RimWorld

RimWorld

The Marine Corps Kit - Outfits only
71 Comments
Derrick da Fox 15 Nov, 2022 @ 5:18pm 
o h
oh dear.
Chicken Plucker  [author] 15 Nov, 2022 @ 5:14pm 
@Derrick da Fox - Hola senior. Mate, you're looking at a mod that has been outdated since Alpha 17. We are in 1.4 now and A17 is 0.17.

This is why the mod is causing you errors. Make sure to check the top right hand side for compatibilities with versions next time

Rimmu-Nation 2 - Clothing has the basic MARPAT stuff on the mod, but I'm currently too busy to redo my old USMC and US Military stuff in depth and in HD, in case anyone asks after this as to why it hasn't been maintained.
Derrick da Fox 15 Nov, 2022 @ 4:49pm 
This mod when subscribed (On 1.4, bear with me), gives me the strangest glitch. When loading mod list with this installed, whether it's active order or not, will force my game to disable all of my mods.
Nodzoff 21 Oct, 2022 @ 8:09am 
no your not
Evenko 27 Jun, 2021 @ 5:09am 
I am the only one that noticed the Drill officer's Hand in this image? it looks like a penis.
DeadlyWolves200 25 Jul, 2020 @ 7:34pm 
Well I tried...
DeadlyWolves200 25 Jul, 2020 @ 7:33pm 
Update
Both mods
Thanks :thumbs_up"
FA | Alex SDU 19 May, 2020 @ 10:04am 
Oh god no. Not the dreaded PT belt. LOL
Great mod, mate.
Dя.Evil 21 Oct, 2018 @ 7:49am 
what about 1.0 version :O???
Chicken Plucker  [author] 21 Dec, 2017 @ 5:54pm 
Chicken Plucker  [author] 8 Dec, 2017 @ 10:25pm 
Progress report is here: https://ludeon.com/forums/index.php?topic=37014.0

It's about 80% done
Seohui | Night_Sunset 6 Dec, 2017 @ 11:13pm 
isn't update B18? I wandering a use this mod in B18.
peachman 25 Oct, 2017 @ 11:47am 
@Chicken Plucker alright, thanks for the quick response :) Would have loved to play with your factions (Marines, Umbra Company, War Mongrels) but only outfits are not too bad either. Love your other mods (look above :D) as well.
Chicken Plucker  [author] 25 Oct, 2017 @ 11:41am 
@peachman - yeah I did some testing a long time ago when the mod was still new, the CE only adds a few things with armor, not overhaul how it works like with the weapons. This mod works fine with CE but without the added bulk or other attributes that CE adds in such as reload speed.

