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Maybe its possible to make some food pods for animals? In my opionion for animals are to few items which you can build. So that you can cet up the pod for flesh as example, that my trex have enough to eat :D
https://drive.google.com/file/d/1kispmK3PjUlQd5B1fXMPa4A1_9IRADnU/view?usp=sharing
Without using those features I recommend making a zone for your animal hospital and assigning the animal you want to operate on to that zone.
is there a way i can get animals to go to the animal hospital beds i made for surgery. right now i set a surgery and they go sleep in any bed, and the surgeon will go do the surgery there. the animal hospital beds are being completely ignored by the animals.
the mod "a dog said" allows the surgeries. but the hospital beds are being ignored by animals.
I can't build the bigger version of the wood bed and the comfy bed and I'm experiencing strange UI issues but I don't know if that is caused by your mod. maybe @Echo can help me with his backup of previous version of this mod? Thank you anyway
you need to update Harmony as it is not a recomanded version right now. Should update it to 2.0.0.7 or use Harmony as dependit mod
No worries, I made a backup of all mods as soon as 1.1 was announced so I still got the original 1.0 version which my save file is happy with =)
It might be important to note that my save is using modified building defs that allow for two animals per spot (by increasing the size).
I don't really have time to do further debugging right now though. Maybe you could try to set up a 1.0 game with an old build of your mod and then try to load the save with an updated version.
I also deleted my last comment as I don't want the error log to be linked here forever.
Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.CompFacility.DrawLinesToPotentialThingsToLinkTo