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My brain rebels every time. I am on a never-ending quest to find a way to organise them so that they don't look unbalanced and untidy. I need to find a pattern that turns inside the square (rectangle) and some other lot or building to ad in there that will make the end product look neat.
What I could really do with though, is three new corner buildings, or one new corner with a passenger helicopter stop on it (I think I could face placing that on three corners), because I really, really cannot face plonking down extra copies of some of the existing corners. It would look neat, but in my head it would be so untidy.
I love your work, but I think you're a bit of a cruel fiend too.
it's really unfortunate.
Definitely nice work!
Any chance you are doing these with RICO?
just have 1 request, if possible.... do some sort of a arch building to place roads under it, it would fit nice to make the set larger and maybe plot a park in the center of it with roads around for parking space. just an idea. ^^
I know people like stats but I did these more for looks. Right now I don't really feel like going in game and writing down all of their stats, especially when the asset editor keeps crashing on me. :\
info about each building function and stats would be welcome.
going to use them on my city and see how it looks all toghether, thanks for the idea and assets :)
There is also the Recreation Department that function as a park and can be used as a corner when you don't need, want or have the regular departments. It provides recreational helicopter rides for citizens from it's rooftop helipad. Their helicopters are invisible though. And silent. Probably electric.
This is what you always needed but never thought of. So, what are you waiting for? Smash that subscribe button, and instantly upgrade from being the virigin housing developer to the chad mayor!