Kenshi
All Clothes have Stats V2 (Now with NCE)
58 Comments
Virplexer 22 Nov, 2024 @ 10:01pm 
I think NCE should have been an add-on for the mod rather than in by default
NonExistantFlower 27 Mar, 2024 @ 8:15am 
Can you turn off the NCE in settings or something?
VillbliTårta 1 Dec, 2023 @ 9:50am 
patch without NCE please
Salty Oreos 2 Oct, 2023 @ 11:51am 
Coming back here again for the dyed versions.
You left off a zero in FCS.
The colored halfpants and cargopants are 0.7 blunt and 0.2 cut bonus instead of 0.07 and 0.02 not to mention the halfpants should be 0.06 and 0.01 since that's what you put the uncolored versions as.
The dyed rag loincloth also has pierce protection unlike the undyed version
Niska24 28 Sep, 2023 @ 2:49pm 
This mod looks great! can we have a patch without NCE please :)
Salty Oreos 8 Mar, 2023 @ 2:44pm 
:beeped:
Baby Shark  [author] 8 Mar, 2023 @ 2:07pm 
Updated added stats to Cargopants (colored) , Halfpants(colored) ,Rag Loincloth (Dyed)
Salty Oreos 8 Mar, 2023 @ 11:36am 
The main ones I saw in FCS were the dyed loincloth, and the colored cargo pants
At least I think it was the cargo pants.
Baby Shark  [author] 8 Mar, 2023 @ 11:22am 
i see i see ill get on that later today. thank you
Salty Oreos 8 Mar, 2023 @ 11:18am 
Same with the colored versions of other clothing
Salty Oreos 8 Mar, 2023 @ 11:14am 
You added coverage to the rag loincloth but forgot to add any to the dyed version
Alice ⛧ Shiro 8 Dec, 2022 @ 1:08am 
Ty SO GREEAT mod:heart13::feelsyakman:
D̴̜̓e̷̻͝m̵̲͌o̸̱̎n̶ 3 Dec, 2022 @ 12:13pm 
Very cool
Doma 9 Aug, 2022 @ 8:55pm 
Fantastic mod, good work!
MilkSteak 28 Jul, 2022 @ 1:27pm 
is there patch for omo gears?
Baby Shark  [author] 6 May, 2022 @ 1:21pm 
Finally got around to updating the mod with NCE. Lemme know if i missed something.
MGJ Sakazaki 29 Mar, 2022 @ 7:45pm 
NCE it always a must have in Kenshi.
Sorry about your GPU, mate =´[
Well, I use my iGPU =x
RedRockRun 5 Apr, 2021 @ 11:11pm 
No Cut Efficiency
RIP GPU
Baby Shark  [author] 5 Apr, 2021 @ 12:14am 
@RedRockRun what is NCE? i could try to make a patch or something but my ability to test my mods is limited atm cause my gpu died.
RedRockRun 4 Apr, 2021 @ 9:10pm 
Any support for NCE?
BrendanatorX 13 Dec, 2020 @ 5:56pm 
Thanks!

Oh also, does your mod add any sneak bonuses to ninja gear?
If not do you think you could add it? Anything with Ninja in the name really or that's black I feel like should have a stealth bonus honestly.
I don't think having separate mods for clothes would be ideal in-case they clash so having it all in one place would be good.

That reminds me too actually, your Black Turtleneck isn't black, it's white same as regular turtleneck.
Baby Shark  [author] 13 Dec, 2020 @ 9:13am 
@brendanatorX while just taking a quick peak in fcs it didnt look like to me that the ninja pants didnt have the stats you mentioned. However the black turtleneck and vest i guess i just didnt set them to spawn anywhere. so now they are apart of a few vendorlists and a research project.

ill load up a game and see in the pants spawn with stats later.
BrendanatorX 13 Dec, 2020 @ 5:41am 
mentioned bug in discussion, seems i'm the first one :P
Baby Shark  [author] 24 Oct, 2020 @ 8:58am 
@bragdras im really late in replying to this but basically all i did was add part coverage the game did its own calculations based on the items being set to the cloth armor class. However it is possible still to give them more protection by tweaking the cut and blunt def bonus values in the Forgotten construction set. currently thinking about just how much that should go up. There are six different grades for armour items. putting a 6% blunt def bonus would give an extra 1% protection per grade till it reaches the full 6% extra by the time its masterwork grade. Already have some ideas but dont want the items to be comparable to light armor it should still be worse imo
Baby Shark  [author] 24 Oct, 2020 @ 8:52am 
working on a buff for this mod. 2% resistance is pretty worthless. mind you dont expect huge buffs clothing is and should always be the lowest tier of protection. they will not be comparable to masterwork light armour
Bragdras 17 Jan, 2020 @ 5:25pm 
Did you add in the stats manually or copy paste the stats from the rag shirt to the clothes? Either way, this is a great mod, though I do wish they would be a little higher in term of protection, not by much, we're talking a couple more % of damage resistance so it's not 2% resistance on a masterwork clothe piece.

