Hearts of Iron IV

Hearts of Iron IV

More Logical Economy Laws - Version: 0.3 (Alpha Test)
22 Comments
Rafał 1 Jul, 2020 @ 3:46pm 
Please write in description if it handles AI well. I was fixing those economy laws by myself, but AI is really messy and game creators were very lazy, so they are just pushing for total mobilization not caring if they are at war, or if they need civ factories.
Redmiles  [author] 4 Dec, 2018 @ 10:46am 
Well yes. Scripted GUI that shows the 'battle' going on. Just a popup screen that would appear when you view a battle that then shows war footage. Preferably that fits the battle, countries and place involved. But that's hard to do... So... Maybe never.
Dirtmonkey 1 Dec, 2018 @ 6:33pm 
@Redmiles i feel ya, time is pretty tight these days, can't wait to see what your cooking up.
Redmiles  [author] 1 Dec, 2018 @ 12:47am 
I know. But I am working on scripted GUI's now. To make something special.
I don't have time as my work is also keeping me busy.
Dirtmonkey 30 Nov, 2018 @ 5:26pm 
i agree @redmiles we had to do some updates when we incorperated this mod into our pack, its a great mod but only works properly in TFV
dANE 30 Nov, 2018 @ 1:15pm 
i saw that
u gon fix that?
Redmiles  [author] 30 Nov, 2018 @ 10:00am 
I need to change this mod fully. It's outdated.
dANE 29 Nov, 2018 @ 5:05pm 
can u make total mobilization law 50+ millitary factory speed pls
Dirtmonkey 20 Nov, 2018 @ 11:08am 
thanks @redmiles
Redmiles  [author] 20 Nov, 2018 @ 9:23am 
Sure.
Dirtmonkey 19 Nov, 2018 @ 1:09pm 
@Redmiles would it be ok if i add this to my ideas mod? ill give credit
Luftwaffle17 9 Mar, 2018 @ 12:06pm 
ok
Redmiles  [author] 9 Mar, 2018 @ 11:59am 
Sort of yes.
Luftwaffle17 9 Mar, 2018 @ 11:51am 
Is the mod dead?
Redmiles  [author] 26 Oct, 2017 @ 12:40pm 
I will add six new 'Country ideals' as well. All aiming towards aspects of freedom of press, ethnicities and such.
Redmiles  [author] 24 Oct, 2017 @ 11:54am 
If I'd use 'add_manpower = NUMBER' on any of the improved production techs. That may or may not work. Changed the peaceful economy a lot now though. Update will come soon.
Redmiles  [author] 24 Oct, 2017 @ 8:16am 
Good idea. I will see what I can do. Haven't done much, too occupied and not feeling like ot lately.
casearis 23 Oct, 2017 @ 9:36am 
Something that has yet to be accounted for is that better inducstrial tools tech means increased productivety and fewer workers are needed which frees them up for conscription unemploment or instrial expanssion without the need for more manpower but allso requires an increasingly skilled and educated poulation. Henry fords factory of 145000 workers putting out a model T every minut can be accomplished with 15000 today where are you adjusting the other 130000. whiile other industries like textiles excluding newer fabiric materials still use esentially same equipment and number of peopl as it did 120 years ago. it is efficent and it just works.
Redmiles  [author] 31 Aug, 2017 @ 8:38am 
:P
Sir Vegetable 31 Aug, 2017 @ 7:26am 
the (alpha test) explains it
Redmiles  [author] 31 Aug, 2017 @ 3:38am 
I think the mod is still too early.
Sir Vegetable 31 Aug, 2017 @ 1:22am 
this must be in road to 56 lol