Arma 3
Walkers A2 Vehicles
196 Comments
Valmont 19 Feb @ 6:08pm 
Hey @ICEmoney, sorry I refunded Reforger, got it when it was not ready for the public. Perhaps now it is but I don't have the money now
ICEmoney 19 Feb @ 6:04pm 
Hey @walk3r @valmont, I run a reforger community and was actually about to start trying my hand at getting some A2 vics in there. Is it possible to get some help from one of you guys? Add me on discord if your able icemoney2424
walk3r  [author] 19 Feb @ 10:20am 
the hilux has ffv
XIAOXIAONI 18 Feb @ 5:06pm 
FFV updates on some vehicles anytime?:steamhappy:
walk3r  [author] 18 Feb @ 10:36am 
decided to update the mod again. fixing glassdamage and more soon
Sky Chief 5 May, 2024 @ 1:50am 
@Spolf, I dont believe they ave lightbars
Valmont 14 Apr, 2024 @ 5:14am 
The armed COYOTA throws an error when selected. Related to its Turret it seems
Sushido 3 Nov, 2022 @ 10:07pm 
ok sir
walk3r  [author] 3 Nov, 2022 @ 8:02am 
https://imgur.com/a/hHSbjKR
The Suv, and the Suv Texture Has nothing wrong Especially the Backside of the Name Plate
there's no White and red Texture on it,
sorry if I'm being rude I know Modding is Tiring so take your time to post useful information.
Or disable some other mods to narrow down the error.
Sushido 2 Nov, 2022 @ 5:39pm 
The Suv, and the Suv Texture Has Something wrong Especially the Backside of the Name Plate there's White and black and red Texture on it, sorry if I'm being rude I know Modding is Tiring so take your time Fixing it.
walk3r  [author] 2 Nov, 2022 @ 2:38pm 
Which car?
Sushido 6 Oct, 2022 @ 4:09am 
Driving the cars on this feels like ice skating
Zed 11 Apr, 2022 @ 1:25am 
Do you have the source files for the ikarus? Is this ported from Arma 2? I'm looking for one that is not binarised.
ilias 30 Apr, 2021 @ 8:13pm 
The best available SUV port . Sad it wasn't continued to all A2 vehicles, CUP is a solid piece of junk compared to this work .
Charlie 27 Dec, 2020 @ 1:43pm 
perfect
SPOLF 19 Nov, 2020 @ 5:20pm 
Hi. Is it normal, that police version of LADA is missing it's lightbar?
Oldru_Vallière 15 Nov, 2020 @ 9:54pm 
use stronger cardboard....
blue crook 15 Nov, 2020 @ 1:36pm 
the vehicles seem to be made out of cardboard. could you possibly make them a bit stronger?
walk3r  [author] 24 Jun, 2020 @ 2:54am 
License information is in the mod folder
Oldru_Vallière 22 Jun, 2020 @ 12:43pm 
@walk3r

I would like to add this to a mod-pack for my unit, is there any chance I could get your permission to use it?
walk3r  [author] 22 Jun, 2020 @ 10:53am 
i try
Kieran 22 Jun, 2020 @ 7:59am 
Can you transfer it to DayZ SA in the future :(
walk3r  [author] 22 Jun, 2020 @ 6:11am 
no
Kieran 17 Jun, 2020 @ 5:41am 
Thank you We want to see these vehicles in DayZ. Can you give me unbin files?
walk3r  [author] 17 Jun, 2020 @ 3:28am 
No i don't. i installed dayz tools but still have no clue about it. I work on 2 other mods right now. maybe after them
Kieran 15 Jun, 2020 @ 4:36pm 
Can you transfer all vehicles to Arma 2 DayZ Standalone ?
walk3r  [author] 4 Jun, 2020 @ 7:42am 
License information is in the mod folder
Oldru_Vallière 2 Jun, 2020 @ 10:56pm 
@Walk3r