I really like the idea though, it's great and feels right mechanically, but the numbers are just too low to have any difference other than visually when looking at the item stats page
Baby Shark  [author] 4 Oct, 2019 @ 10:02am 
@SR i would but there isnt much to update besides the nobles trousers. Theres also wooden sandals but giving that any notable armor coverage dosent make much sense. i can update the nobles trousers in a bit. unless theres some other specific stat less item you noticed that i didnt.
SR 4 Oct, 2019 @ 2:58am 
should def update, loved the mod.
Bobfinfur 10 Dec, 2018 @ 11:38am 
can you add stats to the skin suits. i'd love to have my skeletons wearing masterwork human skin!
jaeger972 15 Jul, 2018 @ 12:21am 
i don't know if you already did it but giving ninja clothes a stealth boost would be nice
Baby Shark  [author] 22 Jun, 2018 @ 9:55am 
all right ill look around a bit to see if i can find it.
Viper 22 Jun, 2018 @ 8:35am 
needs a minor update, i've spotted at least one stat-less clothing item. sorry, don't remember what it was. no biggie tho
Baby Shark  [author] 16 May, 2018 @ 4:54pm 
@DeadofPool works when i use it
Anarchy 16 May, 2018 @ 4:41pm 
Will this still work or?
Baby Shark  [author] 19 Dec, 2017 @ 4:48pm 
@PL yep all of them have the exact same stats as the rag shirt i believe. just different part coverages.
Cinto PL 19 Dec, 2017 @ 3:23pm 
So I assume these stats also vary in grade like Standard and Masterwork?
BigRowdy 10 Dec, 2017 @ 5:08pm 
Hmm sounds easy but its like learning to walk for me
BigRowdy 10 Dec, 2017 @ 1:03pm 
It does indeed and this is EXACTLY the type of steering I was hoping for. :steamhappy:
Baby Shark  [author] 10 Dec, 2017 @ 11:25am 
@BigRowdy i figured out that 233860 is the kenshi folder btw. hope that helps narrow it down
Baby Shark  [author] 10 Dec, 2017 @ 11:02am 
@BigRowdy well all you really need to do is to add part coverage on the pieces of clothing.
in the forgotten contruction set got to items > armour > open up the item you want to change > then on the little drop down menu select part coverage and well i think its pretty self explanatory from there. as for where to find workshop mods so you can edit them. my filepath looks a little like this. (C:\Program Files (x86)\Steam\steamapps\workshop\content) after that point tho its just a bunch of folders with numbers instead of logical names for things soooo you would need to ask the mod author what the steam id for thier mod is in order to find it. or you could keep poking around folders at random. good luck hope i caould help
BigRowdy 10 Dec, 2017 @ 6:29am 
I use Notfuji's colored clothes...it adds 260 new items to the clothing....could you point me in the direction of where to modify stats for these (where located) as I doubt the extra items would be included in this mod.
ThaDude 8 Oct, 2017 @ 1:26am 
Finally I have some protection when my character is getting beat in a slave camp
Geralt 7 Oct, 2017 @ 2:48am 
AAamazing:steammocking:
Ibram Gaunt 28 Sep, 2017 @ 9:31am 
Amazing mod. It makes many clothes have utility instead of being simply decorative.

Great Job.
Mr. Messy 19 Sep, 2017 @ 4:20pm 
Sorry about my ignorance. But I need to ask.
My game just updated and I lost all my subscribed mods. Is that normal? How do I get my mods running again?
Baby Shark  [author] 1 Sep, 2017 @ 1:24pm 
@Transflux sure go ahead :D
D.Cub3d 1 Sep, 2017 @ 9:14am 
hello, I'm working on a sort of mega overhaul that includes a fair bit of content created by the community merged, I was wondering if you would be cool with me using your work? I would be giving credit to all authors who created content for the overhaul :)
Baby Shark  [author] 5 Aug, 2017 @ 8:36am 
@DogTag if any other mods you have modify the base games clothes as well then it will probly conflict.
Baby Shark  [author] 5 Aug, 2017 @ 8:27am 
@DogTag if you have project eternia that makes sense cause this mod was merged into project eternia. two mods modifying the same things are sure to cause problems
Helldriver o7 5 Aug, 2017 @ 8:20am 
@DogTag There are 69 submit currently so it's seems to work for a lot of people.
What's mods do you use with?