GameMaker: Studio

GameMaker: Studio

Crazy Tracks
25 Comments
diegocrusius  [author] 21 Dec, 2016 @ 5:31am 
oh so it doesnt work on windows 10... interesting. Working with gamemaker has been a pain. And now I cant even download the gamemaker I purchased anymore. Might as well use another engine. Tyvm Ninja
DarkNinja2205 21 Dec, 2016 @ 5:28am 
the bug is by starting the first Lvl on Windows 10
diegocrusius  [author] 21 Dec, 2016 @ 5:20am 
Ninja you are the only one who experienced this bug. I have playtested it exhaustively and found no bugs. Whats the steps to reproduce it?
DarkNinja2205 18 Jul, 2015 @ 12:42pm 
the game have bugs


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 0
for object stage_select_obj:

Unable to find any instance for object index '39'
at gml_Object_stage_select_obj_Alarm_0
############################################################################################
diegocrusius  [author] 14 Feb, 2015 @ 12:29pm 
you can download the game here http://dkcweb.com.br/crazy_tracks.zip
noaddiction9112 1 Dec, 2014 @ 6:51pm 
game looks great, now only if i could actually play it
Bad Mother ♥♥♥♥♥♥ 21 Feb, 2013 @ 12:54pm 
This game looks great, not as easy as i though it would be :)
Hydrazine 16 Dec, 2012 @ 9:27am 
nice game!
diegocrusius  [author] 9 Dec, 2012 @ 7:07pm 
Hi Goon

Most of the assets were made by my team, while I did the soundtrack. The sound effects, however, I mostly got them editing stuff I found on a huge database from a friend.

Everyone is more than welcome to add me so I can respond those questions better ^^
danny xcx 9 Dec, 2012 @ 6:27pm 
Hey diegocrusius,
I am new to GameMaker, and I was wondering where you get assets from. (sprites, sounds, backgrounds, etc...)

Thanks!
diegocrusius  [author] 9 Dec, 2012 @ 11:41am 
Hi o BIGGIE o

In order to play these workshop games, I believe you should download and install gamemaker studio. Probably the free version will work.

After this, you should subscribe the games you want to play, then run your installed gamemaker studio from steam (if you dont how to do this, go here: http://help.yoyogames.com/entries/22111036-i-have-just-installed-gamemaker-studio-on-steam-but-i-can-not-find-it-in-my-library) .

When you run gamemaker studio it will ask `play` or `make`. Choose `play` and a window with your subscribed game will appear. I hope that helps.
yeah 9 Dec, 2012 @ 10:44am 
I don't even know how to get the game. :'(
diegocrusius  [author] 8 Dec, 2012 @ 1:16pm 
we would love to know if someone managed to beat the game alredy :)
marquinho.com 8 Dec, 2012 @ 9:02am 
cool...
mikekwaaitaal 8 Dec, 2012 @ 7:59am 
Great game
-pg- Only in America 8 Dec, 2012 @ 4:45am 
Looks like a fun game, especially for a tablet or smartphone. When I first saw the title, the last part of "Tracks" was hidden. I was half expecting crazy train considering I was listening to it at the time.
diegocrusius  [author] 7 Dec, 2012 @ 1:51pm 
I believe the gaming experience would be BETTER on iOS actually - even more in the latest stages.
GJS649 7 Dec, 2012 @ 9:45am 
This would fit perfectly on iOS devices, especially because it involves so much clicking.
F8RNK 6 Dec, 2012 @ 1:35pm 
Good concept and good use of paths keep up the good work.
diegocrusius  [author] 4 Dec, 2012 @ 4:42pm 
O jogo foi criado com iOS e android em mente, e temos planos de exporta-lo pra esses formatos no ano que vem.

*this game was created with iOS and android in mind and we have plans to export the game to these formats next year.

Avião voador 4 Dec, 2012 @ 4:19pm 
muito bom, vcs deveriam exportar pro ios e android
diegocrusius  [author] 1 Dec, 2012 @ 8:40am 
We started working on this game in July 9th, but we had to stop many times. I did basically everything, while Vagner Santos made the illustrations and Felipe Ferreira did the train on 3D Max.
Ξ☀Ξ Dark Tree 1 Dec, 2012 @ 8:14am 
how long did your team work on this?
diegocrusius  [author] 1 Dec, 2012 @ 5:37am 
Hi Dark Tree. First of all, thanks for playing my game! We definetly see your point there, and it was a tough decision, and we ended with the 'non-stop' option because we thought it would give the game a better 'flow'.

Anyway, theres a pause button in the upper left, where you can also choose to restar the level/game.
Ξ☀Ξ Dark Tree 1 Dec, 2012 @ 4:15am 
Pretty fun and well polished. I'd like there be a moment to breathe between levels though. Something to click when you're ready instead of autostarting.