Tabletop Simulator

Tabletop Simulator

Battlestar Galactica: Tachyon Edition
52 Comments
Orsmab  [author] 1 Jan, 2022 @ 2:15pm 
@Hououza I am not aware of any bug with player tokens. If you want to join the group chat I can try to help. https://s.team/chat/UIQis5eA
Hououza 30 Dec, 2021 @ 12:38pm 
Current version seems not to spawn player tokens. Are we doing something wrong or is this a bug?
Orsmab  [author] 21 May, 2020 @ 3:07pm 
@Glentopher Scripting it to have one card in the top 10 might be tricky. I can't recall exactly how the cards are tagged but I think there is just a single descriptor for the crisis from each expansion. You could possibly tag that one as a separate card and then always chose were it goes. Since that would possibly make the scripting more brittle in a general case, I encourage you to give it a shot. If you want any help you can reach me in the chat group for this mod. The link is above in the description.
Glentopher 21 May, 2020 @ 2:42pm 
Yeah I did think that. But i think the bits could be cut out of it to a degree. or just covered up.It is very cool I have a Neoprene mat made from it and it's fantastic.

Also my friends and i do a house rule where we shuffle the "Reuniting the fleet" card in to the top 10 cards of the crisis deck and have Pegasus board face down. And flip it up when that crisis comes out, how easy is that to script in do you think, i was thinking of having a try.

The rule means early on you can't just used Peg as a damage sink, and i think it works pretty nicely.
Orsmab  [author] 19 May, 2020 @ 8:06pm 
@Glentopher This board works for this mod because it can be dynamically changed based on the expansions used. I believe I know of the map you are talking about. The art is amazing but I believe it is a fixed feature map. At this time it would be overly difficult to incorporate such a map.
Glentopher 18 May, 2020 @ 9:06am 
This is really cool. Wondering if the torn board youve used is on purpose or just the only image you could get? Because there's an excellent fan made board / matt image with all the expansions you could use .
Reffy 17 Apr, 2020 @ 5:09pm 
@Orsmab: That worked. Thanks. I recommended this to my friends. We like Battlestar, but it's out of print, and we start to see wear and tear on my game.

The other Battlestar mods on Tabletop are too disorganized for me. This one is perfect. Can't wait to try.
Orsmab  [author] 15 Apr, 2020 @ 9:02pm 
Hi @Reffy. You can test it as a single player by not selecting the number of players and double clicking start at the last menu. This will set you up with a 3 player game. When you are selecting characters, it will tell you what color that you need to switch to. I just tested a Daybreak-only game and I received the correct number of loyalty cards (6). If you look in the chat log the game will tell you exactly which types of cards went into the loyalty deck. Can you let me know what it says there for you? The formulas for the loyalty decks have been working for many years so I would be surprised if a bug has cropped up. Please let me know and I will fix it immediately.
Reffy 15 Apr, 2020 @ 12:51pm 
I would like to test this first, before I'm going to play with my friends.

I own the board game and all expansions, but with Corona virus going on, people want to stay at home.

Can I play this in single player? I can't just gather 3 people to test this.
Reffy 15 Apr, 2020 @ 12:47pm 
When I play with 3 players, the loyalty deck contains 8 cards. It should be 6, according to the Daybreak rules.

This is without Gaius (political) and Boomer.
Niilium 4 Apr, 2020 @ 12:44pm 
EXCELLENT. Almost everything is fully scripted, down to *reshuffling the decks when they are empty*. Fully modular with the expansions, this is an amazing piece of work.

The author should be proud.
BuzZoiD 22 Mar, 2020 @ 7:50am 
Ah, I see. Thanks for the heads up. I'd still implement the small visual tweak you suggested though, because it's easier for the eyes. At least for mine^^

Otherwise I'm very happy with the mod so far :)
Orsmab  [author] 22 Mar, 2020 @ 7:42am 
@BuzZoiD That list is intentional because it gives a history of what characters were played. The last one is the current one. Perhaps we can gray out the dead ones. Thanks for playing and keep sending ideas. Also, you can join the BSG: Tachyon Chat steam group or post in the discussions if you have more feedback. We'd love to hear how the mod is working for you and those you play with.
BuzZoiD 22 Mar, 2020 @ 2:37am 
Hey thanks! It works indeed. :)

