Portal 2

Portal 2

No 27: Laser+reflecting cubes+turrets=Bang!
37 Comments
jandlml 6 Nov, 2018 @ 7:20pm 
defitely took a few minutes to get rid of all the turrets gaurding the ccube. :steamhappy:
Gilles1946 28 Jul, 2017 @ 8:28pm 
J'ai bien l'intention de toute les faire.
daloboy  [author] 27 Jul, 2017 @ 11:54am 
Bien content que tu continues d'explorer jjgm!
Gilles1946 27 Jul, 2017 @ 11:42am 
Escalier trouvé en retournant sur mes pas pour voir si quelque chose m'avais échappé. J'aime beaucoup la façon dons vous montez vos chambres. Encore une fois je me répète ¨j'apprécie énormément¨
daloboy  [author] 12 Mar, 2014 @ 5:30am 
Thank you!
mrsumo 11 Mar, 2014 @ 8:28pm 
1 of my fav,,,,,,,,,,,great map
daloboy  [author] 30 Jul, 2013 @ 10:01am 
You're wellcome, BUG!
BUG 30 Jul, 2013 @ 9:18am 
Thanks for the turret blasting fun.Nice map.
daloboy  [author] 8 Feb, 2013 @ 5:30pm 
Aardvark64: I changed to way to place the cube! If you would like to try again! Thanks.
daloboy  [author] 8 Feb, 2013 @ 9:38am 
Thank you Aardvark64! Yes, I know that you can still use that ceiling with just one cube! I'll have to look at it again! Glad you still enjoyed!
Aardvark00 8 Feb, 2013 @ 7:10am 
Ce fut l'un des meilleurs à ce jour. J'ai apprécié le rayon téléporteur au début, contrairement à certains, mais peut-être que vous avez fait il est plus facile? Se lever à la chambre du haut a été assez difficile, mais j'ai apprécié le défi. Cela a été bien conçu!
Je ne comprends pas très bien votre réponse c'est pour empêcher d'utiliser un seul cube de réflection, en recevant le laser du plafond! parce que j'ai réussi à utiliser le plafond pour le laser avec un cube, mais il était difficile de position.
J'ai eu la chance de constater l'escalier tout de suite donc je pense que c'est ok.
Je suis presque commençais à me sentir désolé pour les turrets. presque :)
J'ai adoré le puzzle avec le cube compagnon. Je devais penser à celui-là!
Excellent again.
daloboy  [author] 14 Jan, 2013 @ 9:30am 
Excellent! Mon tout nouveau No 36 est près pour les tests, si cela t'intéresse! Merci.
Big Moustache 14 Jan, 2013 @ 7:06am 
c est top
daloboy  [author] 13 Jan, 2013 @ 2:19pm 
@BM: la lumière sur le plafond, c'est pour empêcher d'utiliser un seul cube de réflection, en recevant le laser du plafond! . Si tu peux retester, j'ai ajusté un peu selon ton commentaire. Merci.
Big Moustache 13 Jan, 2013 @ 9:31am 
Tres bonne map. Contrairement aux autres avis, j'aime plutot bien le coup de l'escalier. Quand on s appercoit qu'il manque un cube, on est obligé de bien observer et ca j aime bien.
Pour ma part, il y a quand un point que je trouve compliqué et cette difficulté n'apporte rien
https://steamhost.cn
Il faut regler au quart de micron le faisceau laser. Suggestion, supprime le haut du pillier !
De plus, pourquoi avoir mis un eclairage sur la partie blanche du plafond qui permet de rejoindre la plateforme ? j'ai cru qu'on ne pouvait pas y créer de portail !!
Voila c est pour la science. Reste que c'est une tres bonne map Very dood
daloboy  [author] 17 Dec, 2012 @ 3:39pm 
Thanks!
DeathWish808 17 Dec, 2012 @ 6:17am 
Again, about a 3/10 difficulty. Again, my only complaint is about the walking and back and forth stuff. Aside from that, it was a good map. I love laser blasting turrets. The last cube area made it worthwhile. :-D Cheers!
daloboy  [author] 14 Dec, 2012 @ 5:01am 
You underestimate yourself tedwilliams4808! Glad you enjoyed!
stormsend 14 Dec, 2012 @ 12:12am 