Other clothing mods like apparello also work with CE for the same reasons, the armor protection stays about the same, just the weapons themselves were modified to be more deadly
peachman 25 Oct, 2017 @ 11:38am 
So, this mod is compatible with CE, but does the armor system of CE work with this? I think, that CE changed things about armor, so did you just remove the weapons to make it compatible or is the armor working as well? Sounds kinda complicated, but I hope you understand^^
Chicken Plucker  [author] 30 Aug, 2017 @ 7:00am 
@Waterkey this one is, yess
Tzeentch 30 Aug, 2017 @ 6:42am 
Is it compatible with CE Mod?
Primal_DLove 27 Aug, 2017 @ 1:28pm 
@Chicken Plucker cool. Ill have to give this a try soon
Chicken Plucker  [author] 27 Aug, 2017 @ 1:03pm 
@dankovejoy fixed that yesterday, they shouldn't spawn with the more exclusive stuff anymore
Primal_DLove 27 Aug, 2017 @ 12:39pm 
I love the idea of this mod, the possibility of raiders showing up in dress blues not so much.
Rosco 8 Aug, 2017 @ 4:09am 
It's fixed, thanks alot!
Chicken Plucker  [author] 7 Aug, 2017 @ 11:01am 
@Rosco there, I did a patch, let me know if everything is swoode
Chicken Plucker  [author] 7 Aug, 2017 @ 10:38am 
@Rosco I change what I said, Its entirely my fault, the thing is way off centre in photoshop, rip
Chicken Plucker  [author] 7 Aug, 2017 @ 10:32am 
@Rosco I was actually working on centering the front view since about an hour ago, as for the back view, I'll just move it slightly but I blame the hairstyle mod partly because the hats were tested with just vanilla hairs
Rosco 7 Aug, 2017 @ 10:01am 
Just my OCD kicking in, but the Utility Cap front and back view is off-centered. http://imgur.com/a/F8zRq
Rosco 6 Aug, 2017 @ 7:50am 
No problem, keep up the good work
Chicken Plucker  [author] 6 Aug, 2017 @ 7:46am 
@Rosco fix is up, cheers
Chicken Plucker  [author] 6 Aug, 2017 @ 7:44am 
@Rosco I found the problem, I put the textures somewhere the coding couldn't find, oops! Thanks a lot once again, I wouldn't have found out otherwise unless you came here. Fix coming in a few seconds, then when you restart the game it should all be there
Rosco 6 Aug, 2017 @ 7:42am 
The icon in the production tab is pink with a red cross, the blueprint is just pink, and the actual table is invisible. Rotating doesn't help. Hope that helps
Chicken Plucker  [author] 6 Aug, 2017 @ 7:30am 
@Rosco hey when does it go missing, is it when you rotate or when you try to build it?
Chicken Plucker  [author] 6 Aug, 2017 @ 7:23am 
@Rosco thanks, back to the drawing board
Rosco 6 Aug, 2017 @ 7:20am 
Just unlocked Machining, and the USMC Armorer Table lacks a texture.
Rosco 6 Aug, 2017 @ 3:45am 
Thanks for the quick fix! Great mod so far!
Space 5 Aug, 2017 @ 7:15pm 
goddamn jodie, guys an asshat.
Chicken Plucker  [author] 5 Aug, 2017 @ 10:35am 
@Rosco its fixed, gonna have to restart the game for workshop to update, cheers
Chicken Plucker  [author] 5 Aug, 2017 @ 10:33am 
@Rosco thanks for letting me know, fix incoming 2 minutes
Rosco 5 Aug, 2017 @ 10:14am 
I think there's a texture bug with the USMC Utility Cap : the profile view uses the back view texture.
Blowjohn 4 Aug, 2017 @ 5:02pm 
YUHHH thank you chicken, love you
Trugo 4 Aug, 2017 @ 5:21am 
Love it! Thanks!
Chicken Plucker  [author] 3 Aug, 2017 @ 1:24pm 
@L33Tturtles I'm also gonna remove the minor offsets like reload speed and carrybulk (carrybulk doesnt work anyway) for all the CE versions okay? The armor will keep all stats like accuracy and aiming delay, just not the CE stats for the sake of compatability
L33Tturtles 3 Aug, 2017 @ 1:21pm 
yeah that should fix it the 400% sharpness buff from some of the materials
Chicken Plucker  [author] 3 Aug, 2017 @ 12:39pm 
L33Tturtles I'll end up having to change the armors to machining only.
L33Tturtles 3 Aug, 2017 @ 12:30pm 
some of your items made with hyperweave are super OP in comparison to Power Armor
Chicken Plucker  [author] 2 Aug, 2017 @ 2:29pm 
@L33Tturtles, got it, cheers again
L33Tturtles 2 Aug, 2017 @ 2:22pm 
http://imgur.com/a/cjHVH found another one
L33Tturtles 2 Aug, 2017 @ 9:36am 
alright sweet ill let you know if i find anything else
Chicken Plucker  [author] 2 Aug, 2017 @ 9:34am 
@L33Tturtles thanks a lot, I wouldn't have ever known, the thin textures will be fixed now. One of the directions they face with the BDU was wrongly renamed and the mod couldn't find it
Chicken Plucker  [author] 2 Aug, 2017 @ 9:33am 
@L33Tturtles aha, thank you, we have the suspect. pesky thin textures, I will see whats wrong with it
L33Tturtles 2 Aug, 2017 @ 9:32am 
only error i can find in the console
L33Tturtles 2 Aug, 2017 @ 9:32am 
Failed to find any texture while constructing Multi(initPath=Things/Apparel/OBDU_Thin, color=RGBA(0.706, 0.235, 0.235, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String)