Tabletop Simulator

Tabletop Simulator

Terrain Locker / Unlocker
13 Comments
Cheddar 4 Dec, 2018 @ 8:27pm 
that would be awesome... one thing i noticed though is when i do an addative load.. i have to reset everything... if it had delete function might be worth it but as stands it doesnt help with my case. but if you want to seee my set up closer and what im doing let me know and maybe you can help. thanks
Paradukes  [author] 3 Dec, 2018 @ 2:53pm 
@bringitonwimps I think that would be beyond the scope of this thing; what you're really after is a kind of specialised nuke. I can take a look at the script for this thing and see about creating something else that would do the job.
Cheddar 30 Nov, 2018 @ 4:25pm 
hey there, so i have a question/request. Can this be set up so the "clear" function actually deletes the iutems. or maybe another button. i want to be able to bring in a table for a rpg, then when table is done one button delete it all so that the table removes eactly the assets i brought in and doesnt effec my players stuff.
handofbobb 6 May, 2018 @ 5:28pm 
so, I was using this tool today, and it has somehow made itself completely unselectible. I would say un-interactible, but the buttons still appear and make clicky sounds, but I can't right click on the tile anymore, so I'm stuck with it in the middle of my map...
Paradukes  [author] 6 Aug, 2017 @ 3:27am 
If I understand you Heyzel, you mean you want to have the objects remain even after saving or reloading the game? Before you lock the objects, you can right-click the objects and select "Persistent" from the toggles menu. Fair warning though, if the locker gets erased, I don't think there's a way to unlock the objects.
Heyzel 5 Aug, 2017 @ 3:38am 
Can I make objects permanently locked , save and Loading etc.?
Paradukes  [author] 25 Jul, 2017 @ 8:02am 
Okay, it now makes objects non-interactable as well as locking them. As I stated in the description though, it won't work with any objects that have multiple states. No idea how to go about fixing that.
Baryonyx 25 Jul, 2017 @ 7:04am 
A simple tool to make objects non-interactable would be nice in my opinion.
Paradukes  [author] 25 Jul, 2017 @ 5:07am 
I had no idea, Baryonyx. I should have known there was a way :P
Thanks for that; it's probably a good deal easier than messing around with the tool.

That being said, I could change this to make objects non-interactable. That means there's no way to even unlock them manually. It might cause probems with state changing, but I'll have to see.
DonnieLove 25 Jul, 2017 @ 3:22am 
I actually didn't know. +1 internet for everybody!
Baryonyx 24 Jul, 2017 @ 5:09pm 
Just in case you didn't know: Holding Alt and making a selection box can mass select locked objects.
H3xx 24 Jul, 2017 @ 12:18pm 
Is there a way to force certain items to remain locked even if one were to hover over it and press L? I would like for the rug in my game room to stop flipping my game pieces out into space....
Ghazghkull 24 Jul, 2017 @ 7:50am 
Great tool. Is there any way for it to work between changing states on an object? If i use the tool to lock an item and then change its state and then change it back to the state i locked the tool no longer controlls the first state.