Great map. Didn't think I could do it. I'm so proud of myself. I struggled through the first part with the funnel. When I completed the laser part I just knew I had messed up somewhere cause I was missing a cube. I musta missed it on the way in. Damn. I didn't want to go back looking for it. I eventually figured out where it was and enjoyed killing a bunch of turrets. Very nice indeed.
daloboy  [author] 13 Dec, 2012 @ 8:55am 
Merci JoseGP47!
Tartiflette3000 13 Dec, 2012 @ 8:36am 
Elle est vraiment bien cette map ! J'ai surtout aimé le début avec le funnel ^^
daloboy  [author] 11 Dec, 2012 @ 8:55pm 
Updated! Please try the more "friendly" laser fields!
daloboy  [author] 11 Dec, 2012 @ 12:16pm 
Here a new one ! Please comment. Thanks.
daloboy  [author] 11 Dec, 2012 @ 10:14am 
Nice video Metzger Ben! I can see, be all your jumping around, that you liked my map!
Metzger Ben | GER 11 Dec, 2012 @ 1:51am 
daloboy  [author] 10 Dec, 2012 @ 12:04pm 
Super JoseGP47. Merci.
Tartiflette3000 10 Dec, 2012 @ 11:59am 
Je me suis abonné ^^ je la teste dès que j'ai le temps !
daloboy  [author] 6 Dec, 2012 @ 9:23pm 
Thanks for you comments Matsykun. If you like a challenge, try this one !
Matsykun 6 Dec, 2012 @ 3:52pm 
So, I just beat the map. It's not terribly challenging over all, but it is really annoying figuring out what activates what. I would say work on making it more clear what to do next. I had no idea that those stairs popped up until I accidentally jumped down and had to make my way back up. Otherwise, it's really good, took a lot of thinking to figure out how to by pass some of the turrets.
Matsykun 6 Dec, 2012 @ 2:11pm 
It's good, but really intense. The beginning is super annoying to have to do over and over again though.. In the second part, I got stuck on a wall after I got the cube, and could not get myself out without dying. I also got stuck in the third room (top room) by jumping to higher ground with a portal, then jumping to a ledge looking at the entrance to that room. I couldn't get off this platform without dying. :\ I'll beat it eventually, but those are my comments for now. I can tell you put a lot of time and thought into this :D
popiel 5 Dec, 2012 @ 11:39pm 
The intro is annoyingly reflex-sensitive, but the final puzzle is good.
daloboy  [author] 5 Dec, 2012 @ 4:47am 
Great to read Constantine!
Constantine 5 Dec, 2012 @ 3:26am 
I really really enjoyed that!! The stairs leading to the room with the companion cube was a nice touch. Well done :)

If you find the time can you please try this map for me.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=108694480
Thanks :)
mood3rd 4 Dec, 2012 @ 8:59am 
your welcome
daloboy  [author] 4 Dec, 2012 @ 8:29am 
Love your description! That was the "effect" I was looking for! For the stairs...I'll wait to see if it becomes necessary to make it more visible. Thanks
mood3rd 4 Dec, 2012 @ 8:02am 
very good.
thought for a moment that I was short of cubes.
then after looking around I thought:
I don't remember those stairs.
then: oh sh-t, its full of turrets.
great stuff.
don't know if people will notice stairs ?
as in previous area & due to that, some may not look there ?
pherhaps a blinking laser field or something, would make it more obvious ?
enjoyed this map / fun & puzzles.

please try any one you missed in my workshop:
https://steamhost.cn/steamcommunity_com/profiles/76561197979332810/myworkshopfiles/
daloboy  [author] 2 Dec, 2012 @ 11:17pm 
Please try and comment! Thanks.