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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2446995425
Aside from the blood standing out, it highlights a lot of things of how the world is dying.
Emergency and evacuation signs. Ambulances. 'Closed until further notice' signs. CEDA warnings. Grafitti, both fearful and announcing nearby Saferooms. First aid and Saferooms.
It's obvious spoken out loud, but you only see the red in life. It is a fantastic concept.
There's a lot of small props with marks of red that stand out too. Evelator button panel is all washed out, except for a shining red 'Emergency Call' button. This stuff writes itself.
i really loved it
But sorta of makes the visibility(gameplaywise) a bit harder to deal with.
So, will you (or can you) make a version with the smoker's, boomer's and spitter's particles with the original colors?
VCC is what Valve's colorcorrectionui saves, it creates 3 files when you save your color correction from in-game: RAW, PWL and VCC. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1121236632
No idea how to create VCC files in first place so there were none in the process of creating this addon.
The HUD is called NeunGUI, but there's a small variation of survivor panels, can find all the info in addon's description.
NeunGUI: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=121091252
Like on your last incap until you die
I assume it's only one color correction but cloned and renamed to different files, so one VCC would be enough
It seems so addon isn't working for everyone. Have you tried waiting until workshop addons do load, have you double checked there are no other colour correction addons enabled? Maybe you have disabled colour correction as a whole, which obviously would make addon redundant. However, I may have made a mistake somewhere and part of a campaign may have default files, if so, please tell where it is not working.
"The Shining" Axe: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=789393714