Arma 3
Hearts and Minds Lythium
90 Comments
Drespect 4 Jul @ 4:05am 
Does this still work?
mrmonkey1234 18 Jun @ 7:57am 
This doesn't show up in scenarios, Does anybody know why
wilsogag 5 Feb, 2024 @ 1:58am 
is there a way to add more player slots to the senerio if not is there a way i can update it my self for my unit if not its fine i am just wondering
jackattack566 7 Apr, 2022 @ 12:40am 
How to save
Jayson Liu 20 Jan, 2022 @ 12:22am 
Hello, I like this task very much and I want to know which file its parameters can be customized
Foxblood 4 Oct, 2021 @ 9:14pm 
Amazing mission so far! Exactly what my group has been looking for, wish there was more of this on other maps. Only issue that we've run into so far is being unable to set the spawn point to the FOB once we've built it. We have tried ACE interacting all over the building + on the flag itself but that only gives the option to "dismantle the FOB". Any way to change the default spawn point for the Squad?
Thanks for the sweet mission
XRL Lopez 15 Aug, 2021 @ 10:24am 
Anyone knows how to enable the task or secondary mission stuff in another mission? for example Liberation would be fantastic with the H&M secondary mission system
wilsogag 12 Mar, 2021 @ 12:47pm 
Burbonizer there is a way if the civilans return to the village that is a sign that it should be clear
Ellman 21 Jul, 2020 @ 5:13am 
Wanna start of by saying that I played KappinHook's port when it was working and it were a ton of fun. But since he haven't updated it, you guys can find a updated version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2173225090
Ellman 28 Jun, 2020 @ 7:56am 
@Reanimator
This probably happened because of Arma 3 updates. You can find the updated mission file (none ported) here: https://github.com/Vdauphin/HeartsAndMinds/releases
Reanimator 4 Jan, 2020 @ 3:59am 
Does this still work? Hosting a game and no slots are available. Only for dedicated?
Burbonizer 21 Dec, 2019 @ 1:55pm 
Hi, i was wondering if anyone else is experiencing a sling loading bug with the RHS vehicles since the last RHS update. It looks like the Vdauphin wiki states that he fixed this in the Altis and Tanoa maps but no mention of this map.
I have successfully slung loaded the fuel truck but all of the armoured vehicles are a no go. That's a shame when you have a wreck out in the field and have to go back out there with another vehicle to tow it all the way back.
Axebeard 19 May, 2019 @ 12:05pm 
@Burbonizer The goal isn't to clear the enemy, they spawn endlessly as far as I can tell.
TexMex 21 Mar, 2019 @ 8:33am 
Is it still not possible to recruit AI on multiplayer?
Burbonizer 9 Sep, 2018 @ 12:13pm 
Can someone please tell me if there is a way of telling if an area is clear of enemy. It would be good if there was a grid like system where it would go green and red if enemy present. I know it would ruin the fact that we have to search for them, but you just have no clue if you have cleared a town/village.
Benzi [Hk] 11 Jul, 2018 @ 3:20pm 
Olá, sua missão é muito boa mas estou tendo problemas quando para meu amigos entrarem na missão. O jogado conecta e logo em seguida se desconecta. Acho que é problema de atualização.
Sir Stone 5 Mar, 2018 @ 3:03pm 
why cant we edit mission parameters or addon options on a dedicated server?
Mapache 4 Feb, 2018 @ 9:39am 
@kappinHook: There is an issue with the nightvision, now it's unplayable at night. Nightvision is allways dark and didnt change with the new ace options. Sometimes go from dark to bright and bright to dark. Help please!
smt 19 Jan, 2018 @ 5:21pm 
should there be taliban attacking our main base? they're always outside, it's pretty constant
Ellman 1 Jan, 2018 @ 11:15am 
*How does one reset the save?
Ellman 27 Dec, 2017 @ 6:32am 
Hey Kappin, we don't seem to able to figure out how to solve the side mission where we are suppose to hack a missile, we found a data terminal but no luck interacting with it.
Godis 26 Dec, 2017 @ 3:09pm 
still no AI recruiting?
Derg  [author] 23 Dec, 2017 @ 10:28am 
Updated to 1.17.5, merry christmas!
Derg  [author] 18 Nov, 2017 @ 10:45am 
Recruiting is not possible at this time. I noticed the base mission (Altis) got an update. I will be upgrading the ports soon, i'll likely tweak the medical system and throw in an AI recuit script
Derg  [author] 18 Nov, 2017 @ 10:44am 
@Lyons: RHS is required.
