid: http://s32.postimg.org/vx8kvqfxx/pir3.png

However, this can be fixed by changing the .org to .cc so that the url is http://s32.postimg.cc/vx8kvqfxx/pir3.png
Nekom 7 Jul, 2018 @ 9:08am 
А будет ли эта версия на русском?
will this version be in Russian?
Leim 18 Nov, 2017 @ 4:52pm 
I'm wondering how you handle refreshing the shop items. Do you only fill in slots after someone has bought something? Do you remove get all new items after every visit? I did not see anything about this in the current rules. If you only fill back slots after stuff is purchased, then it becomes a problem when there is nothing that you want...
Kaioatdee 9 Aug, 2017 @ 5:18pm 
By chance could this be an actually tabletop game that could be bought in stores?
Darkmurk  [author] 24 Jul, 2017 @ 2:05pm 
@Rullande bjälke
rules say that u can pay 1 silver in "Town”, “Forest Watch”, "Hidden Camp", "Pandemonium" to flip it back
Rullande bjälke 24 Jul, 2017 @ 7:51am 
when can you use flipped stuff again?
Darkmurk  [author] 23 Jul, 2017 @ 8:40am 
@PixelTheGreat & @Krova Steel
when game says "money" - meant both silver and gold, when game says "souls" - meant weak and strong souls, there is conversion only for ur convenience so u don't have to build towers of coins
if there are no words "silver/gold", costs are just money u need to pay

so if an item costs 18, u can give for example 2 gold coins and take back 2 silver, the same principle applies to souls
Krova Steel 21 Jul, 2017 @ 9:09pm 
Hey there! Instead of clogging up your comments, I thought I would start a Discussion on your game. If you don't like that, its ok. You can remove it.

We love Diablo, and you have an awesome idea. We would like to help
Krova Steel 21 Jul, 2017 @ 8:51pm 
Everything is in Minor/Silver form as rewards, but Costs are Gold/Souls. Major souls are worth 10, I believe this is for a physical rendition of the game where you will have tokens.

@Funeral Mushroom - THANK YOU! That really makes some things clear!
PixelTheFerrox 21 Jul, 2017 @ 3:56pm 
Also, are the items in the shop gold, or silver?
PixelTheFerrox 21 Jul, 2017 @ 3:51pm 
So, when the game says souls, does it mean Major or Minor?
Kuuroroh 21 Jul, 2017 @ 2:49pm 
yea it was that i guess i didnt notice it last night my bad
Crabique  [author] 21 Jul, 2017 @ 12:33am 
Kuro, u mean this?

(Reflection fight)
Roll the dices twice, the first roll is yours, the second is your reflection. Compare "Attack" and "Defense" by the principle of pvp fight. The player and his reflection have the same modifiers, equipments, bonuses, etc.
Kuuroroh 20 Jul, 2017 @ 9:31pm 
I noticed there is no rules about the reflection fight tile how do you go about doing that?
Leiderg 20 Jul, 2017 @ 10:10am 
Where are the rules? The tablet just loads on Google
Crabique  [author] 20 Jul, 2017 @ 2:14am 
Krova Steel, Hi. SIlver drop from monsters balanced. u have to walkthrough I - II Acts 2-3 times to get enought souls and silver. (Also u can use scrolls and potions that boosts a silver\soul reward from monsters)
Multiple monsters works like, u have to fight 1 by 1, kill one of them than another one.
We tested to play for 4 players and monsters were enough to gear up and start clearing act III and IV. By the way, its Survival game :)
Krova Steel 20 Jul, 2017 @ 12:08am 
Hello, There seems to be a lot of rules missing from this. Could there be some missing translations.
How do Multiple monsters work in an encounter?
The silver gain seems very slow versus the progression of the game. Are we intended to clear out all the monsters in attempts to get enough money? Or do items drop from encounters?

love the game, but more clarification would be awesome!
Crabique  [author] 19 Jul, 2017 @ 1:31pm 
Added Rules. Enjoy.
Garbo 19 Jul, 2017 @ 9:39am 
Finally the english version came out :O, lets go