Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry I didn't see this earlier- I think it should work without the CUP Maps addon I think. I can't remember why I put that there, I don't recall ever verifying any of those files being referenced/utilized in my terrains or objects.
I don't see any of them inside my temp folder so you're probably good to just use the CUP Terrains Core mod. I am used to most people just having the CUP terrains installed already so I have never run into any issues. I believe one of my mod lists for terrain development has those excluded for faster game loading time for me and I don't recall any errors.
Might be worth a quick test. I have been super busy with another project that I forget all the exact details that I don't have written down lol
Ok, ok, I was just worried that the size might be due to placeholders or similar.
Just about everything here is made use of in my terrains, but no one terrain uses everything. There aren't any models or textures that just exist for no reason at all, though.
Another option would be FreeBSD (ZFS native, working Linux emulation as well + you don't have to put up with systemd quirks)
Since they are static "objects" im asking for, purely as props/taking screenshots etc, and you talking about modding the speed of the projectile etc. Couldn't you just be able to watch all the digital effects and animations to Explosions, ricochets, bloodmist or what ever you wanna add. Have that "animation" playing really slow in like the animation viewer but for effects > pause the effect when it has the effect you desire > take it like any object and place it where you want. Would be so awesome! Can someone please maybe do some custom modules making this as easy as I make it sound.... Im doing right now, adding "campfires" and stuff to get smoke at a certain place for example, having 20 machine gunners firing towards us (to catch as many tracers etc in the shot) gets tiring and ends up like a mess :/
(Wondering since my newest thing in arma 3 is taking screenshots, I think I got a good hand of it now besides.. Making such effects static objects to give your screens that immersive feel all those effect add to a night-time photo for example.)
Now I have to script AI's etc to fire their weapons and then trying to pause at a "nice" moment and hopefully get some tracers flying, muzzle-flashes going off... But to be able to place out these effects as statics would be so epic! Would pay for a mod that adds this! Cheers!