Source Filmmaker

Source Filmmaker

Estus Flask, Ashen Estus Flask and Empty Estus Flask [Dark Souls 3]
10 Comments
MajorJace 19 Aug, 2017 @ 7:26am 
You f*cking CHUGGER! GIT GUD SCRUB
Grambee 18 Aug, 2017 @ 5:36pm 
AND THEY DONT STOP COMIN AND THEY DONT STOP COMI-
*ahem*
thankyou sir.
Grambee 18 Aug, 2017 @ 5:36pm 
omigosh
Kumquat [Velbud] 18 Aug, 2017 @ 12:22pm 
Just an idea.
OffstageWeevil  [author] 18 Aug, 2017 @ 10:56am 
I'm using 3ds max. I guess the closes thing to what you're describing would be turbosmooth, but I don't know if it would be possible to keep the bottom edge of the flask intact. Either way, I don't think making it smoother would make much of a difference, because not only is the model small, it's also mostly covered when held in a character's hand, unless somebody wants a big close-up.
I'll check if it works, but It'll most likely mess up the top/mid/bottom materials I set up.
Kumquat [Velbud] 18 Aug, 2017 @ 10:44am 
You use Blender, right? There is the option to add polygons and smoothen the model, or there is the option where the program will do it as a modifier. Take a look at what Subdivide Smooth is and what Subsurf Modifier is.
OffstageWeevil  [author] 18 Aug, 2017 @ 10:43am 
I have no idea what that even means.
Kumquat [Velbud] 18 Aug, 2017 @ 9:50am 
Have you tried subsurfing it and seeing how the model and materials behave then? Unlike the other ones, this one is rather simple, and probably would be more fun to look at if it was smoother, don't you think?
Bucket Buffoon 17 Aug, 2017 @ 4:08pm 
Succulent SUCCulent Sunny D
Kalekron 17 Aug, 2017 @ 2:55pm 
ESTUS