Godis 18 Nov, 2017 @ 10:07am 
Would it be possible to add a units recruiting feature?
Maximus 16 Nov, 2017 @ 11:27am 
@KappinHook do I necessarily need RHS If I am wanting to use this for OPTRE?
Tobias Rieper 29 Oct, 2017 @ 5:34am 
@kappinhook, The zeus module for SSPCM doesnt seem to work....... how can i fix it? I want to play this map on singleplayer alone.

Thanks
Derg  [author] 17 Oct, 2017 @ 11:30am 
@Lurtri: This script isnt implemented, I see it is a popular request.. I will likely add it in to the next update
Lurtri 17 Oct, 2017 @ 7:47am 
@kappinhook, how do you recruit troops?
Sandborne 14 Oct, 2017 @ 5:50pm 
ok thx
Derg  [author] 14 Oct, 2017 @ 5:48pm 
This mission type is primarily for dedicated server use, when used SP/MP you will see the zones activating/deactivating. Dedicated server will not show the messages.
Sandborne 14 Oct, 2017 @ 3:41pm 
also i keep getting messages saying DE-Activate and ACTIVATE can you tell me what those are
Sandborne 14 Oct, 2017 @ 3:31pm 
im not finding any civilian life
antacid421 7 Oct, 2017 @ 2:30pm 
i keep getting a " Warning Message: Addon 'rhs_c_t72' requires addon 'rhs_aps' " when trying to set this up on a server is there a how to guide right for nubes??


Derg  [author] 28 Sep, 2017 @ 11:54am 
@Jig: ack, thanks for update
Jig 28 Sep, 2017 @ 9:51am 
The server ran the mission fine, but I did recieve an error on my end when my CBA was updated but the server's wasn't. With both updated, mission runs fine and no errors on my end.
Jig 27 Sep, 2017 @ 10:18am 
I'll check this evening. We haven't updated CBA yet, so I'll try it both ways.
Hurling 26 Sep, 2017 @ 7:03pm 
Just downloaded and updated all mods required. Got a CBA_a3 error. Anyone else getting ...macros_common.hpp not found on server startup?
Derg  [author] 15 Sep, 2017 @ 11:27am 
@Ratlike: No worries, i'm glad everything is running smooth
Ratlike 15 Sep, 2017 @ 7:42am 
@KappinHook: My brother figured out our HC issue. Our save file appears to be corrupted somehow in a way that prevents the HC from joining. Apologies for barking up the wrong tree.
Jig 12 Sep, 2017 @ 6:41pm 
If anyone would like to join us playing H&M: Lythium on a Dallas, TX-based dedicated server with HC, just hit me up and I'll get you the info. We can be a little rough around the edges, but we've been looking for more folks to play with. We're not a clan, but we try to keep things tactical and fun. So long as you're not out to wreck everyone else's experience we'd be more than happy to have you tag along.
Jig 12 Sep, 2017 @ 6:34pm 
Hearts and Minds needs a healthy dose of server restarts in my experience. Headless Client really helped smooth things out for us though. If you can't get an HC, I would just try to figure out about how long you can play before things start slowing down and plan missions accordingly.
Trooper 12 Sep, 2017 @ 6:18pm 
everything's going fine so far, but we're having one really bad problem after some time.
FPS starts going down (even if server PC is absolutely different and hasn't any "load" )
can you suggest me something? and is anyone else having the same problem?
Derg  [author] 10 Sep, 2017 @ 7:10am 
@Jig: I havent had the issue, but it sounds critical, once the Altis version gets updated, I will update the ported versions. Please raise this to the author at https://github.com/Vdauphin/HeartsAndMinds/issues
Jig 9 Sep, 2017 @ 6:17pm 
To elaborate: the FOB constructs at our chosen location, but it doesn't stay there after a reset. Seems it spawns near or on top of a game logic?
Jig 9 Sep, 2017 @ 6:16pm 
HC is working for my group, but we found one issue... our FOBs are spawning in the SW corner of the map.
antacid421 8 Sep, 2017 @ 11:27am 
k thanks for all your help
Derg  [author] 8 Sep, 2017 @ 10:59am 
@Ratlike: i'll poke around in the mission.sqm to see if I messed up the headless client configs during the port process
Derg  [author] 8 Sep, 2017 @ 10:57am 
@antacid421: you are going to want to change the OPFOR in the parameters to "103 -LOP_LeightsOPFOR Project OPFOR: Middle Eastern Militia (Side: GUER)"..... and change the American units/vehicles in the editor, also set the guerrila allegiance to blue.