Transport Fever

Transport Fever

Yo Model Tracks
18 Comments
mongolteiko 11 Aug, 2018 @ 4:17am 
Also crashes when adding overheads [catenery]. Otherwise a good mod!
mongolteiko 2 Aug, 2018 @ 5:09am 
Causes my game to crash when laying scissor crossings [not all the time but 50/50].
The tunnel is a nice idea but does not slop easy. Ended up using a bridge instead.
Wilhelm924 10 Mar, 2018 @ 1:33pm 
Nice.
It's just the ballastcolor you could change.
I don't like it much. :steamsad:
shketIxxx 18 Jan, 2018 @ 11:51am 
почему у меня вылетает игра на этот мод?
adisadicul  [author] 21 Aug, 2017 @ 10:37am 
@Perchpole: Ok. Let me know if it crashes again and write down the error message to see what i can do about it :)
Perchpole 21 Aug, 2017 @ 10:34am 
@adisadicul I am still testing. It seems stable at the moment. It crashed the first time when I connected the switch return section. Hasn't done it since - but I'll let you know if it does.

Great idea, BTW. Hope there will be more sections and confgurations.
adisadicul  [author] 21 Aug, 2017 @ 10:28am 
@Perchpole: Are you sure you enabled the Yo Tracks mod? It is required atm. And without any detail like an error message, I cannot do anything to solve the crash assuming that the game really crashes because of this one.
Perchpole 21 Aug, 2017 @ 9:14am 
Crashes!
MichDem 20 Aug, 2017 @ 5:29am 
Ok - noted it. Will do that.
adisadicul  [author] 20 Aug, 2017 @ 5:27am 
you can copy speedCoeffs from the model track into the narrow gauge files and use segment pieces for very tight turns
adisadicul  [author] 20 Aug, 2017 @ 5:21am 
@MichDem: it works :)
add these settings to yo_tracktypes.lua and it works with narrow gauge tracks mod.
{
fileName="750mm.lua",
name="750 mm",
speedCoeffs = { 0.85, 30, 0.6 },
speedLimit=60,
cost=50,
yearFrom = 0,
yearTo = 0
},
{
fileName="1000mm.lua",
name="1.000 mm",
speedCoeffs = { 0.85, 30, 0.6 },
speedLimit=60,
cost=50,
yearFrom = 0,
yearTo = 0
},

Speed will always be 60 because it is below the minimum selection of 80 that my mod allows.

There is a hard limit on curvature of the tracks coded into the game. Model track is at the lowest limit. You cannot draw by hand such curves but the segment piece can and it is the tightest turn that can be made
MichDem 20 Aug, 2017 @ 5:19am 
Great! Thanks!

Can't wait until mod get's aproved then.
MichDem 20 Aug, 2017 @ 5:15am 
Thanks mate :steamhappy:
Would do it myself, if I could.

One question thou - from what I understand this adds models of tracks that have higher incline then vanila ones, right? Would it be possible then (for said NG tracks) to have say smaller turn radious?
adisadicul  [author] 20 Aug, 2017 @ 5:04am 
@MichDem. It is uploaded to transportfever.net but probably not approved yet. It's Sunday :)
I'll check the narrow gauge track mod but it should work after setting the parameters in yo_tracktypes.lua if they are not totaly wrong
MichDem 20 Aug, 2017 @ 4:48am 
Looks great - hope I'll work with 1000mm and 750mm tracks (like this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=862240955)

That being said - any chance you'll upload this to transportfever.net? I get disc write errors when trying to download from workshop :steamsad:
adisadicul  [author] 20 Aug, 2017 @ 4:10am 
@Krinsler: Yes they can :steamhappy:
Dgidge 20 Aug, 2017 @ 12:48am 
clever
SaltKingdom 19 Aug, 2017 @ 10:17pm 
Trains can actually use this?