Arma 3
Hellenic Armed Forces Mod (HAFM) - NAVY (discontinued)
1,110 Comments
Джимми 2 куртки 28 Jun @ 9:15pm 
ENG:
"Mission aborted - missing downloadable add-on" is what I get when I launch the mod. How can I solve this problem?
RUS:
"Миссия прервана - отсутствует загружаемое дополнение" - вот что я получаю, когда запускаю мод. Как решить?
Shy 24 Jun @ 8:15pm 
I know this mod was discontinued, but is there any reason why ASM never hit their targets or even lock on for that matter? Radar lock is maintained and combat is beyond 1km read through the user guide still no clue what i'm doing wrong.
Devastator  [author] 10 Jun @ 2:41am 
There is a resupply ship
Gabe 6 Jun @ 3:43am 
How to reload ships?
Devastator  [author] 4 May @ 8:03am 
load the core mode which is dependent
CallsignNeitor 3 May @ 5:51pm 
some one please respond, im trying to use this mod in a coop mission, and launches this error: "Vehicle class HAFM_NAVYMAN_BLU no longer exist", and i really cant identify the source of this error
LeadOnTaste 18 Jan @ 10:22am 
Why has the mod been discontinued? HAFM was good, if not one of the best modifications we had,
✞ Star∞ 15 Jan @ 7:32am 
just a reccomendation but perhaps changing the title from 'discontinued' to something less obtrusive? it make it sound like the mod is dead w.w
EZ 31 Dec, 2024 @ 3:35pm 
Is the Patrol boat still part of this mod?
Aplion  [author] 4 Nov, 2024 @ 11:04am 
@Orbital ... nope ... too high poly model and game engine has limitations on that (unfortunately).
ukie 2 Nov, 2024 @ 11:57am 
@marki, did you open the silo hatches before firing lol
Beebah 14 Sep, 2024 @ 6:25pm 
@liwocom Most of those air assets can be found in other chinese mods if you look around the workshop
Marki 12 Sep, 2024 @ 7:52am 
Is this mod broken? I noticed that half of the missiles destroy your own ship upon launch?
Lee Rebecca 5 Sep, 2024 @ 3:00pm 
sad that some ships have no hiddenSelections. We believe that someday it will be made
Guntherecho707 16 Aug, 2024 @ 12:32pm 
How do i Rearm from the Ship?? I have no idea??tried everything!
Orbital 4 Aug, 2024 @ 7:39am 
Hi, I have the 3D model of a Bergamini FREMM Class of the Italian Navy. If I gave you the model, would you be able to integrate it into the mod?
Link: https://3dmodels.org/it/3d-models/fremm-frigate/
Devastator  [author] 8 Jul, 2024 @ 4:39am 
It should not as long as Tomahawk direction is not towards the ship actually. Maybe updates broke it. As workaround you can turn off the CIWS while sending out the missiles
Sheliz 7 Jul, 2024 @ 10:43pm 
Does anyone know why my own C-RAM/CIWS shoots at the Tomahawks that I shoot?
Kiowar8a 18 Apr, 2024 @ 11:51am 
gg Mods
Redekr 9 Mar, 2024 @ 8:51pm 
@Nico45 there should be a pdf manual in the mod folder
VixentGaming 1 Mar, 2024 @ 11:14am 
It's sad that this mod was discontinued, It was a really good idea and could have made itself known. Maybe in the future you might want to continue this mod, honestly, we need more naval mods for Arma, it's disappointing how little of them there are, and quite honestly, I really do believe that this mod would thrive. I would recommend hiring a development team though, if this mod is going to continue.
Santa Claus 3 Feb, 2024 @ 12:46pm 
Can u ad San Antonio class or an Amphibios Assault Ship, maybe an Old Light Crusier or an Heavy one
Kaydee__ 23 Jan, 2024 @ 3:17am 
can you get fire support as a solider from the hafm submarine mod ?
Nico45 19 Jan, 2024 @ 4:22pm 
Hi, does anyone know how to use the Anti-Ships missiles? I couldn't find any tutorial. Thx in advance.
Cheeto 15 Jan, 2024 @ 10:04pm 
Couldn't agfree with @R2vares more.
What I actually wanted to ask though:
How do you activate the collision/helipad lights while in editor? I haven't found anything in the init field and always having them look like ghost ships is kinda not cool when paired with a well lit carrier in a CAG.
