Cities: Skylines

Cities: Skylines

Turnaround for ants
25 Comments
snowflitzer 16 Oct, 2021 @ 3:26am 
Hey, could you modify this asset so we can use it without ne2?
Brasse  [author] 1 Jun, 2020 @ 3:14pm 
@gauchito1970 just verified it working fine with the Sunset Harbor update. May have been a temporary issue with the specific road type from NE2 since it's currently being worked on.

If anyone else finds this asset not working now or in the near future, have some :cleancake: and check the NE2 changelog.
gauchito1970 26 May, 2020 @ 10:35am 
Broken asset - doesn't work unfortunately (got an error right at the start of the game). Maybe because of the Sunset Harbor update? Maybe you could look into it? Thanks!
rlas 10 May, 2020 @ 8:31am 
That ant, lol
Captain Toof 5 Apr, 2020 @ 10:52pm 
Surely you need to remove center circle and plot the asphalt there. If you played GTA-SA you know what we gonna have then.
snowflitzer 29 Oct, 2019 @ 5:49am 
Thank you @Brasse. Appreciate the update. It is working great
Brasse  [author] 28 Oct, 2019 @ 11:28pm 
@VirgoCompany
Don't worry, I don't rage. That word lost its meaning long time go, kinda like lol. But yea, soup would be nice. lol
VirgoCompany 28 Oct, 2019 @ 10:05pm 
You sound like you could use a hug. And a hearty bowl of soup.
I do thank you for creating this tiny lil adorable road, I've made use of it a couple times to cap off what would otherwise be awkward dead-ends and give them tiny 1x2 properties or workshop buildings.
Brasse  [author] 28 Oct, 2019 @ 9:12am 
@snowflitzer
Hey, any issues should be fixed now. I removed most dependencies, leaving the latest version stripped down to roads only, meaning that only NE2 is required. Hope you find that better than nothing at least. Feel free to drop a comment if it's still not working. Rage quit for now.
snowflitzer 27 Oct, 2019 @ 8:34pm 
Could you please update your dependencies with Fine Road Anarchy 2?
hank_80 1 Jul, 2019 @ 3:15pm 
I receive the following error for this: Custom Assets: 1094354234.Turnaround for ants_Data: NetInfo missing
NanoGrrl 14 Jun, 2019 @ 10:29pm 
Okay, thanks, Brasse. I can't find it in the intersections tab, either! Still showing as failed in Loading Screen. Weird, go figure.
Brasse  [author] 10 Jun, 2019 @ 5:56pm 
@NanoGrrl
I just checked it and it works normally for me, it didn't show up in Findit however. Can't say why. You should at least be able to select it from the intersections tab. If not, the problem is caused by something else. ¯\_(ツ)_/¯
NanoGrrl 10 Jun, 2019 @ 4:01pm 
Curiously, this item showed as "failed" in the loading screen mod. I couldn't find it with FindIt, either. Anyone know about this?
Acidrain 19 Jun, 2018 @ 6:00pm 
@Brasse ill check it out! Thank you
Brasse  [author] 11 Jun, 2018 @ 6:32am 
@Acidrain It should be in Roads > intersections tab.
Acidrain 10 Jun, 2018 @ 1:59pm 
Can anyone tell where this is located in the menu? I cant locate it as i downloaded and installed into my game?
Brasse  [author] 25 Apr, 2018 @ 4:41am 
@jollyjumper It works fine with Green cities too :)
TwoMouse 1 Jan, 2018 @ 1:51am 
great for small taxi stop thanks!
jollyjumper 21 Nov, 2017 @ 6:53am 
Please update this great asset for "Green cities" :-)
lys_knight 15 Oct, 2017 @ 1:38pm 
This is FANTASTIC !!
ConureGuy_411 29 Aug, 2017 @ 5:11pm 
This is PERFECT for the housing projects I'm making for my city! Only thing I wish, is that CSL gave us the option of having a turn-around that didn't have anything in the center. But this is an exceptional asset, thanks for making it!
Brasse  [author] 31 Jul, 2017 @ 10:11am 
Thank you! Agree, they're quite tedious to do since you often need a lot of them. Now it's just about varying the decorations a bit here and there.
girlfromverona 29 Jul, 2017 @ 11:20pm 
Looks good! I always struggle trying to make cul-de-sacs, so this will be helpful. Thanks!
Pamani 29 Jul, 2017 @ 2:10pm 
Sweet