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Sorry. I had to explain the specification clarify, but I am not good at English.
Don't hesitate to let me know if you find a bug again. Thank you.
Thank you for your report.
I modified it. Version 1.1.2 is compatible with CE.
workshop\content\294100\1114157444\Textures\Things\Building\Linked\SprinkledFuels\tmp
They are here.
If you attack the fuel directly or shoot a gun nearby, heat accumulates in the fuel. It ignites when its heat exceeds a certain amount.
It is difficult to ignite the fuel (concentrated) that has large heat capacity by impact so you should use the fuel (diluted) and fuel(nomal) as a fuse.
As you may know, the earliest way is to throw a Molotov.
Thank you for your report.
I have posted a new thread for a bug report. Please paste the log on it.
Fuels ignite when something shoots a gun upon them, So you should sprinkle fuels under the turret which you want to punish. they will burn out with enemies surely. Good luck.
As you say, "stronghold" is the source of this idea :)
The most difficult thing when I make Mod is to translate into English. So I really! really! appreciate your point out.
Even in Japanese, the expression of large, medium and small is strange.This is my careless mistake :-P
"Burn" is usually what a fire does, "ignite" is to start one.