I would like to add this to a mod-pack for my unit, is there any chance I could get your permission to use it?
UncleBilly 13 May, 2020 @ 1:54pm 
I was just curious. I had used your mod for several years but took our servers offline a few years ago. I'm rebuilding from the ground up on the Chernarus Redux map and am making it more about survival. So I don't want tanks, jets, or more helis. In the interest of that, and overall size, I'm opting for yours. Thanks!
walk3r  [author] 13 May, 2020 @ 11:47am 
Q1: CUP vehicles have included Tanks and Helis ported from Arma 2. I only does cars and trucks. Q2: You can overlap my mod with CUP.
Q3: I'm not averse to accept suggestions for improvement
UncleBilly 12 May, 2020 @ 8:05pm 
So how does this compare to CUP Vehicles? Is it 100% overlap? Does Walker's improve upon the vehicles?
walk3r  [author] 2 May, 2020 @ 1:35am 
Maybe you can ask for help on MCC discord: https://discord.gg/3DzkzAn
walk3r  [author] 2 May, 2020 @ 1:28am 
my mod don't have depencies. car issues generally pop up when the car gets spawned
walk3r  [author] 2 May, 2020 @ 1:12am 
asaayu (2.post) posted bugs and issues from new DLC on BI Forum with the STR_A3_C_CfgVehicles_B_HMG_02_high_weapon_F0 string error. https://forums.bohemia.net/forums/topic/226929-arma-3-apex-old-man-feedback/
walk3r  [author] 2 May, 2020 @ 1:05am 
Sorry for saying that but non of these Stringslines are in my mod. I cannot fix this because these classes or strings are not representative in my mod. This have to do something with ACE3 or Arma so far i googlet it: https://feedback.bistudio.com/T140972
walk3r  [author] 1 May, 2020 @ 8:37am 
when i start game with mod i have no errors. do you have some logs or something? what cars are used in this mission?
walk3r  [author] 21 Apr, 2020 @ 9:15am 
the only way is to make a new modpack and i don't want to do that. 700MB is a very decent filesize for a 30+ carpack i think. CUP vehicles for example uses over 7GB
walk3r  [author] 21 Apr, 2020 @ 8:49am 
5 vehicles for what? life server, exile server, ect.. then only add the classnames of wanted vehices to carshop in your mission. what do you mean with delete? there is no way to delete parts of a mod in gaming history.
xXx_EHOT_B_KEDAX_xXx 21 Apr, 2020 @ 7:46am 
If i need only 5 vehicles from this mod may i delete another ones? Id be grateful if u will explain how
walk3r  [author] 21 Apr, 2020 @ 1:21am 
1. subscribe mod. 2. then you have to start vanilla arma3 launcher, then the mods will be copied into the !Workshop folder in arma 3 directory. then you have to activate the mod in the MODS section on launcher. 3. start Eden and click on on Civilian faction->Cars. there you go
NibSmoker 14 Apr, 2020 @ 8:17pm 
I clicked subscribe but I can't find them in the Eden Editor...Any help?
theccccccccccccccccccccccccccccc 12 Oct, 2019 @ 5:12am 
any plans on cooperation with CUP?
*******ive father 12 Jul, 2019 @ 9:05am 
THANKS
Inshane822 10 Jul, 2019 @ 1:51pm 
can't seem to use the mod I keep getting a keys are not supported pop-up and a missing texture I I remove the pbos that the server has an issue with
jalisar63 25 Apr, 2019 @ 8:39pm 
Sorry.. not the meta.cpp, I meant the mod.cpp under "dir = @Walker's..." my bad that. Personally I think they ask us to put names in too many different places. Then again I'm kinda old and forget..... what were we saying?
jalisar63 25 Apr, 2019 @ 8:29pm 
I just started getting this message
20:16:04 ErrorMessage: Bad animation file format in file 'walker_a3_vehicles\ikarus\data\anim\kia_truck_driver.rtm'.
20:16:04 Application terminated intentionally
ErrorMessage: Bad animation file format in file 'walker_a3_vehicles\ikarus\data\anim\kia_truck_driver.rtm'.

The mod said it was corrupted earlier when I logged on, I ran the repair from the launcher, which got stuck... so I un-subbed and re-subbed.. That's where I am atm. Though I am repeating that process because Steam insists on downloading 2 copies of your mod one Walker's the other Walkers. The former is the spelling in the meta so it's the proper one. Not sure what's up with steam lol.
walk3r  [author] 24 Apr, 2019 @ 12:28pm 
License Information is in the Modfolder
Phiplip 24 Apr, 2019 @ 11:52am 
Ist man erlaubt dieses Modpack auf anderen Server zu nutzen?