Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2832382534
Hope it helps anyone!
someone call mlie
PS:作者好可爱。
中文:在更了,别催了233
I AM working on the 1.1 update!
However this takes time, as I have to review all codes in RimWorld (and the patches last week scratched my effort), figuring out how new elements work (I was AFK for a long time). An approx. schedule:
Code review - 1~2 weeks
RuntimeGC (beta) - 1~1.5 weeks
RuntimeGC - 0.5~1 week
Catch-a-breath period - indefinite
RimBank and RimSilo - indefinite, depends on how many codes to reconstruct
MuteGC, MuteCL, AntiAutoUnload and any other small gadgets may be updated somewhere during the span
For DLC users:
I do not own the new DLC right now, so I will first make sure everything works on base game. DLC code review will be commenced once RuntimeGC 1.1 is released, and compatibility patches will come up if necessary.
中文:
在更了,别催了233
@user19990313 I'm curious, is the update to 1.0 still being developed?