Great mod overall!!
R2vares 13 Jan, 2024 @ 7:06am 
Please add: HMS Diamond (Royal Navy) F124 Sachsen class (German Navy)
Sa'ar 5-class corvette (İsraeli Navy) Orizzonte class (İtalian Navy)
Devastator  [author] 7 Dec, 2023 @ 3:47pm 
unfortunatelly AI is doing some snake movement and we couldnt figure out what the reason is. Maybe ships are too big for them to control, no idea...
minermail01 7 Dec, 2023 @ 10:53am 
Is there any way to force AI to actualy engage up to the identification range of their radar rather then the default 3KMs ?
장우현 2 Dec, 2023 @ 8:08pm 
The ship can't go in a straight line
If you give the AI a command
Turn left and right and move forward
Ship not in a straight line at all
Is there a solution?
liwocom 29 Oct, 2023 @ 10:16am 
The missile's range is too close.
Aplion  [author] 29 Oct, 2023 @ 6:23am 
I'm positive the way as Devastator says ..
Devastator  [author] 28 Oct, 2023 @ 10:47am 
I will definetelly do if Aplion wants that too but in Arma4 world :)
infamous930 28 Oct, 2023 @ 9:21am 
@Devastator

Hello, I would like to ask if you will continue working on this wonderful mod?
liwocom 13 Oct, 2023 @ 2:02am 
J-10C
JF-17 Block III
Type 901
H-6K
H-20
Dark Sword
FH-97
WZ-7
J-8
J-20
J-16
J-15
J-11
Type 055 destroyer
Type 001 Liaoning
Type 22
Type 815 spy ship
Type 905 replenishment oiler
Type 075 landing helicopter dock
Type 072 landing ship
Type 056 corvette
KSI - Vril Of It 29 Sep, 2023 @ 10:41am 
The AI now either only fire 1 anti-ship missile at the enemy fleet and then never fire another, or they dont fire any anti-ship missiles at all. How do I fix this?
Devastator  [author] 9 Sep, 2023 @ 1:48pm 
I dont see a big engine change will come in Arma3 to break it up totally
andrew 9 Sep, 2023 @ 8:44am 
sad that this mod is discontinued how long do you think it will work for
Predator 7 Aug, 2023 @ 7:01pm 
@Devastator
Hi dude. I got an issue with HAFM mod.
Sometime after serverl hours of the game server have FPS drop to 1 if is spawn any ship or submarie of HAFM.
And as soon as this ship or submarine is destroyed, the FPS returns to normal.

Maybe you know where is a root of evil? Where i should to search? Maybe HAFM CORE scripts?
Devastator  [author] 28 Jul, 2023 @ 8:25am 
it is in the mod folder of HAFM core
Fuchs 25 Jul, 2023 @ 5:55am 
any way to get the operations manual somewhere? dropbox is deleted.
arma warfare player 23 Jul, 2023 @ 6:29pm 
Great work. Thank you very much!
Shy 8 Jun, 2023 @ 1:27pm 
I've tried installing this mod and the core mod on my server but I can never find the mod in the zeus editor menu, server launches just fine for the most part but its like there is no server key for the mod.
Devastator  [author] 26 May, 2023 @ 1:28pm 
canon works as artilery and not as a gun like in a tank, thats why
mevadralik 22 May, 2023 @ 1:59am 
AI only shoot each other with missile. not cannon
Devastator  [author] 21 May, 2023 @ 2:37am 
AI do shot each other
mevadralik 20 May, 2023 @ 10:26pm 
is there an AI mod so that the AI shoots each other?
Avibird 17 May, 2023 @ 12:59pm 
Just curious why is this mod discontinued. Not playing arma, Life issues and obligations, no time for maintaining scripts and mod or none of your business. I want to say thank you for these wonderful ships. Arma3 was certainly missing this element for sure.
[Be]Ribeye- 29 Apr, 2023 @ 7:47am 
Hi, still loving this mod.
I'm trying to use the Cruise missile via triggers, where can I reach out for help ?
I've used the documentation, but still get errors.
Thanks
Fractious Fraternizer 24 Apr, 2023 @ 4:10pm 
Will this still work in the current version of the game?
Aplion  [author] 24 Apr, 2023 @ 1:05am 
@blarcy ... no problem for the retexture, so, go on.