Space Engineers

Space Engineers

Aero Mk 1 - Atmospheric Multirole Fighter
38 Comments
KeplerTheAlien 58 minutes ago 
the salvo is broken idk if u read this anymore but im not sure what the command argument is for the salvo PB. if you could tell me that id be so happy otherwise ill be raining hell in the meantime
wrath 14 Feb, 2024 @ 4:44pm 
This is Wicked Great Job!!!!!
2383e 7 May, 2021 @ 10:51am 
its good and look fine ( i make only brick soo) i like this
Rodrigo  [author] 10 May, 2020 @ 11:11am 
@Jeepers
ty for the feedback, this model is indeed a bit on the lightweight side to keep a better balance between its lift and speed, atmospheric ships are a bit hassly to deal with
Jeepers 8 May, 2020 @ 3:10pm 
fantastic ship, just needs more armor. :steamfacepalm:
ExoticTrash 11 Feb, 2019 @ 10:33pm 
Probably one of my favorite ships on the workshop
[WTFH] ragnar_greymane 9 Nov, 2018 @ 1:02pm 
Great, thanks for the fast reply. Gonna dig some hole for ores then =)
Rodrigo  [author] 9 Nov, 2018 @ 10:59am 
[WTFH] ragnar_greymane made for survival, within the technical info you can find more informationa bout power, but its designed to be actually power efficient, as in, it will use up almost all of the available power when performing extreme manneuvers, that's to keep the weight x reactors balanced, so do not worry if the power usage bar reaches redline 99, its not being uderpowered
[WTFH] ragnar_greymane 8 Nov, 2018 @ 8:41pm 
Looks great. Any solid numbers on reactor fuel consumption, wanna try this in survival maybe.
Rodrigo  [author] 7 Jun, 2018 @ 7:01am 
Updated to v1.1. New cockpit display standard and enlarged fonts allows a much better viewing. center lift fans power have been increased considerably allowing for greater altitudes, reversion power was vastly improved as well. The overall performance and agility was notably increased without any agressive design changes. It uses every bit of energy available while doing extreme manneuvers, so dont be alarmed by 100% energy usage at all, the truth is that its just under 100%, so energy efficiency is at max. Description and updated notes will be also provided later.
Rodrigo  [author] 29 May, 2018 @ 8:06am 
Sure, with the proper credits you can modify and post your own variant.
Vici0us_ 29 May, 2018 @ 7:50am 
@Captein I made a modded version of the Aero Mk 1 can i upload it on the steam workshop if so ill leave a link to this page and give you full credit. also i love this aircraft its great
Rodrigo  [author] 29 Apr, 2018 @ 12:45am 
Feel free to do so my friend
JDaremo Fireheart 28 Apr, 2018 @ 5:46pm 
Great. Love your designs. I actually had a thought of trying to recreate the designs in Empyrion with full credit to you and link backs to your workshop.
Rodrigo  [author] 28 Apr, 2018 @ 2:53pm 
Ty, the sequencer code still works perfectly albeit obsolete, i'll update with the newest salvo code as soon as i can, although there wont be any noticeable change.
JDaremo Fireheart 28 Apr, 2018 @ 2:32pm 
WHIP has marked the Weapon Sequencer Script as Outdated
Rodrigo  [author] 10 Oct, 2017 @ 10:52am 
RangerOfTheOrder thats quite alright, have fun!
RangerOfTheOrder 10 Oct, 2017 @ 7:31am 
I hope you don't mind, but I made a space varient for my server group. I gave you all credit.
RandomBruh 7 Aug, 2017 @ 12:49pm 
Hi looks, great, but if my understanding is right,
small atmospheric thrusters are better for small ships, because they provide better lift for their size,
that is of course if higher power consumption isn't a problem.
Hellish Cyberdemon 6 Aug, 2017 @ 7:50pm 
i just starting playing this game i dont know how to operate this bastard
Mojo 6 Aug, 2017 @ 1:36pm 
@ Donald Trump Just for you:
:GoldenT::GoldenR::GoldenU::GoldenM::GoldenP:
Semper Fight 0311 6 Aug, 2017 @ 10:12am 
Looks Amazing. Can't wait to try it out. Subbed. Thanks for the work.
Zarniwoop 6 Aug, 2017 @ 7:14am 
That's an attractive vessel.
Rodrigo  [author] 6 Aug, 2017 @ 12:38am 
@Son o'Petrified there's an airvent drawing air from the atmosphere to the cockpit, even on low o2 concentration planets it 'should' work (there's some o2 and airtightness bugs awaiting fix from KSH) none the less, you can get inside the cockpit without helmet without dying, as long as the vent is set to depressurize. (draw air from exterior into the cockpit)

JBDaywalkr you must subscribe and it should be in your blueprint list, no need to check mods menu, just go in creative mode, press F10 and it should really be there, try refreshing blueprints. It can also be built with a projector.
JBDaywalkr 5 Aug, 2017 @ 10:34pm 
I am a lil new at playing with mods so I apologize for the silly question but I can't seem to find this in my game. How do I go about getting it? I checked in the mod section in setup and i cant find it and i also looked in blueprints in game and could not see it there as well.
JCapt 5 Aug, 2017 @ 7:27pm 
"Since it's life support system draws air directly from the atmosphere, there's no need for O2 tanks or generators." I have one question: how do you enter the atmo without dying? Or is there enough oxygen in the cockpit for entering?
Don 5 Aug, 2017 @ 3:53pm 
"I have no words" is too much of an ironic sentence, so I shall award you with 3 Trumps: :trump: :PresidentTrump: :trump:
Rodrigo  [author] 5 Aug, 2017 @ 2:22am 
@The Witch much appreciated! I wish i were good at drawing, would help me a lot, I always just start from the cockpit and go wild!
Mojo 4 Aug, 2017 @ 3:18pm 
Very nice...I actually was designing something very similar...well sketched out and was going to attempt to build when I had time..honestly was very close..are you a mind reader as well?? LOL

No joke great build I wish I could give you 100 thumbs up.
Rodrigo  [author] 4 Aug, 2017 @ 12:44am 
Please keep the comments respectful. Otherwise, they will be removed.
Quartofel 3 Aug, 2017 @ 6:23am 
Plans for the future atmo crafts?
Big Red 2 Aug, 2017 @ 5:23pm 
Sexy and clean :o good job :D
Rodrigo  [author] 1 Aug, 2017 @ 2:29am 
Lol, do we have a conspiracy here?
Neraph 31 Jul, 2017 @ 1:09pm 
Q, just wait till he sees my Blight heavy superiority fighter...
Korvatus Klok 31 Jul, 2017 @ 11:00am 
Wow, that looks wicked.
Quartofel 31 Jul, 2017 @ 10:25am 
QST may try to "brutalise" the design a little bit :P
Rodrigo  [author] 31 Jul, 2017 @ 10:22am 
Lol dakka I'll see what I can do on next revision.
Quartofel 31 Jul, 2017 @ 10:20am 
Great looking craft (as always :P), performance on paper looks amazing but NEEDS MOAR DAKKA!