After small testing, you might wanna add the removal of the executed players note on the right side of the UI. My name was printed there twice after selecting a new character. Could be a bit messy if severel characters get executed in a round. ^^'
Orsmab  [author] 21 Mar, 2020 @ 9:19pm 
@BuzZoiD The selection of a character after execution has been fixed. You should be able to chose a new character in the method you described.
Orsmab  [author] 12 Mar, 2020 @ 8:58pm 
Thanks @BuzZoiD. There is currently a bug with execution. It should be fixed in the next week.
BuzZoiD 10 Mar, 2020 @ 7:24am 
Great work! :) I don't get the execution handling though. Beside the removal of the character sheet, is somehing else supposed to happen? How do you choose a new character? When I get a new one from the bag at the top, the pick button appears and clicking on it shows errors. Did I miss something?
Green4225 17 Dec, 2019 @ 10:41am 
100% the best version open to download on the workshop
Boh 4 Jul, 2019 @ 8:35pm 
You guys rule, thanks a lot <3
Orsmab  [author] 29 Jun, 2019 @ 10:57am 
@TheChrisD and @( ͡ ͡° ͜ ʖ ͡ ͡°) The issues that you reported have all been fixed. Please let us know if you encounter and other issues or have any other suggestions. Thanks!
Orsmab  [author] 26 Jun, 2019 @ 12:05am 
The physics issues with the skill check table and and some other minor issues have been fixed. Please let us know of any other issues. Also there is now a Steam chat room for this mod: https://s.team/chat/fiWvkZyI
apache_alfredo 25 Jun, 2019 @ 12:19pm 
Any update here? Or does anyone know of a suitable replacement mod? Thanks.
Orsmab  [author] 9 Jun, 2019 @ 9:08pm 
We are hoping to get it done in the next week.
Monthar 9 Jun, 2019 @ 1:58pm 
Is there an eta for the skill check table fix?
apache_alfredo 6 Jun, 2019 @ 5:40am 
Just want to echo ChrisD's issue. This mod is fantastic, but unfortunately, the skill check table is blowing up the game. So right now, this mod is unusable.
Monthar 18 May, 2019 @ 2:41pm 
Another thing we noticed is the Add Destiny button disappears after the first use. Probably because we can't use the skill check card table until it's fixed.
Orsmab  [author] 7 May, 2019 @ 8:21pm 
@TheChrisD Thanks for letting us know.
TheChrisD 6 May, 2019 @ 8:39am 
The latest major engine update has caused the skill check card table to misbehave on spawning. It appears, but collides with nearly everything on the way, throwing a bunch of the components on the table around. https://youtu.be/OaVohPnGNwU?t=2408
( ͡ ͡° ͜ ʖ ͡ ͡°) 28 Dec, 2018 @ 12:42am 
neither motive nor agenda decks are placed when playing the "include symphatetic cylon" variant.
they only appear when a cylon leader is chosen at which point the "symphatetic cylon" can't be played anyway.
( ͡ ͡° ͜ ʖ ͡ ͡°) 23 Dec, 2018 @ 6:43pm 
"error in script (Global) function <GUID>:function is not a function and has no __call metamethod"
when it starts building the decks and shuffling.
game seems to run fine otherwise.
Orsmab  [author] 22 Sep, 2018 @ 5:28pm 
@Velze. I honesty can't remember the exact use case but it just a nice convention to have a place to put thing where you might need them back. The destroyed ships "bag" is also one of these. With all of the expansions and various tokens I can't recall the exact cases where this may come up. Thanks for playing!
Velze 22 Sep, 2018 @ 2:39pm 
This may be a stupid questions. Just learning the game.. but what is the purpose of the discard box don't most cards get recycled back into play?
Orsmab  [author] 3 May, 2018 @ 10:50pm 
@TheChrisD The Mutiny deck bug is fixed.
Orsmab  [author] 3 May, 2018 @ 10:49pm 
@Will The Mutiny deck bug is now fixed in the latest version. Also, the generated loyalty decks are named differently. You can see the names if you hover over them. The deck you would draw from is called 'Loyalty Deck' and the one with "Human" cards is called "Extra Human Loyalty Cards". Please let me know if this doesn't help clarify things or if you are seeing something different.
Will 2 May, 2018 @ 5:08pm 
Also would it be possible to in some way indicate which of the generated Loyalty decks should be dealt to players, and which is the deck of You Are Not A Cylon cards?
Will 2 May, 2018 @ 4:05pm 
When will the Mutiny deck bug be fixed, and how can we spawn the Mutiny deck manually in the meantime?
Orsmab  [author] 17 Apr, 2018 @ 6:51pm 
Thanks @TheChrisD. This is a known bug. It will be fixed in the next release. Thanks for playing!
TheChrisD 17 Apr, 2018 @ 9:03am 
Minor bug: Mutiny Deck doesn't appear in Daybreak unless the Mutineer is in the game, despite being a core feature of the expansion.
Orsmab  [author] 15 Apr, 2018 @ 8:03pm 
@Monthar. You are welcome! Please let me know if there are any changes that you would like to see.
Monthar 15 Apr, 2018 @ 9:02am 
Great job with this. Thanks for making it.
Orsmab  [author] 9 Apr, 2018 @ 7:54pm 
@Mr.Mafia You are welcome!
CatalystPump 5 Apr, 2018 @ 7:12pm 
Yo, this is lit. Thanks for making this. Literally solves all the problems I had with the Tabletop Sim version of BSG.
kevin.dasich 17 Mar, 2018 @ 10:56am 
thanks
Orsmab  [author] 9 Mar, 2018 @ 6:16pm 
@kevin.dasich If you are playing with the Exodus expansion you will always have 1 extra loyalty card than what is needed after the sleeper phase. This card could be a cylon, and if it is, you may not have it come into the game unless there is an execution. This is just how the rules work. If you are curious as to the makeup of the loyalty deck, the number and type of cards are displayed in the chat window at the beginning of the game. You can compare this against the rules for verification.
kevin.dasich 9 Mar, 2018 @ 10:28am 
i had a few games (using cylon fleet board, no leader) where there was only one cylon, where there should be two. There was a loyalty card left , and i do not remember from the physical version if thats ok with the rules , its been too long.
ill look to see where i can find this bug again
HS 5 Mar, 2018 @ 7:19am 
Hello. I'm a Korean TTS player, and I admire what you've done. I really like to translate your version so could you advise me how to do it? I'm not familiar with script so I don't know how the things works. If I could find the way to change the component to the Korean versions, it could be possible. Have a great day, and I will look forward to the good news.
Orsmab  [author] 24 Jan, 2018 @ 8:00pm 
If you ran into issues with the destiny deck scripting suddenly not working, this has been fixed.
Orsmab  [author] 18 Oct, 2017 @ 7:51pm 
Thanks for the positive comments! What things would you like to see added or fixed?
kevin.dasich 17 Oct, 2017 @ 2:02pm 
https://discord.gg/umVSHUS if anyone wants to play this and get together for games
kevin.dasich 17 Oct, 2017 @ 2:01pm 
awesome mod , if anyone wants to play i am gathering people on my discord server