GameMaker: Studio

GameMaker: Studio

Save the Pikakiri
70 Comments
AriesWarSpirit 23 Oct, 2017 @ 3:11pm 
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cuescox:^) 10 Jul, 2017 @ 1:59pm 
this game is great! it has a gba vibe into it!
diegocrusius 5 Jun, 2017 @ 10:14am 
No updates?
Simply Emu 10 Jan, 2016 @ 6:09pm 
Amazing game
berguls 23 Sep, 2015 @ 8:42pm 
The bad guy is the same robot from the incredibles LOL:steamfacepalm:
M 3 Aug, 2015 @ 1:48am 
This is awesome (Y):steamhappy:
Ilijada 12 Jun, 2015 @ 10:39am 
great game friend but please you should put in a mute button cus non-stop driling sound could kill someone :D
Hobo 3 May, 2015 @ 11:46pm 
el mejor juego que jugué en mi vida. Espero con ansias el DLC a 70 verdes 11/10 game of the year - IGN
xenomega101 6 Mar, 2015 @ 5:57pm 
this is like broforce kind of only one hero and a army of robots so yea lets fight robots
Punchin' Games 3 Mar, 2015 @ 1:05pm 
make this a real game!
Wrench 4 Feb, 2015 @ 9:38pm 
josh and nu you sould defanetly make more of these games but like a 3d one next THAT WOULD BE AWESOME
Admiral Nutbar 25 Jul, 2014 @ 7:45pm 
This game was pretty awesome, I really don't expect much out of GM's Workshop, but after going through all the games here I've been finding a handful of some really great ones. A "Diamond in the rough" this one is!
Chev 12 Mar, 2014 @ 3:06pm 
one of the few games made with gamemaker studio that I didn't quit after 10 seconds.
The end screen disappointed me, I want to play more!
nice mixture of basic jump'n'run and sidescrollshooter with terraria-esque sandboxelements.
Goom 19 Feb, 2014 @ 8:57am 
Wow I really enjoyed this one :D
The controls are a bit strange though
I would use a to jump and s to shoot to be honest
p10umaster 6 Feb, 2014 @ 12:29pm 
Very nice game. Keep up the good work my friend.
Boreas 1 Jan, 2014 @ 12:28am 
I like this game, though I think the arrow keys are weird. WASD always felt better to me. But the looks of it work very well and the sounds were good!
Major 7 Jul, 2013 @ 4:15pm 
Awsome, but i wish you could use WASD keys For movement.
dial 7355608 its a good time 7 Apr, 2013 @ 5:37am 
really nice. this is some really nice work. keep at it buddy, don't ever lose your enthusiasm!
cheetahboy1999 8 Mar, 2013 @ 6:39am 
and game of the year on steam is save the pikakiri
A Pimp Named Nickelback 3 Feb, 2013 @ 11:06am 
This is really good. I mean, I would buy this if you released it on Steam. (A realistic price of course.)
StyliKnight 24 Jan, 2013 @ 2:41pm 
Its cool, but I think the character is a little too static. Maybe change the position of the head when aiming in different directions
MrPhox 23 Dec, 2012 @ 5:02pm 
Nice job so far. I think it would be better if the camera didn't vertically follow him as tightly as it does. Lower the minimum distance to the vertical border so that at least shorter hops don't cause the screen to hop too.
Old man Sato  [author] 19 Dec, 2012 @ 5:28am 
hey thanks for the nice comments and sugestions, ill have them in mind, some of them im already working on actually, like the enemies, also we already got all new music, the ones in this beta are just a few royalty free tracks i bought to have the game quickly for the competition and i didnt had much time to search so i didnt had much choice either xD
diegocrusius 19 Dec, 2012 @ 4:43am 
you'll probably have my vote on greenlight; I also think your game is far better than the winner of this month's contest.
diegocrusius 19 Dec, 2012 @ 4:39am 
El Sato

Here are some suggestions, some of which you are probably working on right now anyway:

