Ravenfield

Ravenfield

Meadow Brawl
42 Comments
Solistice 27 Feb, 2020 @ 3:04pm 
Genocide is not about winning, it’s about taking part.
Jackerino  [author] 20 Feb, 2020 @ 3:50pm 
Woah, i'm happy to hear that, i'm glad it's left such a positive impact on you! I should check out some of your mods to see how they are!
WeeErazer 20 Feb, 2020 @ 7:20am 
holy fuck I found it again, this map is beyond epic and inspired me to start modding 2 years ago, thank you so much for this
Solistice 25 Nov, 2018 @ 5:44pm 
Thankyou, this made me laugh
Landmine crumb 19 Nov, 2018 @ 6:32pm 
<3
Jackerino  [author] 19 Nov, 2018 @ 6:00pm 
i love you too
Landmine crumb 19 Nov, 2018 @ 5:47pm 
I love you xwert
Landmine crumb 19 Nov, 2018 @ 5:47pm 
thank you xwert
Jackerino  [author] 19 Nov, 2018 @ 5:28pm 
nigga r u ok
Landmine crumb 19 Nov, 2018 @ 5:24pm 
I love you xwert
Landmine crumb 19 Nov, 2018 @ 5:24pm 
thanks for making this map xwert
Landmine crumb 19 Nov, 2018 @ 5:24pm 
I love this map xwert
Landmine crumb 19 Nov, 2018 @ 5:24pm 
i like this map xwert
Landmine crumb 18 Nov, 2018 @ 3:00am 
Get xwert Nice Map - devyn
Comrade Hansi 2 Nov, 2018 @ 5:08pm 
Pretty cool
Jackerino  [author] 4 Feb, 2018 @ 3:11am 
Get a better computer, or lower your graphics settings. My mod doesn't suck just because your machine isn't able to handle it.
NinepointRider_Official 3 Feb, 2018 @ 6:39pm 
this mod sucks, takes a long time to do anything because of the lagg
Bladiatim 19 Dec, 2017 @ 11:33pm 
Sorry for the late reply but I understand. I guess I was trying to capture the point when I already capture many of the other points that were more to the middle, so all the enemy AIs spawn over on that point.

I also agree with the commanding utilization. There are a lot of points in this map and other maps that can be captured using the command feature.
Jackerino  [author] 5 Dec, 2017 @ 5:50am 
The reason for that was so you were forced to play smart, and to utilize the commanding functionality.
Jackerino  [author] 5 Dec, 2017 @ 5:50am 
Making sure every point was easier to defend than it is to capture was on purpose.
Bladiatim 5 Dec, 2017 @ 5:03am 
This map definitely feels very unique due to its foresty feels.

There are some sections of the map that I dislike, like the area in front of both sides' initial spawn. Sight lines in those areas go very far, to the point where sometimes the AI is hitting me but I can't see them, let alone shoot them. This makes it very difficult capture those points, though maybe that was the creator's intention.

The best point of the map is definitely the middle as it is easy to creep up onto the AI that is on the hill and finish them off, though it still difficult to capture that point, IMO.

A nice-looking map.
wingsfan64 18 Oct, 2017 @ 11:56am 
One of my favorites, really well done!
WeeErazer 25 Aug, 2017 @ 2:08pm 
Could you add Helicopters and a Nigth Mode?
pull the pin! 15 Aug, 2017 @ 3:19pm 
excellent map
Firehornet 8 Aug, 2017 @ 10:03am 
well if it was possible I would love to play it
Jackerino  [author] 7 Aug, 2017 @ 11:10pm 
I'd love to, if it was possible.
Firehornet 7 Aug, 2017 @ 4:33pm 
you should make a zombie map
(PJ) KingBingDingaLing 3 Aug, 2017 @ 2:23pm 
get shit fps with the veg. even at low but alright map
Jackerino  [author] 3 Aug, 2017 @ 3:43am 
Like I said; you can lower the vegetation in the options. Even I do.
Fireball 3 Aug, 2017 @ 2:48am 
The use of grass is a tad excessive. 1080ti with 60 players still sorps me down to 60ish. Which is annoying for me.
Jackerino  [author] 2 Aug, 2017 @ 7:32pm 
If you go into the video options, you can disable/minimize the amount of grass (Under vegetation options), as well as change the distance at which it appears. The thick grass is there for people who's PC's can handle it.
shade_of_fox 2 Aug, 2017 @ 7:06pm 
I too took a hit on performence, I had one hundred bots and my framerate was fairly erratic. Maybe it is the swaying grass...? That is really the only thing I see that is different about the map compared to others I have tried, and my computer handles one hundred bots quite well. Nice map though, I will have to try it with eighty or sixty-five to see how bot count affects my framerate.
Jackerino  [author] 2 Aug, 2017 @ 3:40pm 
I can't do much on the performance. The lack of textures on the barriers and fences and such are all intentional as well, as to fit the theme of Ravenfield. My next map however will be a lot different, and will focus on custom graphics (whilst still fitting Ravenfield.)
Fireball 2 Aug, 2017 @ 11:37am 
I have a collection of the best maps that I will add it to pending the things I said :)
Fireball 2 Aug, 2017 @ 11:36am 
Hi there,
Excellent map, I want to list it as one of the best and I'm sure I will after future updates. The only issues I have are the performance being a little sketchy at times and the lack of texture on some of the barriers. Otherwise great map and ceertainly one of the best.
Jackerino  [author] 1 Aug, 2017 @ 2:37pm 
@carrms .. lol yeah I kinda just came up with the name in like, 5 seconds.
Jackerino  [author] 1 Aug, 2017 @ 2:37pm 
@562352499 They do. Just not at the very start. In playtesting the blue team almost always gets the center point first. I always have to rush to capture the middle point whenever I play as Ravens.
DapperGiant 1 Aug, 2017 @ 11:02am 
great map jackerino. ever though its far from what i'd call a meadow
562352499 1 Aug, 2017 @ 9:55am 
so nice the grasses are!
but why blue team's bots don't like to go to the middle point at the begining? that is a serious problem.
aemelt 1 Aug, 2017 @ 12:49am 
This map makes my computer cry, but it is very beautiful, and is well balanced. I like it.
Jackerino  [author] 1 Aug, 2017 @ 12:45am 
It doesn't have the level of quality that comes up to my standards, but i'm trying to make it look like a Ravenfield map.

My next map will be a lot more beautiful, because i'll try to focus on my level of quality instead of Ravenfields.
mamon* 1 Aug, 2017 @ 12:42am 
This is one of the most detailed maps I've came acrossed while searching the workshop.