Counter-Strike 2

Counter-Strike 2

Aerospace (Alpha 4.0)
16 Comments
валентин 24 Nov, 2017 @ 8:09pm 
werdset
cloud 9 the best 24 Nov, 2017 @ 1:46pm 
good job mate

:steamhappy:
Noodle  [author] 15 Aug, 2017 @ 10:13am 
@-SM-Nari, Well you can't jump off the back because it would just be like on vertigo where you get trolls and derankers jumping off every round and such. Enabling the player to jump off doesn't really have any real positive effect. A roof area would be cool, but I don't think it would be very realistic on top of an aerodynamic plane moving at several hundreds of kilometers an hour. As for the basketball court, I don't know we were just trying stuff. In next update a lot will have changed, including the court. Instead it's replaced with a more reasonable passenger area, which also gives more cover to mid :)
gamingdominari 15 Aug, 2017 @ 9:14am 
This is really freaking awesome. Just 2 questions.

1. Awh I can't kill myself
2. How cool would it be if there was a roof area to the map
3. Basketball in an airplane? XD
gz  [author] 5 Aug, 2017 @ 2:34pm 
@That Poppy we currently arent focused on lighting or textures at the moment, we are focused on layout. for the radar, do you think you could provide a screenshot? thanks
Salad 5 Aug, 2017 @ 2:15pm 
Hey man, I love the map.
I have a few things to say
The lights are super bright fo me and the walls are hard to mae out and it is easy to get disoriented
For some reason the mini map doesn't show up, or only appears in short flashes.

Otherwise love the map
Inventor4Life 5 Aug, 2017 @ 12:03pm 
thx noodle king
Noodle  [author] 5 Aug, 2017 @ 12:00pm 
@Inventor4Life, just click the highlighted text that says "Noodle King Playtesting." it will take you to the group page where you can then hit the "join group" button at the top right of the screen.
Inventor4Life 5 Aug, 2017 @ 11:49am 
how do i join the playtest group?
gz  [author] 3 Aug, 2017 @ 9:41am 
si senor
Merequetengue 2 Aug, 2017 @ 11:29am 
WOW ME ENCANTAAAAA
Noodle  [author] 2 Aug, 2017 @ 11:17am 
@Swaaaty, I agree with you on all those points. At some point in the near future they'l probably all change.
Swaaaty 2 Aug, 2017 @ 8:45am 
First of all i really like this concept of the map. It is just amazing! And the design i have to say WOW. I am kinda newbie to this sdk editor... Trying to learn to be honest but can't get what i really expect. Ok, enough about me.

So, i studied the map a little bit and i have to admit that you have done a great work so far! Here are my ideas:
- I checked the time that it takes for both sides to reach B side. 7 seconds- T side ; 7.5-8 seconds CT side. Might be wrong but i feel it is a little bit far for CTs.
-Both sides are too open(for me) More cover would be great, maybe add "back of the side" too, i think it would be good.
- You really have to work on mid
I spent around 15 minutes running around and testing things. I will try to come with other ideas..

Keep the good work, i would really enjoy seeing your content in the future, you are kinda giving csgo maps a new futuristic style and i really love it. Peace and respect for both of you! :)
gz  [author] 1 Aug, 2017 @ 11:26am 
its graybox for a reason. we are focused on making good gameplay and not good graphics at the moment.
A DOG ON A PANCAKE 1 Aug, 2017 @ 8:40am 
alpha i know i was js
A DOG ON A PANCAKE 1 Aug, 2017 @ 8:38am 
needs to feel more like an airplane.. like the basketball room is cool but it doesnt really flow with the map same for the room with the couches in it.