-make the hero smaller or the screen bigger, so we could have a better view of the stage (thats really important);
-more different enemies. your enemies are robots with similar functions and all have the similar color/sizes and that makes the game a little monotonous;
-improve the way you can switch between weapons, or prevent them from reloading. I managed to beat the game just with the drill, easily. Force your player to use all three weapons;
-add a button to prevent your hero to walk while shooting at diagonals, or add a 'non walking' shooting button;
-though the music is great, the 'loop' should take longer. The composer could add a few more steps to it in order to make it more rich and interesting;
-somewhat I get a a little tired of digging through the same tile. There should be a way to make it more diverse. Probably exploring better the tile tipes you presented early in the game.
sleeeeeenky 7 Dec, 2012 @ 6:28pm 
I completely agree with Superturnip.
El Oso 6 Dec, 2012 @ 2:49pm 
I WOULD BUY THIS!!!! dude, great game. It's like cave story and super meat boy and terraria,FREAKIN AWESOME! if you put in a level editor and published it to steam, I'd buy
Old man Sato  [author] 6 Dec, 2012 @ 10:45am 
yes changing controls are first in the list of changes! but i cant update the game here till the comp is over or ill get disqualified, but ill update it as soon as possible!
thanks for playing! :D
WouterSmits 6 Dec, 2012 @ 10:43am 
can you change to space bar jump shoot right alt d as left ald
Old man Sato  [author] 5 Dec, 2012 @ 3:41pm 
thanks for your feedback, ill try to improve those things in the next version! :>
oneshotshooterz 5 Dec, 2012 @ 1:24pm 
Graphics are amazing but gameplay is really lacking. The screen size is too small so can barely see what's in front and enemy take way too many shots to kill. You need to spice up the levels as well as it gets a bit boring. Keep it up bro.
Old man Sato  [author] 5 Dec, 2012 @ 3:34am 
buggy how? id like to know so i can fix it :>
thanks for playing!
PsionicBoomer 5 Dec, 2012 @ 2:02am 
Nice graphics but gameplay was fiddly and a bit buggy.
Old man Sato  [author] 4 Dec, 2012 @ 10:52pm 
thanks! xD
zippenstein 4 Dec, 2012 @ 7:34pm 
Best of the Nov comp.
ND 4 Dec, 2012 @ 1:45pm 
Very nice.
Old man Sato  [author] 4 Dec, 2012 @ 5:22am 
thanks! glad you liked it! :>
Mr. Scotch 4 Dec, 2012 @ 12:57am 
Really good job on the art and gameplay
Old man Sato  [author] 3 Dec, 2012 @ 3:21pm 
senice dont notipai me
Little Nuuvesito  [author] 3 Dec, 2012 @ 2:51pm 
senpai dont notice me :c
lol
Old man Sato  [author] 3 Dec, 2012 @ 2:24pm 
el segundo jefe es indestructible solo tienes que aguantar hasta el final de la fase que se muere solo xD
gracias por probar el juego! salutes! :>
blowns00 3 Dec, 2012 @ 2:22pm 
Hi Hi. El diseño de personajes está muy logrado, me gusta mucho. El segundo jefe pinchos gigante me está costando mucho; es muy duro de pelar. Un saludo
neoKabbul 3 Dec, 2012 @ 11:16am 
pues que dure, que dure, que a mi me encantan tus trabajos xD
Old man Sato  [author] 3 Dec, 2012 @ 11:02am 
claro que sigo, de esto vivo xDDD pero bueno en esas epocas no lo hubiera imaginado xD
neoKabbul 3 Dec, 2012 @ 10:58am 
y yo que pensaba que no segurías haciendo cosas de éstas!

lo he probado hasta nosequé punto del acto 1-1 y es buenísimo, aunque yo me hago un lío con los controles, demasiados juegos al día x.x
Old man Sato  [author] 3 Dec, 2012 @ 10:50am 
i remember you handsome xD cuanto tiempo no?
neoKabbul 3 Dec, 2012 @ 10:48am 
nice graphics, i'm gonna try it

lovin' el sato pixels since 2005 <3
F8RNK 3 Dec, 2012 @ 10:47am 
Cool like the game but think the controls need looking at BUT great looking game well designed from Frank Johns.
Old man Sato  [author] 3 Dec, 2012 @ 6:15am 
btw for the ones who cant play it on the workshop for any reason, heres a direct download from my site http://www.el-sato.com/savethepikakiri.exe have fun and rate! xD
Old man Sato  [author] 3 Dec, 2012 @ 5:54am 
yes it sounds a lil like im asuming people is retarded with such a long tutorial xD ill make it simpler, i think now that the whole enemies presentation is unnecesary for example
thanks for playing it :>