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Unparalleled laser-and-fizzler puzzle. Looks simple and yet very deceptively complicated. It's all about where you can get the laser cube via portals and activation of laser catchers - requires reusing a lot of prior steps in diverse contexts and having faith in your plan that seemingly locking yourself in one "sector" with no portals to the outside isn't necessarily the end. Very hard for some people to realize that, including myself on the first playthrough.
Difficulty: 6.75/10
Design: 10/10
Enjoyed: 8.75/10
Let me know what you think of my latest map if you feel like it!
Oh, yes, I played Portal Stories: Mel about a year ago, and it was a great time! Some puzzles there almost made me go nuts :)
And No Elements series is absolutely beyond my abilities. I hardly solved 2 chambers out of 20 or so o_O
>You're just making crazy cool puzzles! Are you from this planet?
Ask this question to Mebious. His test chambers are totally unresolvable. While Azorae's ones are merely very hard :)
https://youtu.be/5QbMUosguxk
Once I realized this, I finally found out the answer to my question: how do I get both the laser cube and the laser outside of the usual solving area and set it up so I could point the laser to the catcher? Once I found out the answer to that, the solution was quite satisfying, Thanks once again for a great map! :D
Please try, rate & comment on at least one of my tests; reciprocation is appreciation:
My Collection: https://steamhost.cn/steamcommunity_com/id/psn_markm1978/myworkshopfiles/
Read my profile before reading the rest of my comment!
I am not one for fizzler-laser puzzles but this one was one of the better, less annoying, but still more challenging ones. Nice!
Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
I just published a level that also requires out of the box thinking.