Portal 2

Portal 2

Reparation forces (Coop)
19 Comments
Yegr 22 Mar, 2022 @ 4:45pm 
@stop why are you looking on the steam workshop if you are PS3, are you retorded? :slimescared:
(((Derjeniche)) χ Alphα 8 Sep, 2017 @ 4:29pm 
Nice job on this, pretty easy though
where are we going? 4 Jun, 2014 @ 1:23pm 
im on ps3 and im not sure how to download maps, help?
Topograph 13 Jul, 2013 @ 1:41am 
@Zorxon Yes, exactly like you said after inserting the disk, glados made her statements :), we got dissasembled and respawned at the respawner at the beginning of the map. the voting dialogue didn't appear and we could still play the map from the beginning. (we voted anyway via the menu, because the map is great ;) )
Zorxon  [author] 12 Jul, 2013 @ 12:39pm 
@Topograph Thanks for the feedback. Can you describe that bug a bit more? If I got it right, it caused that you could walk in the starting area of the map without the voting dialogue? However, I have no clue what might have caused such a bug because in - obviously - 700 cases it worked fine ;P The only thing that is intended is that you get back to a respawner, but usually the voting dialogue starts with it. Thank you ;-)
Topograph 12 Jul, 2013 @ 11:40am 
nice map. there was a bug for us that we respawned at the beginning, after we inserted the disk at the end , where the level should be over instead.
Zorxon  [author] 25 Jan, 2013 @ 5:30pm 
Thank you for the feedback and the very funny YT-video, it was pure entertainment ;) I was kinda surprised that your first actions were finding out glitches or bugs :P Anyway, thank you!
doomboy 25 Jan, 2013 @ 1:53pm 
We did manage to make the first level mess up a bit though! Check out our vid on YT to see, just search those sweet coopcrowd guize!
doomboy 25 Jan, 2013 @ 1:52pm 
Really cool level :] Tooks us far too long at the start as we are massive noobs! But we did it legit in the end 8) - Henry of the CoopCrowd 8.5/10 crowns! NOICE!
moneykid 25 Jan, 2013 @ 1:52pm 
I loved it. It made me want to do a ballet dance!
TheLUCKYfighter 29 Dec, 2012 @ 5:48am 
I didn't write them down but i'll play it again when i have time and note them
Zorxon  [author] 28 Dec, 2012 @ 5:28am 
Which bugs for example?
TheLUCKYfighter 28 Dec, 2012 @ 4:36am 
Good map, just need some more details and like LeeDavis said a lot of bugs.
LeeDavis 1 Dec, 2012 @ 4:04am 
Door needs frame, portal wall on floor has grass for texture, align fizzler to size of model, no collisions on some entities, texture alignment, bridge goes through none collision entity, nothing creating hanging fizzler, and those are the things I thought needed some touching up...I like the puzzles, just the little oddities make the map...well odd.
Zorxon  [author] 1 Dec, 2012 @ 2:32am 
Okay, many thanks therefore ;) I will take a look at it again
LeeDavis 1 Dec, 2012 @ 1:08am 
There were several mesh/entities that you could see through, some NoDraw that allowed me to see through walls, and some texture misalignment. I didn't make a list sorry. Just a few thing I noticed that needed touching up...
Zorxon  [author] 1 Dec, 2012 @ 1:03am 
Thanks, but what exactly do you mean with "touching up"?
LeeDavis 30 Nov, 2012 @ 5:34pm 
Uhmmm...good puzzles...just need some touching up...
Zorxon  [author] 30 Nov, 2012 @ 10:56am 
Please comment and rate if you liked the map! It's hard to get coop maps popular...