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So, the order of installation doesn't matter in this case?
Anyway, I could try and check if everything works fine, some time later
input = { {"money", math.floor(self.buyFactor * (root.itemConfig(itemName).config.price or root.assetJson("/merchant.config").defaultItemPrice))} },
I don't remember what the "merchant.config" file is, but I think that the error is most likely related to that: either a mod removes the "defaultItemPrice", or deletes the file entirely, or I don't know.
If that's the issue, I can give you an idea of how to check it yourself. You can use the Notepad++ function "Search in files", and search "merchant.config" in the folder where all the workshop mods are downloaded. You'll end up with a list of mods that touches that file.
Then, you disable all the mods from that list, and run the game. If the error if gonne, use binary search to find the conflicting mod. But, if the error if still there, then... I don't know.
[17:02:37.378] [Error] Exception while invoking lua function 'onInteraction'. (LuaException) Error code 2, [string "/objects/bookstore/bookstore.lua"]:80: attempt to index a nil value
stack traceback:
[C]: in metamethod '__index'
[string "/objects/bookstore/bookstore.lua"]:80: in global 'generateRecipe'
[string "/objects/bookstore/bookstore.lua"]:74: in global 'addRecipes'
[string "/objects/bookstore/bookstore.lua"]:67: in function <[string "/objects/bookstore/bookstore.lua"]:7>
I don't know, but is a really small Issue, so I won't be downloading the game to checkit and fix it, sorry :/
If you want to easily check the code of this mod... or if you want to give it a shot and try to fix and publish a fixed version by yourself, all the code and assets are in this Github: https://github.com/GonDragon/Bookstore-Starbound/tree/master
@GonDragon If fixing it is a hassle/if you want me to try adding a price lmk :)
I've found the "Lecterns!" mod, and it works with FU, seems to do exactly what I'm looking for.
I'm a bit at a loss which are outdates, which still work, or where the hidden gems are
Being able to write my own entries within the game and share with my coop partners is a big part of the game for me
If after using the command (you should use it while on your ship), you visit the outpost and the store is there, then that means that some mod, for some reason, is un checking the story flags.
If it's not that, I don't know what could it be. Maybe on your Starbound.log there may be any clue of what the problem is.
maybe you could also link this mod too since it has built in support for the bookstore mod?:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1824175379
Hi! You must patch the bookstore object itself. So, the patch file should be:
/objects/bookstore/bookstore.object.patch
If you are not seeing your codexes on the store after the patch, make sure that you added
"includes" : ["bookstore"]
To your metadata file, as your mod should load after mine to be able to patch it.
weird how my game doesn't just crash lol - thank you, i'll sub to it right away
any ideas?
(i already finished the main mission ages ago)
Uninstalling until fixed.