XCOM 2
Fixed Light Armors (Game Girls)
34 Comments
Karmapowered 3 Dec, 2022 @ 12:17pm 
I really like what this mod does, and would like to remain subscribed to it, but I also (of course) am using some of @Kexx's fine mod(s), so I had two questions please.

1/ Could we please get an extensive list of which mods you have changed in this one ?
2/ Will there be any duplicates with Female clothing pack in particular ? I'm asking because there is hope that a cooked version of it will be produced in the future, so maybe it would time to petition for your tweaks to be included ? I just don't want to sound silly bothering the original author if there is no point to it.

Thank you very much for creating, documenting and sharing your mod with us.
vandujr 1 Feb, 2020 @ 11:52am 
aka skin tight suit simulator
o_siyeza  [author] 11 May, 2018 @ 8:16am 
Hey, nice to hear you like the mod. Unfortunately I lack now time for adding more content.
codenameray 9 May, 2018 @ 12:36am 
Hi there!
Great mod man!
Tell me please - do you support it still? There are some new outfit mods wich requires your help. Here they are:
SECTION 9: MOTOKO PACK
SECTION 9: Customization pack
Titanfall female marksman
SA2 Leona customization pack
MGS Infiltrator sneaksuits
MGSV Boss sneaksuit
MGSV snaekingsuits + extras

These are great mods, but it's impossible to use them cos weapons on the back are just levitating in the air. It looks dramaticly awfull. There are so many cool armors which I cant use cos of this glitch. Can u help with this and, i don't know, maybe update your mode or something?
Anyway, thanks a lot for your work man!
ATF_Coldblooded Carebear || 7 Jan, 2018 @ 12:01pm 
@InternetLunatic by my best guess it one the asari armor from Tessia update ( the one who have Aria T’Loak, Samara...) but use with a human character
InternetLunatic 7 Jan, 2018 @ 8:17am 
what face is the 2nd picture? I dont seem to have it
o_siyeza  [author] 24 Dec, 2017 @ 5:59pm 
I have released a WOTC version of this mod.
o_siyeza  [author] 1 Dec, 2017 @ 6:24am 
Sorry for such a long delay, I was traveling around for a couple of months, and now my computer is 5000 km from me. I will Update the mods in Christmas. :)
ATF_Coldblooded Carebear || 19 Nov, 2017 @ 5:24pm 
when you will have the time to upgrade it for the WOTC will this help fix the "hero torso gear" that usualy wore above the amor?
Smash 11 Oct, 2017 @ 6:32am 
Same problem as Totoro last three armours just black:(
Ghost in the Kas 7 Sep, 2017 @ 6:33am 
nvm man thank for the mod.
o_siyeza  [author] 7 Sep, 2017 @ 5:22am 
@kas, be more concrete. hat re-skins do you refer to?
Ghost in the Kas 6 Sep, 2017 @ 7:46am 
can i have a list of the name of the re-skins or are they also inlcuded in this mod?:2016gameingame:
o_siyeza  [author] 3 Sep, 2017 @ 9:09am 
It will happen, but i cannot give any daye now, cause im out of the country!
Kirone - FordArkITA 2 Sep, 2017 @ 5:40am 
Update for WOTC?
Totoro 31 Aug, 2017 @ 8:02pm 
Working - Samara, Jack, Liara, partially Asari commando. Another parts - black textures and lags ;(
o_siyeza  [author] 30 Aug, 2017 @ 8:17am 
UPDATE, i have seen in forums that there is a new mod tool thing, and that a lot of mods show black textures. So, as far as i know, probably some textures will appear black. and maybe some rework is needed to see if the props work for the new factions. I will not fix it this week, but hopephully i can do something about it.
o_siyeza  [author] 30 Aug, 2017 @ 8:07am 
@Esyntha, i hope so, i dont think any reason for it not to. It uses just cosmetic props and custom animations.

But it is posible that they changed something in the animation system (worst case), or something in the prop name system meybe fixed the name parts.

