Arma 3
DS Houses
37 Comments
Shadow 7 Sep, 2024 @ 8:17am 
Mhmm did i have to make an dependency for using the buildings on my working in progress terrain (wont edit them)? I would mention the mod on the description in all cases otherwise.
Kanedogg 27 Feb, 2024 @ 2:40pm 
Great work on the mod. Love the buildings. Hope you will do an update with more buildings :)
Foran 14 Nov, 2022 @ 4:53am 
Any new buildings for Zeusing, plz?
LixLix 17 May, 2020 @ 5:37am 
Can is use this on my life server?
callofmarty 29 Oct, 2018 @ 4:14pm 
Hi, when i select your addon in editor i only see ruins... any thought? thx
RapidStoned 30 Jul, 2018 @ 3:23am 
By any chances any got a chernarusLootBuildings.cpp with this mod integrated that i could use?
Drew 28 May, 2018 @ 8:29am 
why when i try to join a server i get "addon 'DShouses' requires addon 'CAStructuresHouse-HouseV' "
KalleK 31 Mar, 2018 @ 8:58am 
matt: on the other hand i thought redux had the houses in it already so you should not need the mod in general, but i might be mistaken - havent tried redux (yet)
KalleK 31 Mar, 2018 @ 5:21am 
@tuxu: it does everything automatically but you need the mod running when joining the chernarus map
KalleK 31 Mar, 2018 @ 5:18am 
@drifter: yes, they do
@matt: we noticed that in some cases there are problems with the modfolders: DS Houses (including the empty space) should rather become DS_Houses ... but if it is not your own server it might be hard to change ...
Ayan DAYI 11 Mar, 2018 @ 1:42pm 
Sikiyim böyle modu
ServusChristi 5 Mar, 2018 @ 9:02pm 
If i make missions with this mod, do the people running the mission need DS Houses to play that mission?
Tuxu -=JeepC=- 15 Feb, 2018 @ 4:51am 
Is this a Native Buildings *Replacement* mod? Will I see those on chernarus if I sub?
matt_dever25 30 Jan, 2018 @ 6:58pm 
Every time i try to play a ARMA 3 Dayz redux server i get this error "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.dshouses" I have this modded Subscribed and used the AL3 launcher to make sure i have all the correct mods. Im losing my mind trying to figure this out.
KalleK 7 Jan, 2018 @ 9:46am 
is there any chance you are updating the addon fixing the missing footstep sounds in these buildings? as far as i could see all exchanged buildings and ds houses placed in editor are missing the sounds... (cant post at the BI forums at the moment but will do so lateron!)
Haggerty 29 Dec, 2017 @ 5:16pm 
One of the buildings has a conflicting addon error for its proxy's. The RPT file is on the bistudio forum post. @torndeco
Torndeco  [author] 8 Dec, 2017 @ 3:33pm 
StellaStrela 15 Oct, 2017 @ 2:59pm 
Yeah my bad its from Chernarus Redux sorry about that
Torndeco  [author] 15 Oct, 2017 @ 10:45am 
@Stella those houses aren't from DS Houses
getModelInfo cursorTarget
In your Debug Console while looking at the house will help you find out what addon its from
StellaStrela 15 Oct, 2017 @ 10:00am 
Hiya this mod looks pretty awsome. I love how it replaced exsising CUP houses on maps Just noticed one thing though the Red and Green two story wooden houses from Chernarus are floating a few meters in the air I'll get a screen shot for you
QuantAngel 9 Oct, 2017 @ 1:11pm 
Any chance when the addon updates we can get a link to download the previous version so we can manually downpatch until servers update?
Crazy Mike 9 Oct, 2017 @ 1:05pm 
@RetardMagnet because its his addon bitch
Torndeco  [author] 9 Oct, 2017 @ 9:49am 
Version control is not supported steam workshop.
If you are running arma3 server & workshop content, you need to get use to authors updating addons. Kinda how it works
Hartze 9 Oct, 2017 @ 8:54am 
different version library would be nice =)
Gunter Severloh 9 Oct, 2017 @ 6:49am 
Ever think that the author could be in a different timezone then you, like on the other side of the planet? Be happy he's updating the mod.
Torndeco  [author] 9 Oct, 2017 @ 6:43am 
There is never a good time for an update. Don't forget middle of day is a morning or night for someone else.
Also i don't push updates on weekends to make it easier on server owners.
You should keep an eye on this forum thread
https://forums.bistudio.com/forums/topic/209376-ds-houses/

Also there is http://workshop.a3launcher.com/#!/home
Which will alert you when a steam workshop addon for you server was updated.
RetardMagnet 9 Oct, 2017 @ 6:32am 
Why the hell update a mod in the middle of the day?
Cocodone 27 Sep, 2017 @ 2:11pm 
Awesome mod! Hate the un-enterable buildings.
DeanosBeano 10 Sep, 2017 @ 9:09am 
Hi Can i use the buildings on custom chernartus map please , i will just link to your original path so i wont be touching them just using them in my map an d folk will need to use your addon with my map is all

Cheers

[CGS] Roadsoldier (FIN) 9 Sep, 2017 @ 7:17am 
Hey, did you remember add mod @foldername; to start line and key file to key folder?
Combat Wombat 9 Sep, 2017 @ 4:36am 
We are having an issue adding this mod to our server....it doesnt seem to be loading at all, any tips?
Combat Wombat 7 Sep, 2017 @ 7:51am 
First of all Id like to thank you for your hard work. these types of mods are highly valuable to exile servers. second, Do you plan on adding more buildings? such as the various two story buildings that spawn in the heart of cherno? just curious, regardless, you've done a damn good job and I look forward to putting this to good use.
Darkzy 5 Sep, 2017 @ 9:36am 
SEXY!
Torndeco  [author] 24 Aug, 2017 @ 2:44pm 
nigel 24 Aug, 2017 @ 10:21am 
Some doors don't create sound when I open them
nigel 24 Aug, 2017 @ 10:21am 
Ai does not open doors :(