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Since the mod is new, the mod author can be made aware of these adjusted collisions and add them to their mod. Anyone is free to use them for their own critters.
And K'Rakoths last major update did actually add them after I suggested it. So that mods critters now can navigate over blocks.
Feel free to use the updated collision tweaks I made for this update. Anyone can use them for their own custom critters in their mods.
I can either add a link redirecting people to your new version or I can add you as a creator and we release an update for this one with your better version. Whichever you'd prefer more.
I was creating a fixed version of this, with no broken hitbox or overly enlarged hitboxes for critters, and support for certain mods that also add in their own critters.
But would like to hold off uploading that myself for a bit in case the possibility that updating this mod was possible.
but just the bunnies and frogs work wel, all other not work.
however, i'll try to make time to figure out what's going wrong, especially since it seems a lot of critters are no longer "fixed" for some reason.
Could you please upload a version of this mod on a non-DRM repository?
The reported sightings of fish walking on land is still a mystery.... but definitely not caused by this mod.
Some critters are fixed, but lot of them are still bugged like in vanilla. Or maybe they come from Frackin Universe? I don't know...
Please, update it.
Very cool