So i dont think this mod can be broken or broke the game, but it may have some display issues. Anyway i wont have WOTC and will not have it for a couple of months, and dont know how availiable i will be. But I would like if someone has tested it, to tell me if there is any problem at all. And if there is i will fix it when i have time.
Eavalin 30 Aug, 2017 @ 8:01am 
does this mod work with WOTC?
o_siyeza  [author] 22 Aug, 2017 @ 3:01pm 
I realized that having the armor visuals available for all tiers is not a good idea. So next update i will remove them and add the Uniform Manager as a requisite, so you can use them in any tier anyway.

PD: My next mod will be a Character pool, with a lot of character designs.
FoxHudson2CZE 18 Aug, 2017 @ 7:38am 
very nice:):steamhappy:
o_siyeza  [author] 15 Aug, 2017 @ 3:06pm 
Finally i could create custom animations, and the guns fit much better ;)
o_siyeza  [author] 12 Aug, 2017 @ 3:30am 
The next thing i will do is to try to hand edit the animations to fix the clipping of the psi amp. Regarding adding more stuff, that is more difficult cause this is intended to be just a fixed compilation of the armors of Kexx, cause they are among my favourite and he agreed with it. But who knows. ☺
NNNNNNaniTheFK 7 Aug, 2017 @ 8:11am 
10/10 - IGN
macelharen 6 Aug, 2017 @ 9:00am 
damnnn...these look good enough i might actually start using clothed troopers in my harem
Kirone - FordArkITA 5 Aug, 2017 @ 3:55pm 
PERFECT!!

More? xD
mediumvillain 5 Aug, 2017 @ 3:11am 
it's a shame. a lot of great cosmetic mods have this issue. luckily its not very noticeable on missions.
o_siyeza  [author] 5 Aug, 2017 @ 3:04am 
@mediumvillain, of course the problem is that as far as i know that is not possible. Fixing the positioning of the weapons requires to mess with the assets and the animations associated with the skeletal meshes, i don't think that is possible just to do it besides model by model. Of course Im totally open for help and ideas. :). I think that the reason why this is an omnipresent problem in the armors is that it can only solved in the modeling/animation tools in a quite obscure way. Now im focused in learning how to edit the animations to fix the problem completely, but im open to suggestions.
mediumvillain 5 Aug, 2017 @ 1:03am 
it would probably be a better solution to just require the original mods for a mod that fixes the positioning of the weapons, instead of making doubles of assets in other mods (which is why i havent subscribed to these)
Kexx 4 Aug, 2017 @ 2:02pm 
Hello everyone!! o_siyeza indeed approached me with his solution, but I'm just onto other things. If needed, please consider this as a complete and total approval. For me, mod assets are for everyone to use as they see fit. I don't see this as an appropriation of my mods, but rather an improvement many will enjoy.

If your consciousness still keeps you up at night, maybe you can just have this mod be dependent on mine. If not, it's cool. :)
o_siyeza  [author] 4 Aug, 2017 @ 7:37am 
@drake_hound, you are totally right, the only reason i did this mod is cause i adore Kexx too, so i dont really mind getting thumbs up at all, im not really a modder and I mostly did this to myself, if other people enjoys it perfect. If Kexx decides to fix his mod, i probably will be more happy than anyone to know this mod is not nedded anymore.
drake_hound 4 Aug, 2017 @ 7:03am 
It is good work sadly you won´t get many thumbs up.
Cause it is Kexx work. and we all adore Kexx.

While I understand you completly. and it is beneficial to perfectionist.
It still feels a bit like using Kexx work. even if you are really adamant of giving him all the credits.
o_siyeza  [author] 4 Aug, 2017 @ 3:04am 
@|scv| I did, of course. But [GWJ]Kexx may just have better things in mind, or may just not be interested at all now. In the end i decided to do this for myself. Mostly for fun. Though eventually i will probably try edit the meshes to fix the clipping, but we will see. If [GWJ]Kexx fixes his mods i may just remove this one.
|scv| 3 Aug, 2017 @ 11:37pm 
weird solution of the bug. Why don't you tell [GWJ]Kexx how to fix this issue in his mods. Do not see the reason to make new mod