安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://www.twitch.tv/nerdragequit
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1187520064
P1 franks, p2 celts, p3 Teutons, p4 Burmese, p5 Malay, p6 Chinese, p7 Italians, p8 maliani will also add them back to th discription
Heroes: Jaina, Kael'Thas
p8: can win two different ways (read objectives)
p8: can purchase warbansd for 450 gold to the left of orgrimmar with Thrall
p2: new demon event
p2: p8 and p1 can now choose to have units take the Fel (giving untis to p2) by bringing them to the green area by the west demon portal.
p3: now has spawns on the west continent (Kalimdor)
p3: can now bring units to "Storage" buildings around the map to capture them and gain more units spawns from them as long as they stand.
p7: now has access to a portal to left continent at the one hours mark
p7: can now choose what unit production building he wants at the beginning of the game to the left of the frozen throne along the edge of the map.
p2: now spawns "Hand of Sargeras" ever 2000 seconds (treb).
Streamlines win conditions for each players
Fixed terrain in some areas
Bug fixes for triggers
Tons of little balancing tweaks
And more...
(More things to come)
I gotchu homie!
(1) Jaina, Alliance, Western Stronghold
(2) Magni, Alliance, ironforge
(3) Kael'thas, Naga, Mailstrom
and also, shouldn't naga really be called "Illidans Forces/Army/Whatever" cos its not rly just naga at this point XD
Appreciate your interest in the map!
(1) Northrend is op af! they quickly get a huuuge swarm of death knights which are op... i suggest
increasing thier stats but decreasing thier spawn rete moderatly.
(2) The Forces Archimonde are Weak at start, then op and then weak again, it is extremally easy to wipe them out if u team up.
(3) NERF THUNDERBLUFF!! they are extremally op and can easly smash anyone if they have a little time to build up thier army.
Nonetheless the scenario is Amazing ^^
@senpai wix the anime king, TY! I enjoy playing it as well! :)
Also to the other guy ( I don't know your name sorry)...thank you for bringing that up. That is definately an issues I will fix. You definately should not be able to convert heros haha. Thank you!